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相关论文: Spatial Knowledge Acquisition in Virtual and Physi…

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With developments in computer graphics, hardware technology, perception engineering, and human-computer interaction, virtual reality and virtual environments are becoming more integrated into our daily lives. Head-mounted displays, however,…

人机交互 · 计算机科学 2022-03-30 Efe Bozkir

The Multi-Modal Large Language Model (MLLM) refers to an extension of the Large Language Model (LLM) equipped with the capability to receive and infer multi-modal data. Spatial awareness stands as one of the crucial abilities of MLLM,…

人工智能 · 计算机科学 2023-11-02 Yongqiang Zhao , Zhenyu Li , Zhi Jin , Feng Zhang , Haiyan Zhao , Chengfeng Dou , Zhengwei Tao , Xinhai Xu , Donghong Liu

Virtual Reality (VR) provides new possibilities for modern knowledge work. However, the potential advantages of virtual work environments can only be used if it is feasible to work in them for an extended period of time. Until now, there…

Capturing spatial relationships from visual inputs is a cornerstone of human-like general intelligence. Several previous studies have tried to enhance the spatial awareness of Vision-Language Models (VLMs) by adding extra expert encoders,…

计算机视觉与模式识别 · 计算机科学 2025-11-10 Rui Yang , Ziyu Zhu , Yanwei Li , Jingjia Huang , Shen Yan , Siyuan Zhou , Zhe Liu , Xiangtai Li , Shuangye Li , Wenqian Wang , Yi Lin , Hengshuang Zhao

The perception of physical objects and miniatures enhances the realism and immersion in VR. This work explores the relationship between haptic feedback from real objects and their visual representations in VR. The study examines how users…

人机交互 · 计算机科学 2024-08-16 Wenqi Zheng , Dawei Xiong , Cekai Weng , Jiajun Jiang , Junwei Li , Jinni Zhou , Mingming Fan

The performance of image-based Reinforcement Learning (RL) agents can vary depending on the position of the camera used to capture the images. Training on multiple cameras simultaneously, including a first-person egocentric camera, can…

机器学习 · 计算机科学 2024-06-24 Mhairi Dunion , Stefano V. Albrecht

The augmented-reality head-mounted display (e.g., Microsoft HoloLens) is one of the most innovative technologies in multimedia and human-computer interaction in recent years. Despite the emerging research of its applications on engineering,…

人机交互 · 计算机科学 2019-06-04 Yunlong Wang , Harald Reiterer

Optical see-though head-mounted displays (OST HMDs) are one of the key technologies for merging virtual objects and physical scenes to provide an immersive mixed reality (MR) environment to its user. A fundamental limitation of HMDs is,…

人机交互 · 计算机科学 2020-07-07 Mathias Unberath , Kevin Yu , Roghayeh Barmaki , Alex Johnson , Nassir Navab

Legged robots have the potential to expand the reach of autonomy beyond paved roads. In this work, we consider the difficult problem of locomotion on challenging terrains using a single forward-facing depth camera. Due to the partial…

机器人学 · 计算机科学 2023-04-04 Ruihan Yang , Ge Yang , Xiaolong Wang

Virtual Reality (VR) can support effective and scalable training of psychomotor skills in manufacturing. However, many industry training modules offer experiences that are close-ended and do not allow for human error. We aim to address this…

人机交互 · 计算机科学 2023-10-27 Hing Lie , Kachina Studer , Zhen Zhao , Ben Thomson , Dishita G Turakhia , John Liu

Training students in basic concepts of physics, such as the ones related to mass, volume, or density, is much more complicated than just stating the underlying definitions and laws. One of the reasons for this is that most students have…

图形学 · 计算机科学 2024-01-31 Iuliia Zhurakovskaia , Jeanne Vézien , Cécile de Hosson , Patrick Bourdot

Virtual Reality (VR) interfaces are increasingly used as remote visualization media in telerobotics. Remote environments captured through RGB-D cameras and visualized using VR interfaces can enhance operators' situational awareness and…

人机交互 · 计算机科学 2022-10-12 Y. T. Tefera , D. Mazzanti , S. Anastasi , D. G. Caldwell , P. Fiorini , N. Deshpande

Conducting collaborative tasks, e.g., multi-user game, in virtual reality (VR) could enable us to explore more immersive and effective experience. However, for current VR systems, users cannot communicate properly with each other via their…

人机交互 · 计算机科学 2023-03-21 Song Zhao , Shiwei Cheng , Chenshuang Zhu

Many kinds of industrial projects involve the use of prefabricated modules built offsite, and installation on-site using mobile cranes. Due to their costly operation and safety concerns, utilization of such heavy lift mobile cranes requires…

计算机与社会 · 计算机科学 2019-01-28 Navid Kayhani , Hosein Taghaddos , Mojtaba Noghabaee , Ulrich , Hermann

We present a conceptual framework for training Vision-Language Models (VLMs) to perform Visual Perspective Taking (VPT), a core capability for embodied cognition essential for Human-Robot Interaction (HRI). As a first step toward this goal,…

Virtual reality has proved to be useful in applications in several fields ranging from gaming, medicine, and training to development of interfaces that enable human-robot collaboration. It empowers designers to explore applications outside…

人机交互 · 计算机科学 2023-07-24 Debasmita Mukherjee , Ritwik Singhai , Homayoun Najjaran

Virtual Reality (VR) is quickly establishing itself in various industries, including training, education, medicine, and entertainment, in which users are frequently required to carry out multiple complex cognitive and physical activities.…

We report on the initial phase of an ongoing, multi-stage investigation of how to incorporate Virtual Reality (VR) technology in teaching introductory astronomy concepts. Our goal was to compare the efficacy of VR vs. conventional teaching…

物理教育 · 物理学 2021-05-03 Philip Blanco , Gur Windmiller , William Welsh , Sean Hauze

Neuroscientists postulate 3D representations in the brain in a variety of different coordinate frames (e.g. 'head-centred', 'hand-centred' and 'world-based'). Recent advances in reinforcement learning demonstrate a quite different approach…

神经元与认知 · 定量生物学 2020-07-10 Alex Muryy , N. Siddharth , Nantas Nardelli , Philip H. S. Torr , Andrew Glennerster

For robots to operate in a three dimensional world and interact with humans, learning spatial relationships among objects in the surrounding is necessary. Reasoning about the state of the world requires inputs from many different sensory…

机器人学 · 计算机科学 2021-08-04 Ryan Rowe , Shivam Singhal , Daqing Yi , Tapomayukh Bhattacharjee , Siddhartha S. Srinivasa