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Cricket is unarguably one of the most popular sports in the world. Predicting the outcome of a cricket match has become a fundamental problem as we are advancing in the field of machine learning. Multiple researchers have tried to predict…

人工智能 · 计算机科学 2021-08-24 Harsh Mittal , Deepak Rikhari , Jitendra Kumar , Ashutosh Kumar Singh

Player selection is one the most important tasks for any sport and cricket is no exception. The performance of the players depends on various factors such as the opposition team, the venue, his current form etc. The team management, the…

其他计算机科学 · 计算机科学 2018-04-13 Kalpdrum Passi , Niravkumar Pandey

In the game of cricket, the result of coin toss is assumed to be one of the determinants of match outcome. The decision to bat first after winning the toss is often taken to make the best use of superior pitch conditions and set a big…

应用统计 · 统计学 2020-07-14 Manar D. Samad , Sumen Sen

As the technology advances, an ample amount of data is collected in sports with the help of advanced sensors. Sports Analytics is the study of this data to provide a constructive advantage to the team and its players. The game of…

机器学习 · 计算机科学 2020-11-05 Rahul Chakwate , Madhan R A

Quantifying individual performance in the game of Cricket is critical for team selection in International matches. The number runs scored by batsmen and wickets taken by bowlers serves as a natural way of quantifying the performance of a…

物理与社会 · 物理学 2015-03-20 Satyam Mukherjee

Cricket, "a Gentleman's Game", is a prominent sport rising worldwide. Due to the rising competitiveness of the sport, players and team management have become more professional with their approach. Prior studies predicted individual…

机器学习 · 计算机科学 2023-02-23 Ahmad Al Asad , Kazi Nishat Anwar , Ilhum Zia Chowdhury , Akif Azam , Tarif Ashraf , Tanvir Rahman

Cricket betting is a multi-billion dollar market. Therefore, there is a strong incentive for models that can predict the outcomes of games and beat the odds provided by bookers. The aim of this study was to investigate to what degree it is…

机器学习 · 统计学 2015-11-19 Stylianos Kampakis , William Thomas

The speed-accuracy tradeoffs are prevalent in a wide range of physical systems. In this paper, we demonstrate speed-accuracy tradeoffs in the game of cricket, where 'batters' score runs on the balls bowled by the 'bowlers'. It is shown that…

物理与社会 · 物理学 2025-12-17 Mohd Suhail Rizvi

In this paper, we predict the likelihood of a player making a shot in basketball from multiagent trajectories. Previous approaches to similar problems center on hand-crafting features to capture domain specific knowledge. Although…

机器学习 · 统计学 2021-01-19 Mark Harmon , Abdolghani Ebrahimi , Patrick Lucey , Diego Klabjan

Advancements in technology have recently allowed us to collect and analyse large-scale fine-grained data about human performance, drastically changing the way we approach sports. Here, we provide the first comprehensive analysis of…

物理与社会 · 物理学 2024-07-22 Onkar Sadekar , Sandeep Chowdhary , M. S. Santhanam , Federico Battiston

With the advances in hardware technologies and deep learning techniques, it has become feasible to apply these techniques in diverse fields. Convolutional Neural Network (CNN), an architecture from the field of deep learning, has…

计算机视觉与模式识别 · 计算机科学 2019-09-04 Md Nafee Al Islam , Tanzil Bin Hassan , Siamul Karim Khan

Our objective is to find the five best college sports coaches of past century for three different sports. We decided to look at men's basketball, football, and baseball. We wanted to use an approach that could definitively determine team…

应用统计 · 统计学 2014-04-11 Tian-Shun Jiang , Zachary Polizzi , Christopher Yuan

Cricket is a game played between two teams which consists of eleven players each. Nowadays cricket game is becoming more and more popular in Bangladesh and other South Asian Countries. Before a match people are very enthusiastic about team…

应用统计 · 统计学 2017-02-08 Sadia Tasnim Swarna , Shamim Ehsan , Md. Saiful Islam

The purpose of this research is to create a machine learning-based smart coaching approach for football that can replace manual analysis with real-time feedback for trainers. In-depth analysis of football player data by humans is…

信号处理 · 电气工程与系统科学 2023-02-08 Rahman Sahinler , Omer Burak Goktas , Berkay Mumcu , Damla Sen , Feyza Kocaturk , Huseyin Uvet

This paper presents a novel framework for predicting shot location and type in tennis. Inspired by recent neuroscience discoveries we incorporate neural memory modules to model the episodic and semantic memory components of a tennis player.…

机器学习 · 计算机科学 2019-01-17 Tharindu Fernando , Simon Denman , Sridha Sridharan , Clinton Fookes

Cricket shot classification from video sequences remains a challenging problem in sports video analysis, requiring effective modeling of both spatial and temporal features. This paper presents the first comprehensive baseline study…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Sungwoo Kang

Complex interactions between two opposing agents frequently occur in domains of machine learning, game theory, and other application domains. Quantitatively analyzing the strategies involved can provide an objective basis for…

机器学习 · 计算机科学 2023-07-28 Calvin C. K. Yeung , Keisuke Fujii

There has been a significant increase in the adoption of technology in cricket recently. This trend has created the problem of duplicate work being done in similar computer vision-based research works. Our research tries to solve one of…

计算机视觉与模式识别 · 计算机科学 2022-11-23 Kumail Abbas , Muhammad Saeed , M. Imad Khan , Khandakar Ahmed , Hua Wang

Team Recommendation has always been a challenging aspect in team sports. Such systems aim to recommend a player combination best suited against the opposition players, resulting in an optimal outcome. In this paper, we propose a…

计算机与社会 · 计算机科学 2020-10-30 Prazwal Chhabra , Rizwan Ali , Vikram Pudi

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

计算机科学与博弈论 · 计算机科学 2019-11-11 Yoav Kolumbus , Gali Noti
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