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We propose a novel model named Multi-Channel Attention Selection Generative Adversarial Network (SelectionGAN) for guided image-to-image translation, where we translate an input image into another while respecting an external semantic…

计算机视觉与模式识别 · 计算机科学 2022-10-07 Hao Tang , Philip H. S. Torr , Nicu Sebe

Generative recommendation (GR) is an emerging paradigm where user actions are tokenized into discrete token patterns and autoregressively generated as predictions. However, existing GR models tokenize each action independently, assigning…

Recently unified generation and editing models have achieved remarkable success with their impressive performance. These models rely mainly on text prompts for instruction-based editing and generation, but language often fails to capture…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Bin Xia , Bohao Peng , Jiyang Liu , Sitong Wu , Jingyao Li , Junjia Huang , Xu Zhao , Yitong Wang , Ruihang Chu , Bei Yu , Jiaya Jia

Humans describe complex scenes with compositionality, using simple text descriptions enriched with links and relationships. While vision-language research has aimed to develop models with compositional understanding capabilities, this is…

Explanations in a recommender system assist users in making informed decisions among a set of recommended items. Great research attention has been devoted to generating natural language explanations to depict how the recommendations are…

信息检索 · 计算机科学 2022-02-22 Peng Wang , Renqin Cai , Hongning Wang

Transitions are widely used in data videos to seamlessly connect data-driven charts or connect visualizations and non-data-driven motion graphics. To inform the transition designs in data videos, we conduct a content analysis based on more…

人机交互 · 计算机科学 2020-09-14 Junxiu Tang , Lingyun Yu , Tan Tang , Xinhuan Shu , Lu Ying , Yuhua Zhou , Peiran Ren , Yingcai Wu

In the game development process, creating character animations is a vital step that involves several stages. Typically for 2D games, illustrators begin by designing the main character image, which serves as the foundation for all subsequent…

图形学 · 计算机科学 2025-03-18 Cheng-An Hsieh , Jing Zhang , Ava Yan

Generative AI is reshaping art, gaming, and most notably animation. Recent breakthroughs in foundation and diffusion models have reduced the time and cost of producing animated content. Characters are central animation components, involving…

Sketch animations offer a powerful medium for visual storytelling, from simple flip-book doodles to professional studio productions. While traditional animation requires teams of skilled artists to draw key frames and in-between frames,…

图形学 · 计算机科学 2024-11-19 Hmrishav Bandyopadhyay , Yi-Zhe Song

Urban design is a multifaceted process that demands careful consideration of site-specific constraints and collaboration among diverse professionals and stakeholders. The advent of generative artificial intelligence (GenAI) offers…

人工智能 · 计算机科学 2025-06-02 Mingyi He , Yuebing Liang , Shenhao Wang , Yunhan Zheng , Qingyi Wang , Dingyi Zhuang , Li Tian , Jinhua Zhao

Synthesizing camera movements from music and dance is highly challenging due to the contradicting requirements and complexities of dance cinematography. Unlike human movements, which are always continuous, dance camera movements involve…

计算机视觉与模式识别 · 计算机科学 2024-09-24 Zixuan Wang , Jiayi Li , Xiaoyu Qin , Shikun Sun , Songtao Zhou , Jia Jia , Jiebo Luo

In many science papers, "Figure 1" serves as the primary visual summary of the core research idea. These figures are visually simple yet conceptually rich, often requiring significant effort and iteration by human authors to get right,…

计算机视觉与模式识别 · 计算机科学 2026-04-07 Yaohan Guan , Pristina Wang , Najim Dehak , Alan Yuille , Jieneng Chen , Daniel Khashabi

Reconstructing human dynamic vision from brain activity is a challenging task with great scientific significance. Although prior video reconstruction methods have made substantial progress, they still suffer from several limitations,…

计算机视觉与模式识别 · 计算机科学 2025-02-20 Yizhuo Lu , Changde Du , Chong Wang , Xuanliu Zhu , Liuyun Jiang , Xujin Li , Huiguang He

We present I2V3D, a novel framework for animating static images into dynamic videos with precise 3D control, leveraging the strengths of both 3D geometry guidance and advanced generative models. Our approach combines the precision of a…

计算机视觉与模式识别 · 计算机科学 2025-03-14 Zhiyuan Zhang , Dongdong Chen , Jing Liao

Generative query suggestion using large language models offers a powerful way to enhance conversational systems, but aligning outputs with nuanced user preferences remains a critical challenge. To address this, we introduce a multi-stage…

计算与语言 · 计算机科学 2025-12-16 Junhao Yin , Haolin Wang , Peng Bao , Ju Xu , Yongliang Wang

Datamation is designed to animate an analysis pipeline step by step, which is an intuitive and effective way to interpret the results from data analysis. However, creating a datamation is not easy. A qualified datamation needs to not only…

人机交互 · 计算机科学 2023-04-13 Yi Guo , Nan Cao , Ligan Cai , Yanqiu Wu , Daniel Weiskopf , Danqing Shi , Qing Chen

In this paper, we consider the syntactic properties of languages emerged in referential games, using unsupervised grammar induction (UGI) techniques originally designed to analyse natural language. We show that the considered UGI techniques…

计算与语言 · 计算机科学 2020-10-12 Oskar van der Wal , Silvan de Boer , Elia Bruni , Dieuwke Hupkes

Computer Science and Design practitioners have been researching and proposing alternatives for a dearth of recommendations, standards, or best practices in user interfaces for decades. Now, with the advent of generative Artificial…

Designers increasingly rely on procedural generation for automatic generation of content in various industries. These techniques require extensive knowledge of the desired content, and about how to actually implement such procedural…

人工智能 · 计算机科学 2021-09-22 Gillis Hermans , Thomas Winters , Luc De Raedt

A Grammatical Error Correction (GEC) system produces a sequence of edits to correct an erroneous sentence. The quality of these edits is typically evaluated against human annotations. However, a sentence may admit multiple valid…

计算与语言 · 计算机科学 2026-05-06 Qiyuan Xiao , Xiaoman Wang , Yunshi Lan