相关论文: Layered Neural Rendering for Retiming People in Vi…
Video activity recognition by deep neural networks is impressive for many classes. However, it falls short of human performance, especially for challenging to discriminate activities. Humans differentiate these complex activities by…
This paper proposes the Global-Local Temporal Representation (GLTR) to exploit the multi-scale temporal cues in video sequences for video person Re-Identification (ReID). GLTR is constructed by first modeling the short-term temporal cues…
How can we tell whether a video has been sped up or slowed down? How can we generate videos at different speeds? Although videos have been central to modern computer vision research, little attention has been paid to perceiving and…
We present a solution for the goal of extracting a video from a single motion blurred image to sequentially reconstruct the clear views of a scene as beheld by the camera during the time of exposure. We first learn motion representation…
Temporal modeling is crucial for video super-resolution. Most of the video super-resolution methods adopt the optical flow or deformable convolution for explicitly motion compensation. However, such temporal modeling techniques increase the…
We address the computational problem of novel human pose synthesis. Given an image of a person and a desired pose, we produce a depiction of that person in that pose, retaining the appearance of both the person and background. We present a…
In this paper, we aim at synthesizing a free-viewpoint video of an arbitrary human performance using sparse multi-view cameras. Recently, several works have addressed this problem by learning person-specific neural radiance fields (NeRF) to…
We propose a deep neural network for the prediction of future frames in natural video sequences. To effectively handle complex evolution of pixels in videos, we propose to decompose the motion and content, two key components generating…
We present a method to extract a video sequence from a single motion-blurred image. Motion-blurred images are the result of an averaging process, where instant frames are accumulated over time during the exposure of the sensor.…
Motion blur is a fundamental problem in computer vision as it impacts image quality and hinders inference. Traditional deblurring algorithms leverage the physics of the image formation model and use hand-crafted priors: they usually produce…
Existing person video generation methods either lack the flexibility in controlling both the appearance and motion, or fail to preserve detailed appearance and temporal consistency. In this paper, we tackle the problem of motion transfer…
Generating free-viewpoint videos is critical for immersive VR/AR experience but recent neural advances still lack the editing ability to manipulate the visual perception for large dynamic scenes. To fill this gap, in this paper we propose…
We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…
In this era of videos, automatic video editing techniques attract more and more attention from industry and academia since they can reduce workloads and lower the requirements for human editors. Existing automatic editing systems are mainly…
A motion-blurred image is the temporal average of multiple sharp frames over the exposure time. Recovering these sharp video frames from a single blurred image is nontrivial, due to not only its strong ill-posedness, but also various types…
When we watch a video, in which human hands manipulate objects, these hands may obscure some parts of those objects. We are willing to make clear how the objects are manipulated by making the image of hands semi-transparent, and showing the…
Creating plausible virtual actors from images of real actors remains one of the key challenges in computer vision and computer graphics. Marker-less human motion estimation and shape modeling from images in the wild bring this challenge to…
Video content creation keeps growing at an incredible pace; yet, creating engaging stories remains challenging and requires non-trivial video editing expertise. Many video editing components are astonishingly hard to automate primarily due…
This work presents computational methods for transferring body movements from one person to another with videos collected in the wild. Specifically, we train a personalized model on a single video from the Internet which can generate videos…
In this paper, we newly introduce the concept of temporal attention filters, and describe how they can be used for human activity recognition from videos. Many high-level activities are often composed of multiple temporal parts (e.g.,…