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In this paper, we introduce the Semantic Environment Atlas (SEA), a novel mapping approach designed to enhance visual navigation capabilities of embodied agents. The SEA utilizes semantic graph maps that intricately delineate the…

人工智能 · 计算机科学 2024-10-15 Nuri Kim , Jeongho Park , Mineui Hong , Songhwai Oh

Navigational signs are common aids for human wayfinding and scene understanding, but are underutilized by robots. We argue that they benefit robot navigation and scene understanding, by directly encoding privileged information on actions,…

机器人学 · 计算机科学 2025-09-17 Ayush Agrawal , Joel Loo , Nicky Zimmerman , David Hsu

The research field of Embodied AI has witnessed substantial progress in visual navigation and exploration thanks to powerful simulating platforms and the availability of 3D data of indoor and photorealistic environments. These two factors…

计算机视觉与模式识别 · 计算机科学 2021-11-03 Roberto Bigazzi , Federico Landi , Marcella Cornia , Silvia Cascianelli , Lorenzo Baraldi , Rita Cucchiara

Autonomous agents embedded in a physical environment need the ability to recognize objects and their properties from sensory data. Such a perceptual ability is often implemented by supervised machine learning models, which are pre-trained…

Navigation is believed to be controlled by at least two partially dissociable systems in the brain. The cognitive map informs an organism of its location and bearing, updated by integrating vestibular self-motion or predicting distances to…

神经与进化计算 · 计算机科学 2025-12-05 Patrick Govoni , Pawel Romanczuk

This work studies object goal navigation task, which involves navigating to the closest object related to the given semantic category in unseen environments. Recent works have shown significant achievements both in the end-to-end…

人工智能 · 计算机科学 2021-09-21 Aleksey Staroverov , Aleksandr I. Panov

While recent research in image understanding has often focused on recognizing more types of objects, understanding more about the objects is just as important. Recognizing object parts and attributes has been extensively studied before, yet…

计算机视觉与模式识别 · 计算机科学 2021-12-03 David Novotny , Diane Larlus , Andrea Vedaldi

Many applications require an understanding of an image that goes beyond the simple detection and classification of its objects. In particular, a great deal of semantic information is carried in the relationships between objects. We have…

人工智能 · 计算机科学 2018-08-28 Stephan Baier , Yunpu Ma , Volker Tresp

Collision-free, goal-directed navigation in environments containing unknown static and dynamic obstacles is still a great challenge, especially when manual tuning of navigation policies or costly motion prediction needs to be avoided. In…

机器人学 · 计算机科学 2023-03-03 Jorge de Heuvel , Weixian Shi , Xiangyu Zeng , Maren Bennewitz

Commonly, learning-based topological navigation approaches produce a local policy while preserving some loose connectivity of the space through a topological map. Nevertheless, spurious or missing edges in the topological graph often lead…

机器人学 · 计算机科学 2022-07-12 Rey Reza Wiyatno , Anqi Xu , Liam Paull

The place recognition problem comprises two distinct subproblems; recognizing a specific location in the world ("specific" or "ordinary" place recognition) and recognizing the type of place (place categorization). Both are important…

机器人学 · 计算机科学 2018-04-17 Sourav Garg , Adam Jacobson , Swagat Kumar , Michael Milford

Location modeling, or determining where non-existing objects could feasibly appear in a scene, has the potential to benefit numerous computer vision tasks, from automatic object insertion to scene creation in virtual reality. Yet, this…

计算机视觉与模式识别 · 计算机科学 2025-10-08 Jooyeol Yun , Davide Abati , Mohamed Omran , Jaegul Choo , Amirhossein Habibian , Auke Wiggers

Reconstruction of indoor surfaces with limited texture information or with repeated textures, a situation common in walls and ceilings, may be difficult with a monocular Structure from Motion system. We propose a Semantic Room Wireframe…

计算机视觉与模式识别 · 计算机科学 2022-06-02 David Gillsjö , Gabrielle Flood , Kalle Åström

This paper presents a new approach to recognize elements in floor plan layouts. Besides walls and rooms, we aim to recognize diverse floor plan elements, such as doors, windows and different types of rooms, in the floor layouts. To this…

计算机视觉与模式识别 · 计算机科学 2019-08-30 Zhiliang Zeng , Xianzhi Li , Ying Kin Yu , Chi-Wing Fu

Mapping is an important part of many robotic applications. In order to measure the performance of the mapping process we have to measure the quality of its result: the map. The map is essential for robotic algorithms like localization and…

机器人学 · 计算机科学 2019-12-04 Sören Schwertfeger , Tianyan Yu

We present a novel method for generating, predicting, and using Spatiotemporal Occupancy Grid Maps (SOGM), which embed future information of dynamic scenes. Our automated generation process creates groundtruth SOGMs from previous navigation…

机器人学 · 计算机科学 2021-09-17 Hugues Thomas , Matthieu Gallet de Saint Aurin , Jian Zhang , Timothy D. Barfoot

Context plays a significant role in the generation of motion for dynamic agents in interactive environments. This work proposes a modular method that utilises a learned model of the environment for motion prediction. This modularity…

机器学习 · 计算机科学 2021-01-05 Todor Davchev , Michael Burke , Subramanian Ramamoorthy

Last-mile delivery systems commonly propose the use of autonomous robotic vehicles to increase scalability and efficiency. The economic inefficiency of collecting accurate prior maps for navigation motivates the use of planning algorithms…

机器人学 · 计算机科学 2020-06-03 Michael Everett , Justin Miller , Jonathan P. How

We investigate how a neural network can learn perception actions loops for navigation in unknown environments. Specifically, we consider how to learn to navigate in environments populated with cul-de-sacs that represent convex local minima…

机器人学 · 计算机科学 2017-07-25 Arbaaz Khan , Clark Zhang , Nikolay Atanasov , Konstantinos Karydis , Daniel D. Lee , Vijay Kumar

This paper introduces a novel method for determining the best room to place an object in, for embodied scene rearrangement. While state-of-the-art approaches rely on large language models (LLMs) or reinforcement learned (RL) policies for…