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相关论文: End-to-end Generative Floor-plan and Layout with A…

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Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

计算机视觉与模式识别 · 计算机科学 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou

We propose a cyclic generative adversarial network with spatial-wise and channel-wise attention modules for text-to-image synthesis. To accurately depict and design scenes with multiple occluded objects, we design a pre-trained ordering…

计算机视觉与模式识别 · 计算机科学 2023-05-25 Yutong Zhou

In the industrial interior design process, professional designers plan the furniture layout to achieve a satisfactory 3D design for selling. In this paper, we explore the interior graphics scenes design task as a Markov decision process…

计算机视觉与模式识别 · 计算机科学 2021-02-19 Xinhan Di , Pengqian Yu

We present a method for improving human design of chairs. The goal of the method is generating enormous chair candidates in order to facilitate human designer by creating sketches and 3d models accordingly based on the generated chair…

计算机视觉与模式识别 · 计算机科学 2020-02-03 Zhibo Liu , Feng Gao , Yizhou Wang

Although deep learning has achieved appealing results on several machine learning tasks, most of the models are deterministic at inference, limiting their application to single-modal settings. We propose a novel general-purpose framework…

机器学习 · 计算机科学 2020-10-12 Sameera Ramasinghe , Kanchana Ranasinghe , Salman Khan , Nick Barnes , Stephen Gould

The ability to plan for multi-step manipulation tasks in unseen situations is crucial for future home robots. But collecting sufficient experience data for end-to-end learning is often infeasible in the real world, as deploying robots in…

机器人学 · 计算机科学 2022-05-18 Chen Wang , Danfei Xu , Li Fei-Fei

Real-time generation of natural-looking floor plans is vital in games with dynamic environments. This paper presents an algorithm to generate suburban house floor plans in real-time. The algorithm is based on the work presented in [1].…

图形学 · 计算机科学 2012-11-27 Maysam Mirahmadi , Abdallah Shami

We introduce Infinigen Indoors, a Blender-based procedural generator of photorealistic indoor scenes. It builds upon the existing Infinigen system, which focuses on natural scenes, but expands its coverage to indoor scenes by introducing a…

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

计算机视觉与模式识别 · 计算机科学 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

We present a novel two-stage approach for automated floorplan design in residential buildings with a given exterior wall boundary. Our approach has the unique advantage of being human-centric, that is, the generated floorplans can be…

图形学 · 计算机科学 2021-11-08 Shidong Wang , Wei Zeng , Xi Chen , Yu Ye , Yu Qiao , Chi-Wing Fu

Generating images from scene graphs is a challenging task that attracted substantial interest recently. Prior works have approached this task by generating an intermediate layout description of the target image. However, the representation…

计算机视觉与模式识别 · 计算机科学 2022-10-12 Maor Ivgi , Yaniv Benny , Avichai Ben-David , Jonathan Berant , Lior Wolf

Recent approaches have achieved great success in image generation from structured inputs, e.g., semantic segmentation, scene graph or layout. Although these methods allow specification of objects and their locations at image-level, they…

计算机视觉与模式识别 · 计算机科学 2020-08-28 Ke Ma , Bo Zhao , Leonid Sigal

We present a data-driven approach that colorizes 3D furniture models and indoor scenes by leveraging indoor images on the internet. Our approach is able to colorize the furniture automatically according to an example image. The core is to…

图形学 · 计算机科学 2017-03-01 Jie Zhu , Yanwen Guo , Han Ma

Traditional indoor scene synthesis methods often take a two-step approach: object selection and object arrangement. Current state-of-the-art object selection approaches are based on convolutional neural networks (CNNs) and can produce…

图形学 · 计算机科学 2020-03-17 Yu He , Yun Cai , Yuan-Chen Guo , Zheng-Ning Liu , Shao-Kui Zhang , Song-Hai Zhang , Hong-Bo Fu , Sheng-Yong Chen

Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout…

3D indoor scene generation conditioned on short textual descriptions provides a promising avenue for interactive 3D environment construction without the need for labor-intensive layout specification. Despite recent progress in…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Jie Feng , Jiawei Shen , Junjia Huang , Junpeng Zhang , Mingtao Feng , Weisheng Dong , Guanbin Li

The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the…

计算机视觉与模式识别 · 计算机科学 2026-01-19 ChunTeng Chen , YiChen Hsu , YiWen Liu , WeiFang Sun , TsaiChing Ni , ChunYi Lee , Min Sun , YuanFu Yang

Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…

计算机视觉与模式识别 · 计算机科学 2024-02-08 Chenguo Lin , Yadong Mu

Virtual furniture synthesis, which seamlessly integrates reference objects into indoor scenes while maintaining geometric coherence and visual realism, holds substantial promise for home design and e-commerce applications. However, this…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Qilong Wang , Xiaofan Ming , Zhenyi Lin , Jinwen Li , Dongwei Ren , Wangmeng Zuo , Qinghua Hu

We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…