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相关论文: GOAL: Generating 4D Whole-Body Motion for Hand-Obj…

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For designing a wide range of everyday objects, the design process should be aware of both the human body and the underlying semantics of the design specification. However, these two objectives present significant challenges to the current…

计算机视觉与模式识别 · 计算机科学 2025-03-31 Michelle Guo , Mia Tang , Hannah Cha , Ruohan Zhang , C. Karen Liu , Jiajun Wu

Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

Controllable character animation is an emerging task that generates character videos controlled by pose sequences from given character images. Although character consistency has made significant progress via reference UNet, another crucial…

计算机视觉与模式识别 · 计算机科学 2024-09-11 Jingkai Zhou , Benzhi Wang , Weihua Chen , Jingqi Bai , Dongyang Li , Aixi Zhang , Hao Xu , Mingyang Yang , Fan Wang

In this work, we are dedicated to a new task, i.e., hand-object interaction image generation, which aims to conditionally generate the hand-object image under the given hand, object and their interaction status. This task is challenging and…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Hezhen Hu , Weilun Wang , Wengang Zhou , Houqiang Li

In this paper, we introduce a novel path to $\textit{general}$ human motion generation by focusing on 2D space. Traditional methods have primarily generated human motions in 3D, which, while detailed and realistic, are often limited by the…

计算机视觉与模式识别 · 计算机科学 2024-06-18 Yuan Wang , Zhao Wang , Junhao Gong , Di Huang , Tong He , Wanli Ouyang , Jile Jiao , Xuetao Feng , Qi Dou , Shixiang Tang , Dan Xu

Intelligent robot grasping is a very challenging task due to its inherent complexity and non availability of sufficient labelled data. Since making suitable labelled data available for effective training for any deep learning based model…

机器人学 · 计算机科学 2022-02-22 Vandana Kushwaha , Priya Shukla , G C Nandi

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

机器人学 · 计算机科学 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

Building generalist robots capable of performing functional grasping in everyday, open-world environments remains a significant challenge due to the vast diversity of objects and tasks. Existing methods are either constrained to narrow…

机器人学 · 计算机科学 2026-04-10 Chao Tang , Jiacheng Xu , Haofei Lu , Bolin Zou , Wenlong Dong , Hong Zhang , Danica Kragic

Grasp synthesis is one of the challenging tasks for any robot object manipulation task. In this paper, we present a new deep learning-based grasp synthesis approach for 3D objects. In particular, we propose an end-to-end 3D Convolutional…

机器人学 · 计算机科学 2020-09-15 Yikun Li , Lambert Schomaker , S. Hamidreza Kasaei

We propose CG-HOI, the first method to address the task of generating dynamic 3D human-object interactions (HOIs) from text. We model the motion of both human and object in an interdependent fashion, as semantically rich human motion rarely…

计算机视觉与模式识别 · 计算机科学 2024-05-20 Christian Diller , Angela Dai

Hands are central to interacting with our surroundings and conveying gestures, making their inclusion essential for full-body motion synthesis. Despite this, existing human motion synthesis methods fall short: some ignore hand motions…

计算机视觉与模式识别 · 计算机科学 2026-01-08 Enes Duran , Nikos Athanasiou , Muhammed Kocabas , Michael J. Black , Omid Taheri

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

计算机视觉与模式识别 · 计算机科学 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Vision-based human-to-robot handover is an important and challenging task in human-robot interaction. Recent work has attempted to train robot policies by interacting with dynamic virtual humans in simulated environments, where the policies…

机器人学 · 计算机科学 2025-01-03 Sammy Christen , Lan Feng , Wei Yang , Yu-Wei Chao , Otmar Hilliges , Jie Song

Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Jiayi Zhao , Dongdong Weng , Qiuxin Du , Zeyu Tian

We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture…

计算机视觉与模式识别 · 计算机科学 2024-04-19 Yufei Ye , Abhinav Gupta , Kris Kitani , Shubham Tulsiani

To achieve a successful grasp, gripper attributes such as its geometry and kinematics play a role as important as the object geometry. The majority of previous work has focused on developing grasp methods that generalize over novel object…

In this work, we explore a novel task of generating human grasps based on single-view scene point clouds, which more accurately mirrors the typical real-world situation of observing objects from a single viewpoint. Due to the incompleteness…

计算机视觉与模式识别 · 计算机科学 2024-04-25 Yan-Kang Wang , Chengyi Xing , Yi-Lin Wei , Xiao-Ming Wu , Wei-Shi Zheng

\textbf{Synthetic human dynamics} aims to generate photorealistic videos of human subjects performing expressive, intention-driven motions. However, current approaches face two core challenges: (1) \emph{geometric inconsistency} and…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Weiqi Li , Zehao Zhang , Liang Lin , Guangrun Wang

This work provides an architecture to enable robotic grasp planning via shape completion. Shape completion is accomplished through the use of a 3D convolutional neural network (CNN). The network is trained on our own new open source dataset…

机器人学 · 计算机科学 2017-03-03 Jacob Varley , Chad DeChant , Adam Richardson , Joaquín Ruales , Peter Allen

This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…

计算机视觉与模式识别 · 计算机科学 2019-04-02 Yipin Zhou , Zhaowen Wang , Chen Fang , Trung Bui , Tamara L. Berg