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相关论文: Scaling Imitation Learning in Minecraft

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Imitation learning often needs a large demonstration set in order to handle the full range of situations that an agent might find itself in during deployment. However, collecting expert demonstrations can be expensive. Recent work in…

Pre-training Reinforcement Learning agents in a task-agnostic manner has shown promising results. However, previous works still struggle in learning and discovering meaningful skills in high-dimensional state-spaces, such as pixel-spaces.…

人工智能 · 计算机科学 2021-07-20 Juan José Nieto , Roger Creus , Xavier Giro-i-Nieto

Imitation learning considerably simplifies policy synthesis compared to alternative approaches by exploiting access to expert demonstrations. For such imitation policies, errors away from the training samples are particularly critical. Even…

机器学习 · 计算机科学 2024-03-19 Kaustubh Sridhar , Souradeep Dutta , Dinesh Jayaraman , James Weimer , Insup Lee

MineObserver 2.0 is an AI framework that uses Computer Vision and Natural Language Processing for assessing the accuracy of learner-generated descriptions of Minecraft images that include some scientifically relevant content. The system…

人工智能 · 计算机科学 2023-12-20 Jay Mahajan , Samuel Hum , Jack Henhapl , Diya Yunus , Matthew Gadbury , Emi Brown , Jeff Ginger , H. Chad Lane

Building models of natural language processing (NLP) is challenging in low-resource scenarios where only limited data are available. Optimization-based meta-learning algorithms achieve promising results in low-resource scenarios by adapting…

计算与语言 · 计算机科学 2022-07-15 Yingxiu Zhao , Zhiliang Tian , Huaxiu Yao , Yinhe Zheng , Dongkyu Lee , Yiping Song , Jian Sun , Nevin L. Zhang

Imitation Learning has provided a promising approach to learning complex robot behaviors from expert demonstrations. However, learned policies can make errors that lead to safety violations, which limits their deployment in safety-critical…

机器人学 · 计算机科学 2025-08-06 Le Qiu , Yusuf Umut Ciftci , Somil Bansal

We propose a lifelong learning system that has the ability to reuse and transfer knowledge from one task to another while efficiently retaining the previously learned knowledge-base. Knowledge is transferred by learning reusable skills to…

人工智能 · 计算机科学 2016-12-01 Chen Tessler , Shahar Givony , Tom Zahavy , Daniel J. Mankowitz , Shie Mannor

Imitation learning is an approach in which an agent learns how to execute a task by trying to mimic how one or more teachers perform it. This learning approach offers a compromise between the time it takes to learn a new task and the effort…

机器学习 · 计算机科学 2024-07-31 Nathan Gavenski , Felipe Meneguzzi , Michael Luck , Odinaldo Rodrigues

Though deep reinforcement learning has led to breakthroughs in many difficult domains, these successes have required an ever-increasing number of samples. As state-of-the-art reinforcement learning (RL) systems require an exponentially…

Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

Teaching programming effectively is difficult. This paper explores the benefits of using Minecraft Education Edition to teach Python programming. Educators can use the game to teach various programming concepts ranging from fundamental…

计算机与社会 · 计算机科学 2022-08-23 Worasait Suwannik

Behavioural cloning uses a dataset of demonstrations to learn a behavioural policy. To overcome various learning and policy adaptation problems, we propose to use latent space to index a demonstration dataset, instantly access similar…

人工智能 · 计算机科学 2023-06-16 Federico Malato , Florian Leopold , Ville Hautamaki , Andrew Melnik

Behavioral cloning uses a dataset of demonstrations to learn a policy. To overcome computationally expensive training procedures and address the policy adaptation problem, we propose to use latent spaces of pre-trained foundation models to…

人工智能 · 计算机科学 2024-04-09 Federco Malato , Florian Leopold , Andrew Melnik , Ville Hautamaki

This article outlines what we learned from the first year of the AI Settlement Generation Competition in Minecraft, a competition about producing AI programs that can generate interesting settlements in Minecraft for an unseen map. This…

Imitation Learning is a promising area of active research. Over the last 30 years, Imitation Learning has advanced significantly and been used to solve difficult tasks ranging from Autonomous Driving to playing Atari games. In the course of…

机器学习 · 计算机科学 2020-01-09 Nishanth Kumar

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

机器学习 · 计算机科学 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

Amidst the wide popularity of imitation learning algorithms in robotics, their properties regarding hyperparameter sensitivity, ease of training, data efficiency, and performance have not been well-studied in high-precision…

机器人学 · 计算机科学 2024-08-27 Michael Drolet , Simon Stepputtis , Siva Kailas , Ajinkya Jain , Jan Peters , Stefan Schaal , Heni Ben Amor

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

计算机视觉与模式识别 · 计算机科学 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

Imitation learning is a widely used approach for training agents to replicate expert behavior in complex decision-making tasks. However, existing methods often struggle with compounding errors and limited generalization, due to the inherent…

机器学习 · 计算机科学 2025-04-21 Haldun Balim , Yang Hu , Yuyang Zhang , Na Li

Humans can leverage hierarchical structures to split a task into sub-tasks and solve problems efficiently. Both imitation and reinforcement learning or a combination of them with hierarchical structures have been proven to be an efficient…

机器人学 · 计算机科学 2020-12-15 Yaru Niu , Yijun Gu