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As virtual reality (VR) is emerging in the tech sector, developers and designers are under pressure to create immersive experiences for their products. However, the current curricula from top institutions focus primarily on technical…

人机交互 · 计算机科学 2022-06-10 Oloff C. Biermann , Daniel Ajisafe , Dongwook Yoon

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

计算机与社会 · 计算机科学 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

Generative AI and agentic tools are reshaping agile software development, yet many engineering curricula still teach agile methods and AI competencies separately and largely lecture-based. This paper presents a project-based AI Engineering…

软件工程 · 计算机科学 2026-03-11 Andreas Rausch , Stefan Wittek , Tobias Geger , David Inkermann

The integration of Agile development and user experience (UX) has received significant attention over the past decade. The literature contains several process models and wide-ranging discussion about the benefits and challenges of this…

软件工程 · 计算机科学 2022-04-26 Manal Alhammad , Ana Moreno

In education there exists a tension between two modes of learning: traditional lecture-based instruction and more tinkering-based creative learning. In this paper, we outline our efforts as two Ph.D. students (who are skilled in…

人机交互 · 计算机科学 2024-04-18 Adam Hyland , Murtaza Ali

Computational modeling is becoming a widely used methodology in modern neuroscience. However, as the complexity of the phenomena under study increases, the analysis of the results emerging from the simulations concomitantly becomes more…

神经元与认知 · 定量生物学 2020-03-16 Sergio E. Galindo , Pablo Toharia , Oscar D. Robles , Eduardo Ros , Luis Pastor , Jesús A. Garrido

Background: Software project management activities help to introduce software process models in Software Engineering courses. However, these activities should be adequately aligned with the learning outcomes and support student's…

软件工程 · 计算机科学 2021-01-21 Javier Gonzalez-Huerta , Jefferson Seide Molleri , Aivars Šablis , Ehsan Zabardast

The aim of this study is to construct and compose an instructional design in combinatorial learning, particularly in the concept of counting. A composed design is expected to optimize students' combinatorial-thinking skill. This research…

历史与综述 · 数学 2021-04-02 I. R. Ihsan , N. Karjanto

Background. Within the software industry, it is commonly estimated that software professionals invest a substantial portion of their work hours in the process of understanding existing systems. In this context, an ineffective technical…

软件工程 · 计算机科学 2024-01-19 Fernando Padoan , Ronnie de Souza Santos , Rodrigo Pessoa Medeiros

Online user studies of visualizations, visual encodings, and interaction techniques are ubiquitous in visualization research. Yet, designing, conducting, and analyzing studies effectively is still a major burden. Although various packages…

Despite the ubiquity of communicative visualizations, specifying communicative intent during design is ad hoc. Whether we are selecting from a set of visualizations, commissioning someone to produce them, or creating them ourselves, an…

人机交互 · 计算机科学 2021-08-09 Elsie Lee-Robbins , Shiqing He , Eytan Adar

Due to their characteristics, millennials prefer learning-by-doing and social learning, such as project-based learning. However, software development projects require not only technical skills but also creativity; Design Thinking can serve…

计算机与社会 · 计算机科学 2018-03-29 Yen Dieu Pham , Davide Fucci , Walid Maalej

In recent years, a vivid interest in hybrid development methods has been observed as practitioners combine various approaches to software creation to improve productivity, product quality, and adaptability of the process to react to change.…

软件工程 · 计算机科学 2021-03-08 Rafał Włodarski , Jean-Rémy Falleri , Corinne Parvéry

Spatial visualisation skills and interpretations are critical in the design professions, but traditionally difficult to effectively teach. Visualization and multimedia presentation studies show positive improvements in learner outcomes for…

计算机与社会 · 计算机科学 2016-06-14 James Birt , Dirk Hovorka , Jonathan Nelson

Among different phases of the life cycle of a building or facility, design is of the utmost importance to ensure safety, efficiency and sustainability of the building or facility. How to control and improve design quality and efficiency has…

人机交互 · 计算机科学 2023-08-17 Xiang-Rui Ni , Zhe Zheng , Jia-Rui Lin , Zhen-Zhong Hu , Xin Zhang

We introduce the notion of a data-first design study which is triggered by the acquisition of real-world data instead of specific stakeholder analysis questions. We propose an adaptation of the design study methodology framework to provide…

人机交互 · 计算机科学 2020-09-04 Michael Oppermann , Tamara Munzner

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

软件工程 · 计算机科学 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

What if we take a broader view of what it means to run an education experiment? In this paper, we explore opportunities that arise when we think beyond the commonly-held notion that the purpose of an experiment is to either accept or reject…

人机交互 · 计算机科学 2022-08-11 Mohi Reza , Akmar Chowdhury , Aidan Li , Mahathi Gandhamaneni , Joseph Jay Williams

The term visual programming has started to be used in Informatics so far, however, there are different views on its meaning. The separation of visual programming from development tools of interfaces provides not only the certainty for this…

计算机与社会 · 计算机科学 2018-07-25 Vladyslav Velychko

Agile methods, and Scrum in particular, are widely taught in software engineering education; however, there is limited empirical evidence on how these practices function in long-running, student-led projects under academic and hybrid work…

软件工程 · 计算机科学 2026-01-08 Nadia Damianova , Santiago Berrezueta-Guzman