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We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, this problem is…

计算机科学中的逻辑 · 计算机科学 2020-03-11 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…

计算机科学中的逻辑 · 计算机科学 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

We propose an extension of Strategy Logic (SL), in which one can both reason about strategizing under imperfect information and about players' knowledge. One original aspect of our approach is that we do not force strategies to be uniform,…

计算机科学中的逻辑 · 计算机科学 2019-08-08 Sophia Knight , Bastien Maubert

Infinite games with imperfect information are known to be undecidable unless the information flow is severely restricted. One fundamental decidable case occurs when there is a total ordering among players, such that each player has access…

计算机科学与博弈论 · 计算机科学 2016-07-19 Dietmar Berwanger , Anup Basil Mathew , Marie van den Bogaard

Strategy Logic (SL, for short) has been recently introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns to be very…

计算机科学中的逻辑 · 计算机科学 2015-03-20 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

There has been considerable work on reasoning about the strategic ability of agents under imperfect information. However, existing logics such as Probabilistic Strategy Logic are unable to express properties relating to information…

人工智能 · 计算机科学 2025-01-07 Chunyan Mu , Nima Motamed , Natasha Alechina , Brian Logan

Strategy Logic (SL, for short) has been introduced by Mogavero, Murano, and Vardi as a useful formalism for reasoning explicitly about strategies, as first-order objects, in multi-agent concurrent games. This logic turns out to be very…

计算机科学中的逻辑 · 计算机科学 2019-03-14 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi

Alternating-time Temporal Logic (ATL*) is a central logic for multiagent systems. Its extension to the imperfect information setting (ATL*i ) is well known to have an undecidable model-checking problem when agents have perfect recall.…

计算机科学中的逻辑 · 计算机科学 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

Two distinct semantics have been considered for knowledge in the context of strategic reasoning, depending on whether players know each other's strategy or not. The problem of distributed synthesis for epistemic temporal specifications is…

计算机科学中的逻辑 · 计算机科学 2018-09-05 Bastien Maubert , Aniello Murano

Strategy logic (SL) is a powerful temporal logic that enables first-class reasoning over strategic behavior in multi-agent systems (MAS). In many MASs, the agents (and their strategies) cannot observe the global state of the system, leading…

计算机科学中的逻辑 · 计算机科学 2025-10-07 Raven Beutner , Bernd Finkbeiner

Stream reasoning systems are designed for complex decision-making from possibly infinite, dynamic streams of data. Modern approaches to stream reasoning are usually performing their computations using stand-alone solvers, which…

人工智能 · 计算机科学 2020-02-19 Thomas Eiter , Paul Ogris , Konstantin Schekotihin

We consider imperfect information stochastic games where we require the players to use pure (i.e. non randomised) strategies. We consider reachability, safety, B\"uchi and co-B\"uchi objectives, and investigate the existence of…

形式语言与自动机理论 · 计算机科学 2018-03-28 Arnaud Carayol , Christof Löding , Olivier Serre

In this paper, we investigate the probabilistic variants of the strategy logics ATL and ATL* under imperfect information. Specifically, we present novel decidability and complexity results when the model transitions are stochastic and…

多智能体系统 · 计算机科学 2023-10-27 Francesco Belardinelli , Wojciech Jamroga , Munyque Mittelmann , Aniello Murano

Strategy Logic (SL) is a very expressive logic for specifying and verifying properties of multi-agent systems: in SL, one can quantify over strategies, assign them to agents, and express properties of the resulting plays. Such a powerful…

计算机科学中的逻辑 · 计算机科学 2017-08-22 Patrick Gardy , Patricia Bouyer , Nicolas Markey

Differentiable inductive logic programming (ILP) techniques have proven effective at finding approximate rule-based solutions to link prediction and node classification problems on knowledge graphs; however, the common assumption of…

人工智能 · 计算机科学 2025-08-12 Blair Johnson , Clayton Kerce , Faramarz Fekri

Strategy Logic (SL) is a logical formalism for strategic reasoning in multi-agent systems. Its main feature is that it has variables for strategies that are associated to specific agents with a binding operator. We introduce Graded Strategy…

计算机科学与博弈论 · 计算机科学 2016-07-13 Benjamin Aminof , Vadim Malvone , Aniello Murano , Sasha Rubin

Strategy logic (SL) is a powerful temporal logic that enables strategic reasoning in multi-agent systems. SL supports explicit (first-order) quantification over strategies and provides a logical framework to express many important…

多智能体系统 · 计算机科学 2024-03-21 Raven Beutner , Bernd Finkbeiner

We define extensions of CTL and TCTL with strategic operators, called Strategic CTL (SCTL) and Strategic TCTL (STCTL), respectively. For each of the above logics we give a synchronous and asynchronous semantics, i.e., STCTL is interpreted…

计算机科学中的逻辑 · 计算机科学 2023-10-20 Jaime Arias , Wojciech Jamroga , Wojciech Penczek , Laure Petrucci , Teofil Sidoruk

This paper studies a large class of two-player perfect-information turn-based parity games on infinite graphs, namely those generated by collapsible pushdown automata. The main motivation for studying these games comes from the connections…

形式语言与自动机理论 · 计算机科学 2020-10-14 Christopher H. Broadbent , Arnaud Carayol , Matthew Hague , Andrzej S. Murawski , C. -H. Luke Ong , Olivier Serre

In open systems verification, to formally check for reliability, one needs an appropriate formalism to model the interaction between agents and express the correctness of the system no matter how the environment behaves. An important…

计算机科学中的逻辑 · 计算机科学 2014-02-13 Fabio Mogavero , Aniello Murano , Giuseppe Perelli , Moshe Y. Vardi
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