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相关论文: Plan2Scene: Converting Floorplans to 3D Scenes

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As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

计算机视觉与模式识别 · 计算机科学 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

We address 2D floorplan reconstruction from 3D scans. Existing approaches typically employ heuristically designed multi-stage pipelines. Instead, we formulate floorplan reconstruction as a single-stage structured prediction task: find a…

计算机视觉与模式识别 · 计算机科学 2023-03-29 Yuanwen Yue , Theodora Kontogianni , Konrad Schindler , Francis Engelmann

Recently, there has been growing interest in developing learning-based methods to detect and utilize salient semi-global or global structures, such as junctions, lines, planes, cuboids, smooth surfaces, and all types of symmetries, for 3D…

计算机视觉与模式识别 · 计算机科学 2020-07-20 Jia Zheng , Junfei Zhang , Jing Li , Rui Tang , Shenghua Gao , Zihan Zhou

The paper studies planar surface reconstruction of indoor scenes from two views with unknown camera poses. While prior approaches have successfully created object-centric reconstructions of many scenes, they fail to exploit other…

计算机视觉与模式识别 · 计算机科学 2021-08-23 Linyi Jin , Shengyi Qian , Andrew Owens , David F. Fouhey

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

计算机视觉与模式识别 · 计算机科学 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

计算机视觉与模式识别 · 计算机科学 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

We introduce Scan2Mesh, a novel data-driven generative approach which transforms an unstructured and potentially incomplete range scan into a structured 3D mesh representation. The main contribution of this work is a generative neural…

计算机视觉与模式识别 · 计算机科学 2019-04-03 Angela Dai , Matthias Nießner

We propose a novel approach to reconstruct RGB-D indoor scene based on plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed from it, and generates a lightweight, low-polygonal mesh with clear…

计算机视觉与模式识别 · 计算机科学 2019-05-23 Chao Wang , Xiaohu Guo

Real-world scenes, such as those in ScanNet, are difficult to capture, with highly limited data available. Generating realistic scenes with varied object poses remains an open and challenging task. In this work, we propose FactoredScenes, a…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Joy Hsu , Emily Jin , Jiajun Wu , Niloy J. Mitra

Generating high-fidelity 3D indoor scenes remains a significant challenge due to data scarcity and the complexity of modeling intricate spatial relations. Current methods often struggle to scale beyond training distribution to dense scenes…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Xingjian Ran , Shujie Zhang , Weipeng Zhong , Li Luo , Bo Dai

Generative models have shown substantial impact across multiple domains, their potential for scene synthesis remains underexplored in robotics. This gap is more evident in drone simulators, where simulation environments still rely heavily…

Humans can naturally identify and mentally complete occluded objects in cluttered environments. However, imparting similar cognitive ability to robotics remains challenging even with advanced reconstruction techniques, which models scenes…

计算机视觉与模式识别 · 计算机科学 2025-07-22 Zesong Yang , Bangbang Yang , Wenqi Dong , Chenxuan Cao , Liyuan Cui , Yuewen Ma , Zhaopeng Cui , Hujun Bao

We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a…

计算机视觉与模式识别 · 计算机科学 2020-04-20 Sai Rajeswar , Fahim Mannan , Florian Golemo , Jérôme Parent-Lévesque , David Vazquez , Derek Nowrouzezahrai , Aaron Courville

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

计算机视觉与模式识别 · 计算机科学 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

We present a novel neural surface reconstruction method called NeuralRoom for reconstructing room-sized indoor scenes directly from a set of 2D images. Recently, implicit neural representations have become a promising way to reconstruct…

计算机视觉与模式识别 · 计算机科学 2022-11-29 Yusen Wang , Zongcheng Li , Yu Jiang , Kaixuan Zhou , Tuo Cao , Yanping Fu , Chunxia Xiao

Many basic indoor activities such as eating or writing are always conducted upon different tabletops (e.g., coffee tables, writing desks). It is indispensable to understanding tabletop scenes in 3D indoor scene parsing applications.…

计算机视觉与模式识别 · 计算机科学 2022-07-21 Mutian Xu , Pei Chen , Haolin Liu , Xiaoguang Han

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

For modeling the 3D world behind 2D images, which 3D representation is most appropriate? A polygon mesh is a promising candidate for its compactness and geometric properties. However, it is not straightforward to model a polygon mesh from…

计算机视觉与模式识别 · 计算机科学 2017-11-22 Hiroharu Kato , Yoshitaka Ushiku , Tatsuya Harada

Polygon meshes are an efficient representation of 3D geometry, and are of central importance in computer graphics, robotics and games development. Existing learning-based approaches have avoided the challenges of working with 3D meshes,…

图形学 · 计算机科学 2020-02-26 Charlie Nash , Yaroslav Ganin , S. M. Ali Eslami , Peter W. Battaglia

We present Text2Tex, a novel method for generating high-quality textures for 3D meshes from the given text prompts. Our method incorporates inpainting into a pre-trained depth-aware image diffusion model to progressively synthesize high…

计算机视觉与模式识别 · 计算机科学 2023-03-22 Dave Zhenyu Chen , Yawar Siddiqui , Hsin-Ying Lee , Sergey Tulyakov , Matthias Nießner