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相关论文: Mechanism Design meets Priority Design: Redesignin…

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The allocation of scarce donor organs constitutes one of the most consequential algorithmic challenges in healthcare. While the field is rapidly transitioning from rigid, rule-based systems to machine learning and data-driven optimization,…

机器学习 · 计算机科学 2026-05-27 Ioannis Anagnostides , Itai Zilberstein , Zachary W. Sollie , Arman Kilic , Tuomas Sandholm

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

计算机科学与博弈论 · 计算机科学 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

We study the problem of an organization that matches agents to objects where agents have preference rankings over objects and the organization uses algorithms to construct a ranking over objects on behalf of each agent. Our new framework…

理论经济学 · 经济学 2025-08-12 Terence Highsmith

This work presents a two-layer, human-centric production planning framework designed to optimize both operational efficiency and workforce fairness in industrial manufacturing. The first layer formulates the Order-Line allocation as a…

Recent developments in sequential experimental design look to construct a policy that can efficiently navigate the design space, in a way that maximises the expected information gain. Whilst there is work on achieving tractable policies for…

机器学习 · 计算机科学 2025-08-20 Yasir Zubayr Barlas , Kizito Salako

We introduce the notion of fault tolerant mechanism design, which extends the standard game theoretic framework of mechanism design to allow for uncertainty about execution. Specifically, we define the problem of task allocation in which…

计算机科学与博弈论 · 计算机科学 2013-01-07 Ryan Porter , Amir Ronen , Yoav Shoham , Moshe Tennenholtz

An urban planner might design the spatial layout of transportation amenities so as to improve accessibility for underserved communities -- a fairness objective. However, implementing such a design might trigger processes of neighborhood…

多智能体系统 · 计算机科学 2024-02-12 J. Carlos Martínez Mori , Zhanzhan Zhao

We develop a tool akin to the revelation principle for dynamic mechanism-selection games in which the designer can only commit to short-term mechanisms. We identify a canonical class of mechanisms rich enough to replicate the outcomes of…

理论经济学 · 经济学 2021-12-13 Laura Doval , Vasiliki Skreta

LLMs are increasingly used to design reward functions based on human preferences in Reinforcement Learning (RL). We focus on LLM-designed rewards for Restless Multi-Armed Bandits, a framework for allocating limited resources among agents.…

机器学习 · 计算机科学 2025-10-22 Shresth Verma , Niclas Boehmer , Lingkai Kong , Milind Tambe

Designers, process planners and manufacturers naturally consider different concepts for a same object. The stiffness of production means and the design specification requirements mark out process planners as responsible of the coherent…

其他计算机科学 · 计算机科学 2014-02-07 Alexandre Candlot , Nicolas Perry , Alain Bernard , Samar Ammar-Khodja

Machine Learning (ML) increasingly informs the allocation of opportunities to individuals and communities in areas such as lending, education, employment, and beyond. Such decisions often impact their subjects' future characteristics and…

机器学习 · 计算机科学 2021-06-03 David Lindner , Hoda Heidari , Andreas Krause

We describe mechanisms for the allocation of a scarce resource among multiple users in a way that is efficient, fair, and strategy-proof, but when users do not know their resource requirements. The mechanism is repeated for multiple rounds…

Learning in games has been widely used to solve many cooperative multi-agent problems such as coverage control, consensus, self-reconfiguration or vehicle-target assignment. One standard approach in this domain is to formulate the problem…

系统与控制 · 电气工程与系统科学 2022-09-07 Abbasali Koochakzadeh , Yasin Yazıcıoğlu

The automation system for Course of Action (CoA) planning is an essential element in future warfare. As maneuver speeds increase, surveillance ranges extend, and weapon ranges grow, the operational area expands, making traditional…

人工智能 · 计算机科学 2026-04-24 Ji-il Park , Inwook Shim , Chong Hui Kim

Many tasks in robotics can be decomposed into sub-tasks that are performed simultaneously. In many cases, these sub-tasks cannot all be achieved jointly and a prioritization of such sub-tasks is required to resolve this issue. In this…

机器人学 · 计算机科学 2012-09-05 Jens Kober , Jan Peters

Universities regularly face the challenging task of assigning classes to thousands of students while considering their preferences, along with course schedules and capacities. Ensuring the effectiveness and fairness of course allocation…

计算机科学与博弈论 · 计算机科学 2025-02-18 George Bissias , Cyrus Cousins , Paula Navarrete Diaz , Yair Zick

Mechanism design is now a standard tool in computer science for aligning the incentives of self-interested agents with the objectives of a system designer. There is, however, a fundamental disconnect between the traditional application…

计算机科学与博弈论 · 计算机科学 2008-04-15 Jason D. Hartline , Tim Roughgarden

The software engineering research community faces a systemic crisis: peer review is failing under growing submissions, misaligned incentives, and reviewer fatigue. Community surveys reveal that researchers perceive the process as "broken."…

多智能体系统 · 计算机科学 2026-01-28 Ahmad Farooq , Kamran Iqbal

We consider a task of scheduling with a common deadline on a single machine. Every player reports to a scheduler the length of his job and the scheduler needs to finish as many jobs as possible by the deadline. For this simple problem,…

计算机科学与博弈论 · 计算机科学 2011-03-15 Uriel Feige , Moshe Tennenholtz

We study the problem of online model selection in reinforcement learning, where the selector has access to a class of reinforcement learning agents and learns to adaptively select the agent with the right configuration. Our goal is to…

机器学习 · 计算机科学 2025-12-03 Aida Afshar , Aldo Pacchiano