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In this paper we describe an approach to resolve strategic games in which players can assume different types along the game. Our goal is to infer which type the opponent is adopting at each moment so that we can increase the player's odds.…

计算机科学与博弈论 · 计算机科学 2014-04-02 Mario Benevides , Isaque Lima , Rafael Nader , Pedro Rougemont

Moving Target Defense (MTD) is an emerging game-changing defense strategy in cybersecurity with the goal of strengthening defenders and conversely puzzling adversaries in a network environment. The successful deployment of an MTD system can…

系统与控制 · 计算机科学 2019-05-23 Jianjun Zheng , Akbar Siami Namin

Analysis of the popular expected goals (xG) metric in soccer has determined that a (slightly) smaller number of high-quality attempts will likely yield more goals than a slew of low-quality ones. This observation has driven a change in…

人工智能 · 计算机科学 2023-02-17 Maaike Van Roy , Pieter Robberechts , Wen-Chi Yang , Luc De Raedt , Jesse Davis

In this paper we model basketball plays as episodes from team-specific non-stationary Markov decision processes (MDPs) with shot clock dependent transition probabilities. Bayesian hierarchical models are employed in the modeling and…

应用统计 · 统计学 2021-04-19 Nathan Sandholtz , Luke Bornn

In this work we study the optimal execution problem with multiplicative price impact in algorithm trading, when an agent holds an initial position of shares of a financial asset. The inter-selling-decision times are modelled by the arrival…

数理金融 · 定量金融 2018-05-04 Daniel Hernández-Hernández , Harold A. Moreno-Franco , José Luis Pérez

Euclidean Markov decision processes are a powerful tool for modeling control problems under uncertainty over continuous domains. Finite state imprecise, Markov decision processes can be used to approximate the behavior of these infinite…

人工智能 · 计算机科学 2020-06-29 Manfred Jaeger , Giorgio Bacci , Giovanni Bacci , Kim Guldstrand Larsen , Peter Gjøl Jensen

Serves, especially first serves, are very important in professional tennis. Servers choose their serve directions strategically to maximize their winning chances while trying to be unpredictable. On the other hand, returners try to predict…

机器学习 · 计算机科学 2026-02-27 Ying Zhu , Ruthuparna Naikar

In many multi-player interactions, players incur strictly positive costs each time they execute actions e.g. 'menu costs' or transaction costs in financial systems. Since acting at each available opportunity would accumulate prohibitively…

多智能体系统 · 计算机科学 2024-08-02 David Mguni

We study the problem of learning Markov decision processes with finite state and action spaces when the transition probability distributions and loss functions are chosen adversarially and are allowed to change with time. We introduce an…

机器学习 · 计算机科学 2013-03-14 Yasin Abbasi-Yadkori , Peter L. Bartlett , Csaba Szepesvari

Maneuver decision-making can be regarded as a Markov decision process and can be address by reinforcement learning. However, original reinforcement learning algorithms can hardly solve the maneuvering decision-making problem. One reason is…

人工智能 · 计算机科学 2023-09-19 Zhang Hong-Peng

Individual sports competitions provide a natural setting for examining the relative importance of talent and luck/chance in achieving success. The belief that success is primarily due to individual abilities and hard work rather than…

物理与社会 · 物理学 2023-11-14 Chiara Zappalá , Alessio Emanuele Biondo , Alessandro Pluchino , Andrea Rapisarda

We study optimality for the safety-constrained Markov decision process which is the underlying framework for safe reinforcement learning. Specifically, we consider a constrained Markov decision process (with finite states and finite…

系统与控制 · 电气工程与系统科学 2023-07-13 Rahul Misra , Rafał Wisniewski , Carsten Skovmose Kallesøe

In team-based invasion sports such as soccer and basketball, analytics is important for teams to understand their performance and for audiences to understand matches better. The present work focuses on performing visual analytics to…

人工智能 · 计算机科学 2019-07-03 Kun Zhao , Takayuki Osogami , Tetsuro Morimura

Markov decision processes (MDPs) are used to model a wide variety of applications ranging from game playing over robotics to finance. Their optimal policy typically maximizes the expected sum of rewards given at each step of the decision…

机器学习 · 计算机科学 2025-05-26 Maximilian Nägele , Jan Olle , Thomas Fösel , Remmy Zen , Florian Marquardt

A broad current application of algorithms is in formal and quantitative measures of murky concepts -- like merit -- to make decisions. When people strategically respond to these sorts of evaluations in order to gain favorable decision…

计算机与社会 · 计算机科学 2023-10-06 Benjamin Laufer , Jon Kleinberg , Karen Levy , Helen Nissenbaum

We consider the task of estimating a structural model of dynamic decisions by a human agent based upon the observable history of implemented actions and visited states. This problem has an inherent nested structure: in the inner problem, an…

机器学习 · 计算机科学 2024-03-04 Siliang Zeng , Mingyi Hong , Alfredo Garcia

We consider the problem of learning to behave optimally in a Markov Decision Process when a reward function is not specified, but instead we have access to a set of demonstrators of varying performance. We assume the demonstrators are…

机器学习 · 计算机科学 2019-08-01 Pablo Samuel Castro , Shijian Li , Daqing Zhang

Baseball is a game of strategic decisions including bullpen usage, pinch-hitting and intentional walks. Managers must adjust their strategies based on the changing state of the game in order to give their team the best chance of winning. In…

计算机科学与博弈论 · 计算机科学 2025-11-25 Tristan Mott , Caleb Bradshaw , David Grimsman , Christopher Archibald

We consider Markov decision processes where the state of the chain is only given at chosen observation times and of a cost. Optimal strategies involve the optimisation of observation times as well as the subsequent action values. We…

最优化与控制 · 数学 2025-03-27 Christoph Reisinger , Jonathan Tam

In machine learning tasks, especially in the tasks of prediction, scientists tend to rely solely on available historical data and disregard unproven insights, such as experts' opinions, polls, and betting odds. In this paper, we propose a…

机器学习 · 计算机科学 2021-12-06 Jafar Habibi , Amir Fazelinia , Issa Annamoradnejad