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In this paper, we present the strategy of Agent Madoff, which is a heuristic-based negotiation agent that won 2nd place at the Automated Negotiating Agents Competition (ANAC 2017). Agent Madoff is implemented to play the game Diplomacy,…

多智能体系统 · 计算机科学 2019-02-20 Hao Hao Tan

The framework of multi-agent learning explores the dynamics of how individual agent strategies evolve in response to the evolving strategies of other agents. Of particular interest is whether or not agent strategies converge to well known…

计算机科学与博弈论 · 计算机科学 2023-11-21 Sarah A. Toonsi , Jeff S. Shamma

In this paper we address the computational feasibility of the class of decision theoretic models referred to as adversarial risk analyses (ARA). These are models where a decision must be made with consideration for how an intelligent…

综合经济学 · 经济学 2021-10-26 Michael Macgregor Perry , Hadi El-Amine

In strategic multi-agent sequential interactions, detecting dynamic coalition structures is crucial for understanding how self-interested agents coordinate to influence outcomes. However, natural-language-based interactions introduce unique…

多智能体系统 · 计算机科学 2025-02-25 Abhishek N. Kulkarni , Andy Liu , Jean-Raphael Gaglione , Daniel Fried , Ufuk Topcu

Collaborating with humans requires rapidly adapting to their individual strengths, weaknesses, and preferences. Unfortunately, most standard multi-agent reinforcement learning techniques, such as self-play (SP) or population play (PP),…

机器学习 · 计算机科学 2022-01-10 DJ Strouse , Kevin R. McKee , Matt Botvinick , Edward Hughes , Richard Everett

MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far. However, these AI systems mainly focus on how to…

In recent years, reinforcement learning has been successful in solving video games from Atari to Star Craft II. However, the end-to-end model-free reinforcement learning (RL) is not sample efficient and requires a significant amount of…

多智能体系统 · 计算机科学 2019-06-26 Yunqi Zhao , Igor Borovikov , Jason Rupert , Caedmon Somers , Ahmad Beirami

The iterated prisoner's dilemma is a game that produces many counter-intuitive and complex behaviors in a social environment, based on very simple basic rules. It illustrates that cooperation can be a good thing even in a competitive world,…

计算机科学与博弈论 · 计算机科学 2020-09-07 Robert Prentner

We obtain global, non-asymptotic convergence guarantees for independent learning algorithms in competitive reinforcement learning settings with two agents (i.e., zero-sum stochastic games). We consider an episodic setting where in each…

机器学习 · 计算机科学 2021-01-13 Constantinos Daskalakis , Dylan J. Foster , Noah Golowich

In recent years we have seen fast progress on a number of benchmark problems in AI, with modern methods achieving near or super human performance in Go, Poker and Dota. One common aspect of all of these challenges is that they are by design…

人工智能 · 计算机科学 2021-05-13 Hengyuan Hu , Jakob N Foerster

We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…

机器人学 · 计算机科学 2016-12-08 Emmanuel Boidot , Aude Marzuoli , Eric Feron

Multi-agent learning is a challenging problem in machine learning that has applications in different domains such as distributed control, robotics, and economics. We develop a prescriptive model of multi-agent behavior using Markov games.…

人工智能 · 计算机科学 2020-05-27 Jalal Etesami , Christoph-Nikolas Straehle

Two standard algorithms for approximately solving two-player zero-sum concurrent reachability games are value iteration and strategy iteration. We prove upper and lower bounds of 2^(m^(Theta(N))) on the worst case number of iterations…

计算机科学与博弈论 · 计算机科学 2012-03-02 Kristoffer Arnsfelt Hansen , Rasmus Ibsen-Jensen , Peter Bro Miltersen

This work presents a novel policy iteration algorithm to tackle nonzero-sum stochastic impulse games arising naturally in many applications. Despite the obvious impact of solving such problems, there are no suitable numerical methods…

最优化与控制 · 数学 2020-06-29 René Aïd , Francisco Bernal , Mohamed Mnif , Diego Zabaljauregui , Jorge P. Zubelli

In this paper we experiment with a 2-player strategy board game where playing models are evolved using reinforcement learning and neural networks. The models are evolved to speed up automatic game development based on human involvement at…

人工智能 · 计算机科学 2007-05-23 Dimitris Kalles

Various theoretical and empirical studies have accounted for why humans cooperate in competitive environments. Although prior work has revealed that network structure and multiplex interactions can promote cooperation, most theory assumes…

物理与社会 · 物理学 2026-01-05 Jnanajyoti Bhaumik , Naoki Masuda

In this paper, we study proximal type dynamics in the context of noncooperative multi-agent network games. These dynamics arise in different applications, since they describe distributed decision making in multi-agent networks, e.g., in…

最优化与控制 · 数学 2019-09-26 Carlo Cenedese , Giuseppe Belgioioso , Yu Kawano , Sergio Grammatico , Ming Cao

As robots become more prevalent, the complexity of robot-robot, robot-human, and robot-environment interactions increases. In these interactions, a robot needs to consider not only the effects of its own actions, but also the effects of…

机器人学 · 计算机科学 2024-03-11 Karan Muvvala , Andrew M. Wells , Morteza Lahijanian , Lydia E. Kavraki , Moshe Y. Vardi

Reinforcement learning combined with deep neural networks has performed remarkably well in many genres of games recently. It has surpassed human-level performance in fixed game environments and turn-based two player board games. However, to…

人工智能 · 计算机科学 2020-02-03 Inseok Oh , Seungeun Rho , Sangbin Moon , Seongho Son , Hyoil Lee , Jinyun Chung

Governments are increasingly considering integrating autonomous AI agents in high-stakes military and foreign-policy decision-making, especially with the emergence of advanced generative AI models like GPT-4. Our work aims to scrutinize the…

人工智能 · 计算机科学 2024-06-13 Juan-Pablo Rivera , Gabriel Mukobi , Anka Reuel , Max Lamparth , Chandler Smith , Jacquelyn Schneider