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Recent observations have underscored a disparity between the inflated benchmark scores and the actual performance of LLMs, raising concerns about potential contamination of evaluation benchmarks. This issue is especially critical for…

计算与语言 · 计算机科学 2024-04-05 Chunyuan Deng , Yilun Zhao , Xiangru Tang , Mark Gerstein , Arman Cohan

We present version 2.0 of the Partial Exploration Tool (PET), a tool for verification of probabilistic systems. We extend the previous version by adding support for stochastic games, based on a recent unified framework for sound value…

系统与控制 · 电气工程与系统科学 2024-05-14 Tobias Meggendorfer , Maximilian Weininger

One challenge in fact checking is the ability to improve the transparency of the decision. We present a fact checking method that uses reference information in knowledge graphs (KGs) to assess claims and explain its decisions. KGs contain a…

数据库 · 计算机科学 2019-06-24 Naser Ahmadi , Joohyung Lee , Paolo Papotti , Mohammed Saeed

Collaborative vocabulary development in the context of data integration is the process of finding consensus between the experts of the different systems and domains. The complexity of this process is increased with the number of involved…

人工智能 · 计算机科学 2016-01-12 Lavdim Halilaj , Irlán Grangel-González , Gökhan Coskun , Sören Auer

Conventional methods of assessing attitudes towards climate change are limited in capturing authentic opinions, primarily stemming from a lack of context-specific assessment strategies and an overreliance on simplistic surveys. Game-based…

人机交互 · 计算机科学 2024-03-28 Suifang Zhou , Latisha Besariani Hendra , Qinshi Zhang , Jussi Holopainen , RAY LC

This paper introduces Gamified Adversarial Prompting (GAP), a framework that crowd-sources high-quality data for visual instruction tuning of large multimodal models. GAP transforms the data collection process into an engaging game,…

人工智能 · 计算机科学 2024-10-10 Shashank Yadav , Rohan Tomar , Garvit Jain , Chirag Ahooja , Shubham Chaudhary , Charles Elkan

Reverse engineers would acquire valuable insights from descriptive function names, which are absent in publicly released binaries. Recent advances in binary function name prediction using data-driven machine learning show promise. However,…

软件工程 · 计算机科学 2024-05-16 Xiaoling Zhang , Zhengzi Xu , Shouguo Yang , Zhi Li , Zhiqiang Shi , Limin Sun

Machine learning models are commonly used for malware classification; however, they suffer from performance degradation over time due to concept drift. Adapting these models to changing data distributions requires frequent updates, which…

机器学习 · 计算机科学 2025-08-05 Md Tanvirul Alam , Aritran Piplai , Nidhi Rastogi

We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…

形式语言与自动机理论 · 计算机科学 2020-10-01 Udi Boker , Denis Kuperberg , Karoliina Lehtinen , Michał Skrzypczak

Gist is a tool that (a) solves the qualitative analysis problem of turn-based probabilistic games with {\omega}-regular objectives; and (b) synthesizes reasonable environment assumptions for synthesis of unrealizable specifications. Our…

计算机科学中的逻辑 · 计算机科学 2010-04-15 Krishnendu Chatterjee , Thomas A. Henzinger , Barbara Jobstmann , Arjun Radhakrishna

Identifier names convey useful information about the intended semantics of code. Name-based program analyses use this information, e.g., to detect bugs, to predict types, and to improve the readability of code. At the core of name-based…

机器学习 · 计算机科学 2021-01-15 Yaza Wainakh , Moiz Rauf , Michael Pradel

When doing a study on a large number of video games, it may be difficult to cluster them into coherent groups to better study them. In this paper, we introduce a novel algorithm, that takes as input any set of games S that are released on…

人机交互 · 计算机科学 2023-12-07 Nicolas Grelier , Stéphane Kaufmann

This article presents a comparative analysis of the ability of two large language model (LLM)-based chatbots, ChatGPT and Bing Chat, recently rebranded to Microsoft Copilot, to detect veracity of political information. We use AI auditing…

An increasing number of studies use gender information to understand phenomena such as gender bias, inequity in access and participation, or the impact of the Covid pandemic response. Unfortunately, most datasets do not include…

计算与语言 · 计算机科学 2023-12-05 Michelle Alexopoulos , Kelly Lyons , Kaushar Mahetaji , Marcus Emmanuel Barnes , Rogan Gutwillinger

In many applications, such as scientific literature management, researcher search, social network analysis and etc, Name Disambiguation (aiming at disambiguating WhoIsWho) has been a challenging problem. In addition, the growth of…

社会与信息网络 · 计算机科学 2023-12-15 Chetanya Rastogi , Prabhat Agarwal , Shreya Singh

Graphically-rich applications such as games are ubiquitous with attractive visual effects of Graphical User Interface (GUI) that offers a bridge between software applications and end-users. However, various types of graphical glitches may…

软件工程 · 计算机科学 2021-09-24 Ke Chen , Yufei Li , Yingfeng Chen , Changjie Fan , Zhipeng Hu , Wei Yang

Deep learning-based approaches for software vulnerability prediction currently mainly rely on the original text of software code as the feature of nodes in the graph of code and thus could learn a representation that is only specific to the…

软件工程 · 计算机科学 2024-07-04 Jinghua Groppe , Sven Groppe , Ralf Möller

Medical knowledge bases (KBs), distilled from biomedical literature and regulatory actions, are expected to provide high-quality information to facilitate clinical decision making. Entity disambiguation (also referred to as entity linking)…

信息检索 · 计算机科学 2021-04-06 Alina Vretinaris , Chuan Lei , Vasilis Efthymiou , Xiao Qin , Fatma Özcan

Decompiling Rust binaries is challenging due to the language's rich type system, aggressive compiler optimizations, and widespread use of high-level abstractions. In this work, we conduct a benchmark-driven evaluation of decompilation…

编程语言 · 计算机科学 2025-07-28 Zixu Zhou

In this paper, we propose the use of the popular word-based board game Codenames as a suitable benchmark for evaluating the reasoning capabilities of Large Language Models (LLMs). Codenames presents a highly interesting challenge for…

人工智能 · 计算机科学 2025-04-23 Matthew Stephenson , Matthew Sidji , Benoît Ronval