相关论文: Crowdsourcing the State of the Art(ifacts)
Through the combination of crowdsourcing knowledge graph and teaching system, research methods to generate knowledge graph and its applications. Using two crowdsourcing approaches, crowdsourcing task distribution and reverse captcha…
Crowd counting is an effective tool for situational awareness in public places. Automated crowd counting using images and videos is an interesting yet challenging problem that has gained significant attention in computer vision. Over the…
The Software Engineering (SE) community has been embracing the open science policy and encouraging researchers to disclose artifacts in their publications. However, the status and trends of artifact practice and quality remain unclear,…
Crowdsourcing offers a practical method for ranking and scoring large amounts of items. To investigate the algorithms and incentives that can be used in crowdsourcing quality evaluations, we built CrowdGrader, a tool that lets students…
Objective: This research explores using crowdsourcing for software usability evaluation. Background: Usability studies are essential for designing user-friendly software, but traditional methods are often costly and time-consuming.…
Crowdsourcing enables one to leverage on the intelligence and wisdom of potentially large groups of individuals toward solving problems. Common problems approached with crowdsourcing are labeling images, translating or transcribing text,…
We present CrowdHub, a tool for running systematic evaluations of task designs on top of crowdsourcing platforms. The goal is to support the evaluation process, avoiding potential experimental biases that, according to our empirical…
Crowdsourcing platforms, such as Stack Overflow, have changed and impacted the software development practice. In these platforms, developers share and reuse their software development and programming experience. Therefore, a plethora of…
Crowdsourcing is a multidisciplinary research area including disciplines like artificial intelligence, human-computer interaction, database, and social science. To facilitate cooperation across disciplines, reproducibility is a crucial…
The increasing practice of engaging crowds, where organizations use IT to connect with dispersed individuals for explicit resource creation purposes, has precipitated the need to measure the precise processes and benefits of these…
Sharing artifacts -- such as trained models, pre-built indexes, and the code to use them -- aids in reproducibility efforts by allowing researchers to validate intermediate steps and improves the sustainability of research by allowing…
Although repeatability and reproducibility are essential in science, failed attempts to replicate results across diverse fields made some scientists argue for a reproducibility crisis. In response, several high-profile venues within…
Literature reviews allow scientists to stand on the shoulders of giants, showing promising directions, summarizing progress, and pointing out existing challenges in research. At the same time conducting a systematic literature review is a…
Online crowdsourcing platforms have made it increasingly easy to perform evaluations of algorithm outputs with survey questions like "which image is better, A or B?", leading to their proliferation in vision and graphics research papers.…
Crowdsourcing is the primary means to generate training data at scale, and when combined with sophisticated machine learning algorithms, crowdsourcing is an enabler for a variety of emergent automated applications impacting all spheres of…
Context: Systematic reviews (SRs) summarize state-of-the-art evidence in science, including software engineering (SE). Objective: Our objective is to evaluate how SRs report research artifacts and to provide a comprehensive list of these…
Sharing research artifacts is known to help people to build upon existing knowledge, adopt novel contributions in practice, and increase the chances of papers receiving attention. In Model-Driven Engineering (MDE), openly providing research…
The evidence-based approach has increasingly been employed to synthesize empirical findings from the primary research in software engineering. Nevertheless, the reproducibility of evidence-based software engineering (EBSE) studies seems to…
In recent years, many software engineering researchers have begun to include artifacts alongside their research papers. Ideally, artifacts, including tools, benchmarks, and data, support the dissemination of ideas, provide evidence for…
Replication packages are crucial for enabling transparency, validation, and reuse in software engineering (SE) research. While artifact sharing is now a standard practice and even expected at premier SE venues such as ICSE, the practical…