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Video generation has seen remarkable progress thanks to advancements in generative deep learning. However, generating long sequences remains a significant challenge. Generated videos should not only display coherent and continuous movement…

计算机视觉与模式识别 · 计算机科学 2026-01-01 Jingbo Yang , Adrian G. Bors

Recent procedural content generation via machine learning (PCGML) methods allow learning from existing content to produce similar content automatically. While these approaches are able to generate content for different games (e.g. Super…

Existing text generation methods tend to produce repeated and "boring" expressions. To tackle this problem, we propose a new text generation model, called Diversity-Promoting Generative Adversarial Network (DP-GAN). The proposed model…

计算与语言 · 计算机科学 2018-08-22 Jingjing Xu , Xuancheng Ren , Junyang Lin , Xu Sun

We study the problem of 3D object generation. We propose a novel framework, namely 3D Generative Adversarial Network (3D-GAN), which generates 3D objects from a probabilistic space by leveraging recent advances in volumetric convolutional…

计算机视觉与模式识别 · 计算机科学 2017-01-05 Jiajun Wu , Chengkai Zhang , Tianfan Xue , William T. Freeman , Joshua B. Tenenbaum

In the present study, we propose to implement a new framework for estimating generative models via an adversarial process to extend an existing GAN framework and develop a white-box controllable image cartoonization, which can generate…

计算机视觉与模式识别 · 计算机科学 2021-08-31 Amey Thakur , Hasan Rizvi , Mega Satish

We applied Generative Adversarial Networks (GANs) to learn a model of DOOM levels from human-designed content. Initially, we analysed the levels and extracted several topological features. Then, for each level, we extracted a set of images…

机器学习 · 计算机科学 2026-04-16 Edoardo Giacomello , Pier Luca Lanzi , Daniele Loiacono

We propose a three-player spectral generative adversarial network (GAN) architecture to afford GAN with the ability to manage minority classes under imbalance conditions. A class-dependent mixture generator spectral GAN (MGSGAN) has been…

图像与视频处理 · 电气工程与系统科学 2020-09-29 Tanmoy Dam , Sreenatha G. Anavatti , Hussein A. Abbass

A method is proposed and evaluated to model large and inconvenient phase space files used in Monte Carlo simulations by a compact Generative Adversarial Network (GAN). The GAN is trained based on a phase space dataset to create a neural…

医学物理 · 物理学 2019-10-07 David Sarrut , Nils Krah , Jean-Michel Létang

This paper introduces the settlement generation competition for Minecraft, the first part of the Generative Design in Minecraft challenge. The settlement generation competition is about creating Artificial Intelligence (AI) agents that can…

人工智能 · 计算机科学 2018-08-01 Christoph Salge , Michael Cerny Green , Rodrigo Canaan , Julian Togelius

Generative adversarial networks (GANs) are quickly becoming a ubiquitous approach to procedurally generating video game levels. While GAN generated levels are stylistically similar to human-authored examples, human designers often want to…

We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a…

计算机视觉与模式识别 · 计算机科学 2022-03-28 Yingzhi Tang , Yue Qian , Qijian Zhang , Yiming Zeng , Junhui Hou , Xuefei Zhe

Generative Adversarial Networks (GANs) are a powerful indirect genotype-to-phenotype mapping for evolutionary search. Much previous work applying GANs to level generation focuses on fixed-size segments combined into a whole level, but…

神经与进化计算 · 计算机科学 2022-05-02 Jacob Schrum , Benjamin Capps , Kirby Steckel , Vanessa Volz , Sebastian Risi

A class of recent approaches for generating images, called Generative Adversarial Networks (GAN), have been used to generate impressively realistic images of objects, bedrooms, handwritten digits and a variety of other image modalities.…

计算机视觉与模式识别 · 计算机科学 2017-06-08 Swaminathan Gurumurthy , Ravi Kiran Sarvadevabhatla , Venkatesh Babu Radhakrishnan

Large Language Models (LLMs) motivate generative agent simulation (e.g., AI Town) to create a ``dynamic world'', holding immense value across entertainment and research. However, for non-experts, especially those without programming skills,…

We propose a new architecture and training methodology for generative adversarial networks. Current approaches attempt to learn the transformation from a noise sample to a generated data sample in one shot. Our proposed generator…

机器学习 · 计算机科学 2018-11-26 Safwan Hossain , Kiarash Jamali , Yuchen Li , Frank Rudzicz

Given an input face photo, the goal of caricature generation is to produce stylized, exaggerated caricatures that share the same identity as the photo. It requires simultaneous style transfer and shape exaggeration with rich diversity, and…

计算机视觉与模式识别 · 计算机科学 2021-12-21 Haodi Hou , Jing Huo , Jing Wu , Yu-Kun Lai , Yang Gao

Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…

机器学习 · 计算机科学 2017-03-06 Ishan Durugkar , Ian Gemp , Sridhar Mahadevan

We are creating multimedia contents everyday and everywhere. While automatic content generation has played a fundamental challenge to multimedia community for decades, recent advances of deep learning have made this problem feasible. For…

计算机视觉与模式识别 · 计算机科学 2018-04-24 Yingwei Pan , Zhaofan Qiu , Ting Yao , Houqiang Li , Tao Mei

3D world generation is essential for applications such as immersive content creation or autonomous driving simulation. Recent advances in 3D world generation have shown promising results; however, these methods are constrained by grid…

计算机视觉与模式识别 · 计算机科学 2026-05-04 Jaeyoung Chung , Suyoung Lee , Jianfeng Xiang , Jiaolong Yang , Kyoung Mu Lee

Generative adversarial networks (GANs) have shown considerable success, especially in the realistic generation of images. In this work, we apply similar techniques for the generation of text. We propose a novel approach to handle the…

计算与语言 · 计算机科学 2019-04-05 Akshay Budhkar , Krishnapriya Vishnubhotla , Safwan Hossain , Frank Rudzicz