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We propose Hi4D, a method and dataset for the automatic analysis of physically close human-human interaction under prolonged contact. Robustly disentangling several in-contact subjects is a challenging task due to occlusions and complex…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Yifei Yin , Chen Guo , Manuel Kaufmann , Juan Jose Zarate , Jie Song , Otmar Hilliges

This in-person studio explores how mixed reality (MR) and biometrics can make intangible emotional states tangible through embodied art practices. We begin with two well-established modalities, clay sculpting and free-form 2D drawing, to…

人机交互 · 计算机科学 2025-12-16 Mahsa Nasri , Mahnoosh Jahanian , Wei Wu , Binyan Xu , Casper Harteveld

This study introduces a pioneering approach in brain-computer interface (BCI) technology, featuring our novel concept of high-level visual imagery for non-invasive electroencephalography (EEG)-based communication. High-level visual imagery,…

人机交互 · 计算机科学 2025-11-03 Byoung-Hee Kwon , Minji Lee , Seong-Whan Lee

Many real-world applications require the estimation of human body joints for higher-level tasks as, for example, human behaviour understanding. In recent years, depth sensors have become a popular approach to obtain three-dimensional…

计算机视觉与模式识别 · 计算机科学 2018-07-17 Manuel J. Marin-Jimenez , Francisco J. Romero-Ramirez , Rafael Muñoz-Salinas , Rafael Medina-Carnicer

We introduce DeepJoin, an automated approach to generate high-resolution repairs for fractured shapes using deep neural networks. Existing approaches to perform automated shape repair operate exclusively on symmetric objects, require a…

计算机视觉与模式识别 · 计算机科学 2022-11-23 Nikolas Lamb , Sean Banerjee , Natasha Kholgade Banerjee

As VR devices become more prevalent in the consumer space, VR applications are likely to be increasingly used by users unfamiliar with VR. Detecting the familiarity level of a user with VR as an interaction medium provides the potential of…

人机交互 · 计算机科学 2024-01-31 Mingjun Li , Numan Zafar , Natasha Kholgade Banerjee , Sean Banerjee

Due to the inter- and intra- variation of respiratory motion, it is highly desired to provide real-time volumetric images during the treatment delivery of lung stereotactic body radiation therapy (SBRT) for accurate and active motion…

Virtual Reality (VR) becomes accessible to mimic a "real-like" world now. People who have a VR experience usually can be impressed by the immersive feeling, they might consider themselves are actually existed in the VR space.…

人机交互 · 计算机科学 2017-07-12 Peikun Xiong , Chen Sun , Dongsheng Cai

Virtual Reality (VR) sickness commonly known as cybersickness is one of the major problems for the comfortable use of VR systems. Researchers have proposed different approaches for predicting cybersickness from bio-physiological data (e.g.,…

人机交互 · 计算机科学 2021-08-17 Rifatul Islam , Kevin Desai , John Quarles

We propose DoubleFusion, a new real-time system that combines volumetric dynamic reconstruction with data-driven template fitting to simultaneously reconstruct detailed geometry, non-rigid motion and the inner human body shape from a single…

计算机视觉与模式识别 · 计算机科学 2018-04-18 Tao Yu , Zerong Zheng , Kaiwen Guo , Jianhui Zhao , Qionghai Dai , Hao Li , Gerard Pons-Moll , Yebin Liu

Despite recent progress in developing animatable full-body avatars, realistic modeling of clothing - one of the core aspects of human self-expression - remains an open challenge. State-of-the-art physical simulation methods can generate…

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

机器人学 · 计算机科学 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

In this work, we present an integrated geometric framework: "deep- cut" that enables for the first time a user to geometrically and algorithmically cut, tear and drill the surface of a skinned model without prior constraints, layered on top…

An aspirational goal for virtual reality (VR) is to bring in a rich diversity of real world objects losslessly. Existing VR applications often convert objects into explicit 3D models with meshes or point clouds, which allow fast interactive…

计算机视觉与模式识别 · 计算机科学 2022-08-19 Naruya Kondo , So Kuroki , Ryosuke Hyakuta , Yutaka Matsuo , Shixiang Shane Gu , Yoichi Ochiai

The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods are far from perfect. IF-based methods recover free-form…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Yuliang Xiu , Jinlong Yang , Xu Cao , Dimitrios Tzionas , Michael J. Black

Hands are central to interacting with our surroundings and conveying gestures, making their inclusion essential for full-body motion synthesis. Despite this, existing human motion synthesis methods fall short: some ignore hand motions…

计算机视觉与模式识别 · 计算机科学 2026-01-08 Enes Duran , Nikos Athanasiou , Muhammed Kocabas , Michael J. Black , Omid Taheri

Automatic continuous time, continuous value assessment of a patient's pain from face video is highly sought after by the medical profession. Despite the recent advances in deep learning that attain impressive results in many domains, pain…

计算机视觉与模式识别 · 计算机科学 2017-01-18 Joy Egede , Michel Valstar , Brais Martinez

Radiation therapy presents a need for dynamic tracking of a target tumor volume. Fiducial markers such as implanted gold seeds have been used to gate radiation delivery but the markers are invasive and gating significantly increases…

计算机视觉与模式识别 · 计算机科学 2019-09-27 Markus D. Foote , Blake E. Zimmerman , Amit Sawant , Sarang Joshi

Our demonstration shows a system that estimates internal body structures from 3D surface models using deep convolutional neural networks trained on CT (computed tomography) images of the human body. To take pictures of structures inside the…

计算机视觉与模式识别 · 计算机科学 2018-01-08 Takumi Moriya , Kazuyuki Saito , Hiroya Tanaka

Virtual Reality, and Extended Reality in general, connect the physical body with the virtual world. Movement of our body translates to interactions with this virtual world. Only by moving our head will we see a different perspective. By…

多媒体 · 计算机科学 2022-12-09 Glenn Van Wallendael , Lucas Liegeois , Julie Artois , Peter Lambert