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The replication of object stiffness is essential for enhancing haptic feedback in virtual environments. However, existing research has overlooked how stylus stiffness influences the perception of virtual object stiffness during…

人机交互 · 计算机科学 2025-02-17 Ryoya Komatsu , Ayumu Ogura , Shigeo Yoshida , Kazutoshi Tanaka , Yuichi Itoh

Off-the-shelf smartphone-based AR systems typically use a single front-facing or rear-facing camera, which restricts user interactions to a narrow field of view and small screen size, thus reducing their practicality. We present Cam-2-Cam,…

人机交互 · 计算机科学 2025-09-19 Brandon Woodard , Melvin He , Mose Sakashita , Jing Qian , Zainab Iftikhar , Joseph J. LaViola

Fidelity describes how closely a replication resembles the original. It can be helpful to analyze how faithful interactions in virtual reality (VR) are to a reference interaction. In prior research, fidelity has been restricted to the…

We design and develop a new shared Augmented Reality (AR) workspace for Human-Robot Interaction (HRI), which establishes a bi-directional communication between human agents and robots. In a prototype system, the shared AR workspace enables…

机器人学 · 计算机科学 2020-12-10 Shuwen Qiu , Hangxin Liu , Zeyu Zhang , Yixin Zhu , Song-Chun Zhu

We created a hand texture resource (with different skin tone versions as well as non-human hands) for use in virtual reality studies. This makes it easier to run lab and remote studies where the hand representation is matched to the…

人机交互 · 计算机科学 2021-10-08 Henning Pohl , Aske Mottelson

Nowadays, cars offer many possibilities to explore the world around you by providing location-based information displayed on a 2D-Map. However, this information is often only available to front-seat passengers while being restricted to…

人机交互 · 计算机科学 2023-07-13 Robin Connor Schramm , Markus Sasalovici , Axel Hildebrand , Ulrich Schwanecke

In 3D user interfaces, reaching out to grab and manipulate something works great until it is out of reach. Indirect techniques like gaze and pinch offer an alternative for distant interaction, but do not provide the same immediacy or…

Technologies that augment face-to-face interactions with a digital sense of self have been used to support conversations. That work has employed one homogenous technology, either 'off-the-shelf' or with a bespoke prototype, across all…

人机交互 · 计算机科学 2021-05-10 Ilyena Hirskyj-Douglas , Mikko Kyto , David McGookin

Augmented reality is projected to be a primary mode of information consumption on the go, seamlessly integrating virtual content into the physical world. However, the potential perceptual demands of viewing virtual annotations while…

人机交互 · 计算机科学 2025-10-31 You-Jin Kim , Radha Kumaran , Jingjing Luo , Tom Bullock , Barry Giesbrecht , Tobias Höllerer

Recent commercial off-the-shelf virtual and augmented reality devices have been promoted as tools for knowledge work and research findings show how this kind of work can benefit from the affordances of extended reality (XR). One major…

Understanding and respecting personal space preferences is essential for socially assistive robots designed for older adult users. This work introduces and evaluates a novel personalized context-aware method for modeling users' proxemics…

机器人学 · 计算机科学 2024-08-08 Massimiliano Nigro , Amy O'Connell , Thomas Groechel , Anna-Maria Velentza , Maja Matarić

This paper identifies and confirms a perceptual phenomenon: when users interact with simulated objects in a virtual environment where the users' scale deviates greatly from normal, there is a mismatch between the object physics they…

人机交互 · 计算机科学 2021-02-08 Matti Pouke , Katherine J. Mimnaugh , Alexis Chambers , Timo Ojala , Steven M. LaValle

HapticBots introduces a novel encountered-type haptic approach for Virtual Reality (VR) based on multiple tabletop-size shape-changing robots. These robots move on a tabletop and change their height and orientation to haptically render…

机器人学 · 计算机科学 2021-08-25 Ryo Suzuki , Eyal Ofek , Mike Sinclair , Daneil Leithinger , Mar Gonzalez-Franco

The operation of telerobotic systems can be a challenging task, requiring intuitive and efficient interfaces to enable inexperienced users to attain a high level of proficiency. Body-Machine Interfaces (BoMI) represent a promising…

机器人学 · 计算机科学 2021-02-02 Matteo Macchini , Manana Lortkipanidze , Fabrizio Schiano , Dario Floreano

As social VR applications grow in popularity, blind and low vision users encounter continued accessibility barriers. Yet social VR, which enables multiple people to engage in the same virtual space, presents a unique opportunity to allow…

人机交互 · 计算机科学 2024-10-30 Jazmin Collins , Crescentia Jung , Yeonju Jang , Danielle Montour , Andrea Stevenson Won , Shiri Azenkot

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

人机交互 · 计算机科学 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

Multimodal interactive maps are a solution for presenting spatial information to visually impaired people. In this paper, we present an interactive multimodal map prototype that is based on a tactile paper map, a multi-touch screen and…

人机交互 · 计算机科学 2012-07-20 Anke Brock , Philippe Truillet , Bernard Oriola , Delphine Picard , Christophe Jouffrais

The representation of parallax on virtual environment is still a problem to be studied. Common algorithms, such as Bump Mapping, Parallax Mapping and Displacement Mapping, treats this problem for small disparity between a real object and a…

图形学 · 计算机科学 2024-02-27 Alexandre Yip Gonçalves Dias , Marcelo Knörich Zuffo

People who are blind or have low vision regularly use their hands to interact with the physical world to gain access to objects' shape, size, weight, and texture. However, many rich visual features remain inaccessible through touch alone,…

Mixed Reality (MR) and Artificial Intelligence (AI) are increasingly becoming integral parts of our daily lives. Their applications range in fields from healthcare to education to entertainment. MR has opened a new frontier for such fields…

人机交互 · 计算机科学 2024-02-14 Ramez Yousri , Zeyad Essam , Yehia Kareem , Youstina Sherief , Sherry Gamil , Soha Safwat