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Iris centre localization in low-resolution visible images is a challenging problem in computer vision community due to noise, shadows, occlusions, pose variations, eye blinks, etc. This paper proposes an efficient method for determining…

计算机视觉与模式识别 · 计算机科学 2016-05-18 Anjith George , Aurobinda Routray

Event-based vision sensors mimic the operation of biological retina and they represent a major paradigm shift from traditional cameras. Instead of providing frames of intensity measurements synchronously, at artificially chosen rates,…

计算机视觉与模式识别 · 计算机科学 2015-10-08 Guillermo Gallego , Christian Forster , Elias Mueggler , Davide Scaramuzza

In this paper, a new technique for camera calibration using only GPS data is presented. A new way of tracking objects that move on a plane in a video is achieved by using the location and size of the bounding box to estimate the distance,…

计算机视觉与模式识别 · 计算机科学 2021-08-25 Tobias Jacob , Raffaele Galliera , Muddasar Ali , Sikha Bagui

Gaze target detection aims to predict the image location where the person is looking and the probability that a gaze is out of the scene. Several works have tackled this task by regressing a gaze heatmap centered on the gaze location,…

计算机视觉与模式识别 · 计算机科学 2023-09-28 Francesco Tonini , Nicola Dall'Asen , Cigdem Beyan , Elisa Ricci

This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Akash Bapat

This paper presents an approach for visible light communication-based indoor positioning using compressed sensing. We consider a large number of light emitting diodes (LEDs) simultaneously transmitting their positional information and a…

信息论 · 计算机科学 2018-05-04 Kristina Gligoric , Manisha Ajmani , Dejan Vukobratovic , Sinan Sinanovic

Losing track of reading progress during line switching can be frustrating. Eye gaze tracking technology offers a potential solution by highlighting read paragraphs, aiding users in avoiding wrong line switches. However, the gap between gaze…

人机交互 · 计算机科学 2024-12-16 Sikai Yang , Gang Yan , Wan Du

As a crucial robotic perception capability, visual tracking has been intensively studied recently. In the real-world scenarios, the onboard processing time of the image streams inevitably leads to a discrepancy between the tracking results…

计算机视觉与模式识别 · 计算机科学 2022-11-14 Bowen Li , Yiming Li , Junjie Ye , Changhong Fu , Hang Zhao

Unconstrained remote gaze estimation remains challenging mostly due to its vulnerability to the large variability in head-pose. Prior solutions struggle to maintain reliable accuracy in unconstrained remote gaze tracking. Among them,…

计算机视觉与模式识别 · 计算机科学 2020-04-09 Zhecan Wang , Jian Zhao , Cheng Lu , Han Huang , Fan Yang , Lianji Li , Yandong Guo

Conventional feature-based and model-based gaze estimation methods have proven to perform well in settings with controlled illumination and specialized cameras. In unconstrained real-world settings, however, such methods are surpassed by…

计算机视觉与模式识别 · 计算机科学 2018-05-15 Seonwook Park , Xucong Zhang , Andreas Bulling , Otmar Hilliges

Lane marking detection is fundamental for both advanced driving assistance systems. However, detecting lane is highly challenging when the visibility of a road lane marking is low due to real-life challenging environment and adverse…

计算机视觉与模式识别 · 计算机科学 2024-04-30 Samia Sultana , Boshir Ahmed , Manoranjan Paul , Muhammad Rafiqul Islam , Shamim Ahmad

Differentiable rendering methods promise the ability to optimize various parameters of 3d scenes to achieve a desired result. However, lighting design has so far received little attention in this field. In this paper, we introduce a method…

图形学 · 计算机科学 2024-05-07 Lukas Lipp , David Hahn , Pierre Ecormier-Nocca , Florian Rist , Michael Wimmer

Non-invasive gaze estimation methods usually regress gaze directions directly from a single face or eye image. However, due to important variabilities in eye shapes and inner eye structures amongst individuals, universal models obtain…

计算机视觉与模式识别 · 计算机科学 2020-02-07 Gang Liu , Yu Yu , Kenneth A. Funes Mora , Jean-Marc Odobez

Creating immersive 3D visual experiences typically requires expensive and specialized hardware such as VR headsets, autostereoscopic displays, or active shutter glasses. These constraints limit the accessibility and everyday use of 3D…

图形学 · 计算机科学 2025-08-25 Trung Hieu Pham , Chanh Minh Tran , Eiji Kamioka , Xuan Tan Phan

Eye tracking is a key technology for human-computer interaction, particularly crucial in augmented reality (AR) and virtual reality (VR) systems. We propose a novel eye-tracking approach based on incorporating passive eye-tracking modules…

A stable reference light source based on an LED (Light Emission Diode) is presented for stabilizing the conversion gain of the opto-electronic system of a gamma- and fast-neutron radiographic and tomographic imaging device. A constant…

In this paper, we present two approaches and algorithms that adapt areas of interest We present a new deep neural network (DNN) that can be used to directly determine gaze position using EEG data. EEG-based eye tracking is a new and…

信号处理 · 电气工程与系统科学 2023-03-13 Wolfgang Fuhl , Susanne Zabel , Theresa Harbig , Julia Astrid Moldt , Teresa Festl Wiete , Anne Herrmann Werner , Kay Nieselt

Estimating eye-gaze from images alone is a challenging task, in large parts due to un-observable person-specific factors. Achieving high accuracy typically requires labeled data from test users which may not be attainable in real…

计算机视觉与模式识别 · 计算机科学 2020-07-28 Seonwook Park , Emre Aksan , Xucong Zhang , Otmar Hilliges

We present a novel, automatic eye gaze tracking scheme inspired by smooth pursuit eye motion while playing mobile games or watching virtual reality contents. Our algorithm continuously calibrates an eye tracking system for a head mounted…

计算机视觉与模式识别 · 计算机科学 2016-12-22 Subarna Tripathi , Brian Guenter

Eye tracking has become an essential human-machine interaction modality for providing immersive experience in numerous virtual and augmented reality (VR/AR) applications desiring high throughput (e.g., 240 FPS), small-form, and enhanced…