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相关论文: Towards Game Design via Creative Machine Learning …

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The rise of Large Language Models (LLMs) has enabled a new paradigm for bridging authorial intent and player agency in interactive narrative. We consider this paradigm through the example of Dramamancer, a system that uses an LLM to…

人机交互 · 计算机科学 2026-01-27 Tiffany Wang , Yuqian Sun , Yi Wang , Melissa Roemmele , John Joon Young Chung , Max Kreminski

Machine learning has enabled significant benefits in diverse fields, but, with a few exceptions, has had limited impact on computer architecture. Recent work, however, has explored broader applicability for design, optimization, and…

硬件体系结构 · 计算机科学 2019-09-30 Drew D. Penney , Lizhong Chen

High-throughput data generation methods and machine learning (ML) algorithms have given rise to a new era of computational materials science by learning relationships among composition, structure, and properties and by exploiting such…

The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…

机器学习 · 计算机科学 2019-03-21 Omid Alemi , Philippe Pasquier

In the space of only a few years, deep generative modeling has revolutionized how we think of artificial creativity, yielding autonomous systems which produce original images, music, and text. Inspired by these successes, researchers are…

机器学习 · 计算机科学 2019-05-24 Daniel C. Elton , Zois Boukouvalas , Mark D. Fuge , Peter W. Chung

Graphic design is a creative and innovative process that plays a crucial role in applications such as e-commerce and advertising. However, developing an automated design system that can faithfully translate user intentions into editable…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Xincheng Shuai , Song Tang , Yutong Huang , Henghui Ding , Dacheng Tao

We propose GuessBench, a novel benchmark that evaluates Vision Language Models (VLMs) on modeling the pervasive, noisy, and pluralistic human creativity. GuessBench sources data from "Guess the Build", an online multiplayer Minecraft…

计算与语言 · 计算机科学 2025-06-09 Zifeng Zhu , Shangbin Feng , Herun Wan , Ningnan Wang , Minnan Luo , Yulia Tsvetkov

As Machine Learning (ML) systems becomes more ubiquitous, ensuring the fair and equitable application of their underlying algorithms is of paramount importance. We argue that one way to achieve this is to proactively cultivate public…

计算机与社会 · 计算机科学 2020-04-22 Eric Chu , Nabeel Gillani , Sneha Priscilla Makini

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

人机交互 · 计算机科学 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Large Language Models (LLMs) have proved effective and efficient in generating code, leading to their utilization within the hardware design process. Prior works evaluating LLMs' abilities for register transfer level code generation solely…

计算与语言 · 计算机科学 2024-04-16 Matthew DeLorenzo , Vasudev Gohil , Jeyavijayan Rajendran

Graphic design is an effective language for visual communication. Using complex composition of visual elements (e.g., shape, color, font) guided by design principles and aesthetics, design helps produce more visually-appealing content. The…

人机交互 · 计算机科学 2023-09-06 Danqing Huang , Jiaqi Guo , Shizhao Sun , Hanling Tian , Jieru Lin , Zheng Hu , Chin-Yew Lin , Jian-Guang Lou , Dongmei Zhang

The rapid advancements in large language models (LLMs) have presented challenges in evaluating those models. Existing evaluation methods are either reference-based or preference based, which inevitably need human intervention or introduce…

计算与语言 · 计算机科学 2023-08-22 Dan Qiao , Chenfei Wu , Yaobo Liang , Juntao Li , Nan Duan

Motion style transfer is highly desired for motion generation systems for gaming. Compared to its offline counterpart, the research on online motion style transfer under interactive control is limited. In this work, we propose an end-to-end…

图形学 · 计算机科学 2022-03-31 Yingtian Tang , Jiangtao Liu , Cheng Zhou , Tingguang Li

This paper investigates how the integration of large language models influences gameplay, playability, and player experience in game development. We report a collaborative autoethnographic study of two game projects in which LLMs were…

软件工程 · 计算机科学 2026-03-31 Keeryn Johnson , Muhammad Ahmed , Charlie Lang , Sahib Thethi , Wilson Zheng , Ronnie de Souza Santos

Various collaborative distributed machine learning (CDML) systems, including federated learning systems and swarm learning systems, with diferent key traits were developed to leverage resources for the development and use of machine…

多智能体系统 · 计算机科学 2024-11-22 David Jin , Niclas Kannengießer , Sascha Rank , Ali Sunyaev

Designing system algorithms remains challenging, where the discontinuous nature of the solution space often forces system engineers to rely on generic heuristics at the expense of performance. We study whether LLMs can practically drive…

人工智能 · 计算机科学 2026-04-17 Ruiying Ma , Chieh-Jan Mike Liang , Yanjie Gao , Francis Y. Yan

Machine learning solutions, in particular those based on deep learning methods, form an underpinning of the current revolution in "artificial intelligence" that has dominated popular press headlines and is having a significant influence on…

机器学习 · 计算机科学 2019-03-28 Neil D. Lawrence

There currently exists a wide range of techniques to model and evolve artificial players for games. Existing techniques range from black box neural networks to entirely hand-designed solutions. In this paper, we demonstrate the feasibility…

人工智能 · 计算机科学 2018-03-06 Swen E. Gaudl

Generating a complex work of art such as a musical composition requires exhibiting true creativity that depends on a variety of factors that are related to the hierarchy of musical language. Music generation have been faced with Algorithmic…

声音 · 计算机科学 2021-09-08 Carlos Hernandez-Olivan , Jose R. Beltran

When mathematical modelling is applied to capture a complex system, multiple models are often created that characterize different aspects of that system. Often, a model at one level will produce a prediction which is contradictory at…

计算机与社会 · 计算机科学 2022-05-19 Abeba Birhane , David J. T. Sumpter