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We consider a stochastic bandit problem with countably many arms that belong to a finite set of types, each characterized by a unique mean reward. In addition, there is a fixed distribution over types which sets the proportion of each type…

机器学习 · 计算机科学 2021-05-25 Anand Kalvit , Assaf Zeevi

A popular challenge on the social media app TikTok is to place the output of a random number generator in ascending order without arriving at a contradiction. Most players rely on intuition to construct their sequences and debate has…

概率论 · 数学 2023-11-28 Parker Kuklinski , Nick Vogel

The request for high-quality solutions continually grows in a world where more and more tasks are executed through computers. This also counts for fields such as engineering, computer graphics, etc., which use meshes to solve their…

图形学 · 计算机科学 2022-11-11 Luca Schaller

This paper addresses the problem of unknown delays in adversarial multi-armed bandit (MAB) with multiple play. Existing work on similar game setting focused on only the case where the learner selects an arm in each round. However, there are…

机器学习 · 计算机科学 2020-10-02 Olusola T. Odeyomi

Advice-efficient prediction with expert advice (in analogy to label-efficient prediction) is a variant of prediction with expert advice game, where on each round of the game we are allowed to ask for advice of a limited number $M$ out of…

机器学习 · 计算机科学 2013-04-15 Yevgeny Seldin , Peter Bartlett , Koby Crammer

In this paper we consider a scenario where there are several algorithms for solving a given problem. Each algorithm is associated with a probability of success and a cost, and there is also a penalty for failing to solve the problem. The…

数据结构与算法 · 计算机科学 2020-08-11 Shlomo Moran , Irad Yavneh

Blackjack or "21" is a popular card-based game of chance and skill. The objective of the game is to win by obtaining a hand total higher than the dealer's without exceeding 21. The ideal blackjack strategy will maximize financial return in…

人工智能 · 计算机科学 2023-08-16 Avish Buramdoyal , Tim Gebbie

We consider a card guessing game with complete feedback. A ordered deck of n cards labeled 1 up to n is riffle-shuffled exactly one time. Then, the goal of the game is to maximize the number of correct guesses of the cards, where one after…

组合数学 · 数学 2023-08-31 Markus Kuba , Alois Panholzer

We develop a novel and generic algorithm for the adversarial multi-armed bandit problem (or more generally the combinatorial semi-bandit problem). When instantiated differently, our algorithm achieves various new data-dependent regret…

机器学习 · 计算机科学 2018-06-08 Chen-Yu Wei , Haipeng Luo

We present a learning-based approach to solving a Rubik's cube with a multi-fingered dexterous hand. Despite the promising performance of dexterous in-hand manipulation, solving complex tasks which involve multiple steps and diverse…

机器人学 · 计算机科学 2019-07-29 Tingguang Li , Weitao Xi , Meng Fang , Jia Xu , Max Qing-Hu Meng

Consider n cards that are labeled 1 through n with n an even integer. The cards are put face down and their ordering starts with card labeled 1 on top through card labeled n at the bottom. The cards are top to random shuffled m times and…

概率论 · 数学 2010-06-08 Lerna Pehlivan

We consider an online load balancing problem and its extensions in the framework of repeated games. On each round, the player chooses a distribution (task allocation) over $K$ servers, and then the environment reveals the load of each…

数据结构与算法 · 计算机科学 2020-07-22 Yaxiong Liu , Kohei Hatano , Eiji Takimoto

Consider the following one player game. A deck containing $m$ copies of $n$ different card types is shuffled uniformly at random. Each round the player tries to guess the next card in the deck, and then the card is revealed and discarded.…

概率论 · 数学 2021-07-20 Sam Spiro

In the article a turn-based game played on four computers connected via network is investigated. There are three computers with natural intelligence and one with artificial intelligence. Game table is seen by each player's own view point in…

人工智能 · 计算机科学 2015-03-17 Şahin Emrah Amrahov , Orhan A. Nooraden

We consider the one-person game of peg solitaire played on a computer. Two popular board shapes are the 33-hole cross-shaped board, and the 15-hole triangle board---we use them as examples throughout. The basic game begins from a full board…

组合数学 · 数学 2014-11-07 George I. Bell

This work explains how to utilize earlier results by P. Diaconis, K. Houston-Edwards and the second author to estimate probabilities related to the 4-player gambler ruin problem. For instance, we show that the probability that a very…

概率论 · 数学 2022-09-13 Kathryn O'Connor , Laurent Saloff-Coste

The multi-armed bandit problem is a popular model for studying exploration/exploitation trade-off in sequential decision problems. Many algorithms are now available for this well-studied problem. One of the earliest algorithms, given by W.…

机器学习 · 计算机科学 2012-04-10 Shipra Agrawal , Navin Goyal

We consider the setting where players run the Hedge algorithm or its optimistic variant to play an $n$-action game repeatedly for $T$ rounds. 1) For two-player games, we show that the regret of optimistic Hedge decays at $\tilde{O}( 1/T…

计算机科学与博弈论 · 计算机科学 2020-10-21 Xi Chen , Binghui Peng

Abalone is a 2-player board game with perfect information. The game is played on a 5x5x5 hexagonal grid and ends when a player pushes 6 of their opponents' pieces off the board. Abalone is similar to games like chess and Go in that all…

组合数学 · 数学 2023-08-08 Joseph Gutstadt , Kirsten Hogenson , John Koerner

Consider a totally ordered set $S$ of $n$ elements; as an example, a set of tennis players and their rankings. Further assume that their ranking is a total order and thus satisfies transitivity and anti-symmetry. Following Frances Yao…

数据结构与算法 · 计算机科学 2020-11-17 Adrian Dumitrescu