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A large body of work in behavioral fields attempts to develop models that describe the way people, as opposed to rational agents, make decisions. A recent Choice Prediction Competition (2015) challenged researchers to suggest a model that…

机器学习 · 计算机科学 2016-12-01 Gali Noti , Effi Levi , Yoav Kolumbus , Amit Daniely

Designing reward functions for efficiently guiding reinforcement learning (RL) agents toward specific behaviors is a complex task. This is challenging since it requires the identification of reward structures that are not sparse and that…

机器学习 · 计算机科学 2023-11-01 Dhawal Gupta , Yash Chandak , Scott M. Jordan , Philip S. Thomas , Bruno Castro da Silva

Reward function design and exploration time are arguably the biggest obstacles to the deployment of reinforcement learning (RL) agents in the real world. In many real-world tasks, designing a reward function takes considerable hand…

计算机视觉与模式识别 · 计算机科学 2017-06-14 Pierre Sermanet , Kelvin Xu , Sergey Levine

We present a study on reinforcement learning (RL) from human bandit feedback for sequence-to-sequence learning, exemplified by the task of bandit neural machine translation (NMT). We investigate the reliability of human bandit feedback, and…

计算与语言 · 计算机科学 2018-12-14 Julia Kreutzer , Joshua Uyheng , Stefan Riezler

Large Language Models (LLMs) can generate SQL queries from natural language questions but struggle with database-specific schemas and tacit domain knowledge. We introduce a framework for continual learning from human feedback in…

LLM-based agents have shown promise in various cooperative and strategic reasoning tasks, but their effectiveness in competitive multi-agent environments remains underexplored. To address this gap, we introduce PillagerBench, a novel…

人工智能 · 计算机科学 2025-09-09 Olivier Schipper , Yudi Zhang , Yali Du , Mykola Pechenizkiy , Meng Fang

While Vision-Language Models (VLMs) hold promise for tasks requiring extensive collaboration, traditional multi-agent simulators have facilitated rich explorations of an interactive artificial society that reflects collective behavior.…

计算与语言 · 计算机科学 2024-05-24 Xianhao Yu , Jiaqi Fu , Renjia Deng , Wenjuan Han

Deep hierarchical reinforcement learning has gained a lot of attention in recent years due to its ability to produce state-of-the-art results in challenging environments where non-hierarchical frameworks fail to learn useful policies.…

人工智能 · 计算机科学 2018-05-21 Marc Brittain , Peng Wei

We consider the problem of making AI agents that collaborate well with humans in partially observable fully cooperative environments given datasets of human behavior. Inspired by piKL, a human-data-regularized search method that improves…

人工智能 · 计算机科学 2022-10-12 Hengyuan Hu , David J Wu , Adam Lerer , Jakob Foerster , Noam Brown

Reinforcement Learning (RL) can be extremely effective in solving complex, real-world problems. However, injecting human knowledge into an RL agent may require extensive effort and expertise on the human designer's part. To date, human…

人工智能 · 计算机科学 2018-05-16 Ariel Rosenfeld , Moshe Cohen , Matthew E. Taylor , Sarit Kraus

We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and…

人工智能 · 计算机科学 2024-07-09 Zihao Wang , Shaofei Cai , Guanzhou Chen , Anji Liu , Xiaojian Ma , Yitao Liang

Learning from demonstration (LfD) techniques seek to enable novice users to teach robots novel tasks in the real world. However, prior work has shown that robot-centric LfD approaches, such as Dataset Aggregation (DAgger), do not perform…

机器人学 · 计算机科学 2021-10-08 Mariah L. Schrum , Erin Hedlund , Matthew C. Gombolay

A robot as a coworker or a cohabitant is becoming mainstream day-by-day with the development of low-cost sophisticated hardware. However, an accompanying software stack that can aid the usability of the robotic hardware remains the…

机器人学 · 计算机科学 2020-09-01 Pradip Pramanick , Chayan Sarkar , Balamuralidhar P , Ajay Kattepur , Indrajit Bhattacharya , Arpan Pal

Reinforcement learning agents can learn to solve sequential decision tasks by interacting with the environment. Human knowledge of how to solve these tasks can be incorporated using imitation learning, where the agent learns to imitate…

人工智能 · 计算机科学 2019-09-24 Ruohan Zhang , Faraz Torabi , Lin Guan , Dana H. Ballard , Peter Stone

Incorporating human feedback has been shown to be crucial to align text generated by large language models to human preferences. We hypothesize that state-of-the-art instructional image editing models, where outputs are generated based on…

计算机视觉与模式识别 · 计算机科学 2024-03-28 Shu Zhang , Xinyi Yang , Yihao Feng , Can Qin , Chia-Chih Chen , Ning Yu , Zeyuan Chen , Huan Wang , Silvio Savarese , Stefano Ermon , Caiming Xiong , Ran Xu

Minecraft, as an open-world virtual interactive environment, has become a prominent platform for research on agent decision-making and execution. Existing works primarily adopt a single Large Language Model (LLM) agent to complete various…

人工智能 · 计算机科学 2025-08-27 Qi Chai , Zhang Zheng , Junlong Ren , Deheng Ye , Zichuan Lin , Hao Wang

Learning motor skills for sports or performance driving is often done with professional instruction from expert human teachers, whose availability is limited. Our goal is to enable automated teaching via a learned model that interacts with…

We propose a lifelong learning system that has the ability to reuse and transfer knowledge from one task to another while efficiently retaining the previously learned knowledge-base. Knowledge is transferred by learning reusable skills to…

人工智能 · 计算机科学 2016-12-01 Chen Tessler , Shahar Givony , Tom Zahavy , Daniel J. Mankowitz , Shie Mannor

Developing effective Multi-Agent Systems (MAS) is critical for many applications requiring collaboration and coordination with humans. Despite the rapid advance of Multi-Agent Deep Reinforcement Learning (MADRL) in cooperative MAS, one…

人工智能 · 计算机科学 2023-08-21 Thuy Ngoc Nguyen , Duy Nhat Phan , Cleotilde Gonzalez

We study an online decision making problem where on each round a learner chooses a list of items based on some side information, receives a scalar feedback value for each individual item, and a reward that is linearly related to this…

机器学习 · 计算机科学 2016-11-07 Akshay Krishnamurthy , Alekh Agarwal , Miroslav Dudik
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