中文
相关论文

相关论文: On Subgame Perfect Equilibria in Turn-Based Reacha…

200 篇论文

We study an optimal targeting problem for super-modular games with binary actions and finitely many players. The considered problem consists in the selection of a subset of players of minimum size such that, when the actions of these…

计算机科学与博弈论 · 计算机科学 2020-09-22 Giacomo Como , Stéphane Durand , Fabio Fagnani

A game-theoretic framework for time-inconsistent stopping problems where the time-inconsistency is due to the consideration of a non-linear function of an expected reward is developed. A class of mixed strategy stopping times that allows…

最优化与控制 · 数学 2020-01-23 Sören Christensen , Kristoffer Lindensjö

We study time-inconsistent recursive stochastic control problems, i.e., for which the Bellman principle of optimality does not hold. For this class of problems classical optimal controls may fail to exist, or to be relevant in practice, and…

最优化与控制 · 数学 2024-03-14 Elisa Mastrogiacomo , Marco Tarsia

Subgame solving is a technique for scaling algorithms to large games by locally refining a precomputed blueprint strategy during gameplay. While straightforward in perfect-information games where search starts from the current state,…

计算机科学与博弈论 · 计算机科学 2026-01-27 Ondrej Kubicek , Viliam Lisy , Tuomas Sandholm

Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…

计算机科学与博弈论 · 计算机科学 2022-09-28 Shaull Almagor , Shai Guendelman

A recent body of experimental literature has studied empirical game-theoretical analysis, in which we have partial knowledge of a game, consisting of observations of a subset of the pure-strategy profiles and their associated payoffs to…

计算机科学与博弈论 · 计算机科学 2014-02-13 John Fearnley , Martin Gairing , Paul Goldberg , Rahul Savani

Infinitely repeated games can support cooperative outcomes that are not equilibria in the one-shot game. The idea is to make sure that any gains from deviating will be offset by retaliation in future rounds. However, this model of…

计算机科学与博弈论 · 计算机科学 2024-06-04 Ratip Emin Berker , Vincent Conitzer

Games are natural models for multi-agent machine learning settings, such as generative adversarial networks (GANs). The desirable outcomes from algorithmic interactions in these games are encoded as game theoretic equilibrium concepts, e.g.…

计算机科学与博弈论 · 计算机科学 2022-02-25 Gabriel P. Andrade , Rafael Frongillo , Georgios Piliouras

We study an infinite-horizon discrete-time optimal stopping problem under non-exponential discounting. A new method, which we call the iterative approach, is developed to find subgame perfect Nash equilibria. When the discount function…

最优化与控制 · 数学 2021-07-15 Yu-Jui Huang , Zhou Zhou

A fundamental open problem in monotone game theory is the computation of a specific generalized Nash equilibrium (GNE) among all the available ones, e.g. the optimal equilibrium with respect to a system-level objective. The existing GNE…

系统与控制 · 电气工程与系统科学 2022-03-16 Emilio Benenati , Wicak Ananduta , Sergio Grammatico

This paper considers a class of experimentation games with L\'{e}vy bandits encompassing those of Bolton and Harris (1999) and Keller, Rady and Cripps (2005). Its main result is that efficient (perfect Bayesian) equilibria exist whenever…

理论经济学 · 经济学 2021-12-21 Johannes Hörner , Nicolas Klein , Sven Rady

We study a class of dynamic decision problems of mean field type with time inconsistent cost functionals, and derive a stochastic maximum principle to characterize subgame perfect Nash equilibrium points. Subsequently, this approach is…

最优化与控制 · 数学 2014-03-26 Boualem Djehiche , Minyi Huang

We construct several definitions of imbalance and playability, both of which are related to the existence of dominated strategies. Specifically, a maximally balanced game and a playable game cannot have dominated strategies for any player.…

综合经济学 · 经济学 2025-11-07 Itai Maimon

We study two-player games on finite graphs. Turn-based games have many nice properties, but concurrent games are harder to tame: e.g. turn-based stochastic parity games have positional optimal strategies, whereas even basic concurrent…

计算机科学与博弈论 · 计算机科学 2023-11-27 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

We introduce a game model called "customer attraction game" to demonstrate the competition among online content providers. In this model, customers exhibit interest in various topics. Each content provider selects one topic and benefits…

计算机科学与博弈论 · 计算机科学 2024-10-11 Xiaotie Deng , Hangxin Gan , Ningyuan Li , Weian Li , Qi Qi

In imperfect-information games, the optimal strategy in a subgame may depend on the strategy in other, unreached subgames. Thus a subgame cannot be solved in isolation and must instead consider the strategy for the entire game as a whole,…

人工智能 · 计算机科学 2017-11-20 Noam Brown , Tuomas Sandholm

We analyze the problem of computing a correlated equilibrium that optimizes some objective (e.g., social welfare). Papadimitriou and Roughgarden [2008] gave a sufficient condition for the tractability of this problem; however, this…

计算机科学与博弈论 · 计算机科学 2011-09-29 Albert Xin Jiang , Kevin Leyton-Brown

Observable games are game situations that reach one of possibly many Nash equilibria. Before an instance of the game starts, an external observer does not know, a priori, what is the exact profile of actions that will occur; thus, he…

计算机科学与博弈论 · 计算机科学 2022-01-04 Sandro Preto , Eduardo Fermé , Marcelo Finger

This paper aims to solve two fundamental problems on finite or infinite horizon dynamic games with perfect or almost perfect information. Under some mild conditions, we prove (1) the existence of subgame-perfect equilibria in general…

经济学 · 定量金融 2015-04-01 Wei He , Yeneng Sun

This paper provides a general characterization of subgame perfect equilibria for strategic timing problems, where two firms have the (real) option to make an irreversible investment. Profit streams are uncertain and depend on the market…

经济学 · 定量金融 2018-05-23 Jan-Henrik Steg