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Multiple-choice reading and listening comprehension tests are an important part of language assessment. Content creators for standard educational tests need to carefully curate questions that assess the comprehension abilities of candidates…

计算与语言 · 计算机科学 2023-07-04 Vatsal Raina , Adian Liusie , Mark Gales

This paper presents a systematic review of benchmarks and approaches for explainability in Machine Reading Comprehension (MRC). We present how the representation and inference challenges evolved and the steps which were taken to tackle…

计算与语言 · 计算机科学 2020-10-02 Mokanarangan Thayaparan , Marco Valentino , André Freitas

Fictitious play (FP) is one of the most fundamental game-theoretical learning frameworks for computing Nash equilibrium in $n$-player games, which builds the foundation for modern multi-agent learning algorithms. Although FP has provable…

计算机科学与博弈论 · 计算机科学 2022-05-04 Yurong Chen , Xiaotie Deng , Chenchen Li , David Mguni , Jun Wang , Xiang Yan , Yaodong Yang

Model interpretability and explainability have garnered substantial attention in recent years, particularly in decision-making applications. However, existing interpretability tools often fall short in delivering satisfactory performance…

机器学习 · 计算机科学 2024-12-24 Ling Zhang , Zhichao Hou , Tingxiang Ji , Yuanyuan Xu , Runze Li

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

计算与语言 · 计算机科学 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…

机器学习 · 计算机科学 2021-06-25 Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar , Linus Gisslén

Hintikka and Sandu originally proposed Independence Friendly Logic (IF) as a first-order logic of imperfect information to describe game-theoretic phenomena underlying the semantics of natural language. The logic allows for expressing…

计算机科学中的逻辑 · 计算机科学 2023-04-25 Dylan Bellier , Massimo Benerecetti , Dario Della Monica , Fabio Mogavero

The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…

历史与综述 · 数学 2007-05-23 Denis V. Juriev

Language agents have shown impressive problem-solving skills within defined settings and brief timelines. Yet, with the ever-evolving complexities of open-world simulations, there's a pressing need for agents that can flexibly adapt to…

人工智能 · 计算机科学 2024-01-01 Ming Yan , Ruihao Li , Hao Zhang , Hao Wang , Zhilan Yang , Ji Yan

In this paper, we formulate the challenge of re-conceptualising the language game experimental paradigm in the framework of multi-agent reinforcement learning (MARL). If successful, future language game experiments will benefit from the…

人工智能 · 计算机科学 2020-04-10 Paul Van Eecke , Katrien Beuls

High-level human instructions often correspond to behaviors with multiple implicit steps. In order for robots to be useful in the real world, they must be able to to reason over both motions and intermediate goals implied by human…

人工智能 · 计算机科学 2019-03-21 Chris Paxton , Yonatan Bisk , Jesse Thomason , Arunkumar Byravan , Dieter Fox

Formally verifying the correctness of mathematical proofs is more accessible than ever, however, the learning curve remains steep for many of the state-of-the-art interactive theorem provers (ITP). Deriving the most appropriate subsequent…

计算机科学中的逻辑 · 计算机科学 2024-11-05 Liao Zhang , David M. Cerna , Cezary Kaliszyk

Extracting action sequences from natural language texts is challenging, as it requires commonsense inferences based on world knowledge. Although there has been work on extracting action scripts, instructions, navigation actions, etc., they…

人工智能 · 计算机科学 2018-05-14 Wenfeng Feng , Hankz Hankui Zhuo , Subbarao Kambhampati

Deep Reinforcement Learning (DRL) has achieved remarkable success in sequential decision-making problems. However, existing DRL agents make decisions in an opaque fashion, hindering the user from establishing trust and scrutinizing…

人工智能 · 计算机科学 2023-09-13 Xiao Liu , Wubing Chen , Mao Tan

Different from what happens for most types of software systems, testing video games has largely remained a manual activity performed by human testers. This is mostly due to the continuous and intelligent user interaction video games…

软件工程 · 计算机科学 2022-01-19 Rosalia Tufano , Simone Scalabrino , Luca Pascarella , Emad Aghajani , Rocco Oliveto , Gabriele Bavota

Machine reading comprehension (MRC) on real web data usually requires the machine to answer a question by analyzing multiple passages retrieved by search engine. Compared with MRC on a single passage, multi-passage MRC is more challenging,…

计算与语言 · 计算机科学 2018-05-11 Yizhong Wang , Kai Liu , Jing Liu , Wei He , Yajuan Lyu , Hua Wu , Sujian Li , Haifeng Wang

We propose a new framework for imitation learning -- treating imitation as a two-player ranking-based game between a policy and a reward. In this game, the reward agent learns to satisfy pairwise performance rankings between behaviors,…

机器学习 · 计算机科学 2023-01-18 Harshit Sikchi , Akanksha Saran , Wonjoon Goo , Scott Niekum

Intention recognition is an important characteristic of intelligent agents. In their interactions with others, they try to read others' intentions and make an image of others to choose their actions accordingly. While the way in which…

最优化与控制 · 数学 2019-03-27 Yuma Fujimoto , Kunihiko Kaneko

VLMs excel at static perception but falter in interactive reasoning in dynamic physical environments, which demands planning and adaptation to dynamic outcomes. Existing physical reasoning methods often depend on abstract symbolic inputs or…

机器学习 · 计算机科学 2026-03-17 Xinrun Xu , Pi Bu , Ye Wang , Börje F. Karlsson , Ziming Wang , Tengtao Song , Qi Zhu , Jun Song , Shuo Zhang , Zhiming Ding , Bo Zheng

Classical game-theoretic models typically assume rational agents, complete information, and common knowledge of payoffs - assumptions that are often violated in real-world MAS characterized by uncertainty, misaligned perceptions, and nested…

人工智能 · 计算机科学 2026-02-16 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis