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We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Hand gestures are a natural means of interaction in Augmented Reality and Virtual Reality (AR/VR) applications. Recently, there has been an increased focus on removing the dependence of accurate hand gesture recognition on complex sensor…

计算机视觉与模式识别 · 计算机科学 2019-12-09 Varun Jain , Shivam Aggarwal , Suril Mehta , Ramya Hebbalaguppe

For many complex tasks, multi-finger robot hands are poised to revolutionize how we interact with the world, but reliably grasping objects remains a significant challenge. We focus on the problem of synthesizing grasps for multi-finger…

Recent work on image anonymization has shown that generative adversarial networks (GANs) can generate near-photorealistic faces to anonymize individuals. However, scaling up these networks to the entire human body has remained a challenging…

计算机视觉与模式识别 · 计算机科学 2023-06-02 Håkon Hukkelås , Morten Smebye , Rudolf Mester , Frank Lindseth

To bridge the physical and virtual worlds for rapidly developed VR/AR applications, the ability to realistically drive 3D full-body avatars is of great significance. Although real-time body tracking with only the head-mounted displays…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Xiaozheng Zheng , Zhuo Su , Chao Wen , Zhou Xue , Xiaojie Jin

6-DoF object-agnostic grasping in unstructured environments is a critical yet challenging task in robotics. Most current works use non-optimized approaches to sample grasp locations and learn spatial features without concerning the grasping…

机器人学 · 计算机科学 2023-12-07 Haowen Wang , Wanhao Niu , Chungang Zhuang

We present ArtiGrasp, a novel method to synthesize bi-manual hand-object interactions that include grasping and articulation. This task is challenging due to the diversity of the global wrist motions and the precise finger control that are…

机器人学 · 计算机科学 2024-03-05 Hui Zhang , Sammy Christen , Zicong Fan , Luocheng Zheng , Jemin Hwangbo , Jie Song , Otmar Hilliges

Robotic grasping refers to making a robotic system pick an object by applying forces and torques on its surface. Many recent studies use data-driven approaches to address grasping, but the sparse reward nature of this task made the learning…

机器人学 · 计算机科学 2023-10-10 Johann Huber , François Hélénon , Hippolyte Watrelot , Faiz Ben Amar , Stéphane Doncieux

Grasping unseen objects in unconstrained, cluttered environments is an essential skill for autonomous robotic manipulation. Despite recent progress in full 6-DoF grasp learning, existing approaches often consist of complex sequential…

机器人学 · 计算机科学 2021-03-29 Martin Sundermeyer , Arsalan Mousavian , Rudolph Triebel , Dieter Fox

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Capturing and faithfully rendering photo-realistic humans from novel views is a fundamental problem for AR/VR applications. While prior work has shown impressive performance capture results in laboratory settings, it is non-trivial to…

计算机视觉与模式识别 · 计算机科学 2022-08-03 Phong Nguyen-Ha , Nikolaos Sarafianos , Christoph Lassner , Janne Heikkila , Tony Tung

Human Video Motion Transfer (HVMT) aims to, given an image of a source person, generate his/her video that imitates the motion of the driving person. Existing methods for HVMT mainly exploit Generative Adversarial Networks (GANs) to perform…

计算机视觉与模式识别 · 计算机科学 2022-09-02 Quanwei Yang , Xinchen Liu , Wu Liu , Hongtao Xie , Xiaoyan Gu , Lingyun Yu , Yongdong Zhang

Grasping in dynamic environments presents a unique set of challenges. A stable and reachable grasp can become unreachable and unstable as the target object moves, motion planning needs to be adaptive and in real time, the delay in…

机器人学 · 计算机科学 2021-03-22 Iretiayo Akinola , Jingxi Xu , Shuran Song , Peter K. Allen

Grasping user-specified objects is crucial for robotic assistants; however, most current 6-DoF grasp detection methods are object-agnostic, making it challenging to grasp specific targets from a scene. To achieve that, we present GoalGrasp,…

机器人学 · 计算机科学 2025-04-23 Shun Gui , Kai Gui , Yan Luximon

Dexterous grasping is a fundamental yet challenging skill in robotic manipulation, requiring precise interaction between robotic hands and objects. In this paper, we present $\mathcal{D(R,O)}$ Grasp, a novel framework that models the…

机器人学 · 计算机科学 2025-03-17 Zhenyu Wei , Zhixuan Xu , Jingxiang Guo , Yiwen Hou , Chongkai Gao , Zhehao Cai , Jiayu Luo , Lin Shao

Generating physically realistic humanoid-object interactions (HOI) is a fundamental challenge in robotics. Existing HOI generation approaches, such as diffusion-based models, often suffer from artifacts such as implausible contacts,…

机器人学 · 计算机科学 2025-08-21 Yuhang Lin , Yijia Xie , Jiahong Xie , Yuehao Huang , Ruoyu Wang , Jiajun Lv , Yukai Ma , Xingxing Zuo

Real-world talking faces often accompany with natural head movement. However, most existing talking face video generation methods only consider facial animation with fixed head pose. In this paper, we address this problem by proposing a…

计算机视觉与模式识别 · 计算机科学 2020-03-06 Ran Yi , Zipeng Ye , Juyong Zhang , Hujun Bao , Yong-Jin Liu

Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose alone cannot explain: the same pose can correspond to many…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Shichong Peng , Chengxiang Yin , Fei Jiang , Zhongshi Jiang , Lingchen Yang , Qingyang Tan , Amin Jourabloo , Jason Saragih , Ke Li , Christian Häne

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

图形学 · 计算机科学 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

There has been increasing interest in smart factories powered by robotics systems to tackle repetitive, laborious tasks. One impactful yet challenging task in robotics-powered smart factory applications is robotic grasping: using robotic…

计算机视觉与模式识别 · 计算机科学 2022-08-31 Yuhao Chen , E. Zhixuan Zeng , Maximilian Gilles , Alexander Wong