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Heat-bath algorithmic cooling (AC) of spins is a theoretically powerful effective cooling approach, that (ideally) cools spins with low polarization exponentially better than cooling by reversible entropy manipulations alone. Here, we…

量子物理 · 物理学 2014-04-29 Gilles Brassard , Yuval Elias , Tal Mor , Yossi Weinstein

This paper presents an actor-critic deep reinforcement learning agent with experience replay that is stable, sample efficient, and performs remarkably well on challenging environments, including the discrete 57-game Atari domain and several…

机器学习 · 计算机科学 2017-07-11 Ziyu Wang , Victor Bapst , Nicolas Heess , Volodymyr Mnih , Remi Munos , Koray Kavukcuoglu , Nando de Freitas

In current model-free reinforcement learning (RL) algorithms, stability criteria based on sampling methods are commonly utilized to guide policy optimization. However, these criteria only guarantee the infinite-time convergence of the…

机器人学 · 计算机科学 2023-10-16 Shengjie Wang , Fengbo Lan , Xiang Zheng , Yuxue Cao , Oluwatosin Oseni , Haotian Xu , Tao Zhang , Yang Gao

Asynchronous Advantage Actor Critic (A3C) is an effective Reinforcement Learning (RL) algorithm for a wide range of tasks, such as Atari games and robot control. The agent learns policies and value function through trial-and-error…

机器学习 · 计算机科学 2019-12-03 Zhaoyuan Gu , Zhenzhong Jia , Howie Choset

A reinforcement learning environment with adversary agents is proposed in this work for pursuit-evasion game in the presence of fog of war, which is of both scientific significance and practical importance in aerospace applications. One of…

机器学习 · 计算机科学 2021-08-26 X. Huang

Tool-augmented LLM systems expose a control regime that learning theory has largely ignored: sequential decision-making with a massive discrete action universe (tools, APIs, documents) in which only a small, unknown subset is relevant for…

人工智能 · 计算机科学 2026-01-14 Angshul Majumdar

Deploying controllers trained with Reinforcement Learning (RL) on real robots can be challenging: RL relies on agents' policies being modeled as Markov Decision Processes (MDPs), which assume an inherently discrete passage of time. The use…

机器人学 · 计算机科学 2024-04-03 Dong Wang , Giovanni Beltrame

This paper presents the Relaxed Continuous-Time Actor-critic (RCTAC) algorithm, a method for finding the nearly optimal policy for nonlinear continuous-time (CT) systems with known dynamics and infinite horizon, such as the path-tracking…

系统与控制 · 电气工程与系统科学 2023-03-31 Jingliang Duan , Jie Li , Qiang Ge , Shengbo Eben Li , Monimoy Bujarbaruah , Fei Ma , Dezhao Zhang

This work extends an established critic match loss landscape visualization method from online to off-policy reinforcement learning (RL), aiming to reveal the optimization geometry behind critic learning. Off-policy RL differs from stepwise…

机器学习 · 计算机科学 2026-03-17 Jingyi Liu , Jian Guo , Eberhard Gill

Deriving fast and effectively coordinated control actions remains a grand challenge affecting the secure and economic operation of today's large-scale power grid. This paper presents a novel artificial intelligence (AI) based methodology to…

最优化与控制 · 数学 2020-12-14 Ruisheng Diao , Di Shi , Bei Zhang , Siqi Wang , Haifeng Li , Chunlei Xu , Tu Lan , Desong Bian , Jiajun Duan

Reinforcement learning (RL) agents can leverage batches of previously collected data to extract a reasonable control policy. An emerging issue in this offline RL setting, however, is that the bootstrapping update underlying many of our…

机器学习 · 计算机科学 2023-04-20 Chenjun Xiao , Han Wang , Yangchen Pan , Adam White , Martha White

Physical layer key generation (PLKG) has emerged as a promising solution for achieving highly secured and low-latency key distribution, offering information-theoretic security that is inherently resilient to quantum attacks. However,…

信息论 · 计算机科学 2026-03-17 Ziao Wang , Zheng Dong , He Chen , Jun Chen , Dongxiao Yu

Virtual fixtures (VFs) improve precision in teleoperation but often ``fight'' the user, inflating mental workload and eroding the sense of agency. We propose Soft-Nash Virtual Fixtures, a game-theoretic shared-control policy that softens…

机器人学 · 计算机科学 2025-12-01 Tai Inui , Jee-Hwan Ryu

Edge nodes (ENs) in Internet of Things commonly serve as gateways to cache sensing data while providing accessing services for data consumers. This paper considers multiple ENs that cache sensing data under the coordination of the cloud.…

信息论 · 计算机科学 2020-09-01 Xiongwei Wu , Xiuhua Li , Jun Li , P. C. Ching , Victor C. M. Leung , H. Vincent Poor

Safety is essential for reinforcement learning (RL) applied in real-world situations. Chance constraints are suitable to represent the safety requirements in stochastic systems. Previous chance-constrained RL methods usually have a low…

机器学习 · 计算机科学 2021-03-17 Baiyu Peng , Yao Mu , Yang Guan , Shengbo Eben Li , Yuming Yin , Jianyu Chen

Model-free deep reinforcement learning has achieved great success in many domains, such as video games, recommendation systems and robotic control tasks. In continuous control tasks, widely used policies with Gaussian distributions results…

机器学习 · 计算机科学 2023-06-05 Lingwei Peng , Hui Qian , Zhebang Shen , Chao Zhang , Fei Li

Learning-based methods have enabled robots to acquire bio-inspired movements with increasing levels of naturalness and adaptability. Among these, Imitation Learning (IL) has proven effective in transferring complex motion patterns from…

机器人学 · 计算机科学 2025-09-30 Nayari Marie Lessa , Melya Boukheddimi , Frank Kirchner

Actor-critic methods, a type of model-free Reinforcement Learning, have been successfully applied to challenging tasks in continuous control, often achieving state-of-the art performance. However, wide-scale adoption of these methods in…

机器学习 · 统计学 2019-10-29 Kamil Ciosek , Quan Vuong , Robert Loftin , Katja Hofmann

Task-agnostic prompt compression leverages the redundancy in natural language to reduce computational overhead and enhance information density within prompts, especially in long-context scenarios. Existing methods predominantly rely on…

计算与语言 · 计算机科学 2025-07-17 Yi Zhao , Zuchao Li , Hai Zhao , Baoyuan Qi , Guoming Liu

In reinforcement learning (RL), we always expect the agent to explore as many states as possible in the initial stage of training and exploit the explored information in the subsequent stage to discover the most returnable trajectory. Based…

机器学习 · 计算机科学 2020-09-16 Yubo Huang , Xuechun Wang , Luobao Zou , Zhiwei Zhuang , Weidong Zhang