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相关论文: Towards Generating Virtual Movement from Textual I…

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Intelligent agents must autonomously interact with the environments to perform daily tasks based on human-level instructions. They need a foundational understanding of the world to accurately interpret these instructions, along with precise…

人工智能 · 计算机科学 2025-08-22 Zhen Wu , Jiaman Li , Pei Xu , C. Karen Liu

This work explores the problem of generating task graphs of real-world activities. Different from prior formulations, we consider a setting where text transcripts of instructional videos performing a real-world activity (e.g., making…

人工智能 · 计算机科学 2023-05-04 Lajanugen Logeswaran , Sungryull Sohn , Yunseok Jang , Moontae Lee , Honglak Lee

Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the…

计算机视觉与模式识别 · 计算机科学 2024-06-26 Lin Liu , Quande Liu , Shengju Qian , Yuan Zhou , Wengang Zhou , Houqiang Li , Lingxi Xie , Qi Tian

A key challenge in manipulation is learning a policy that can robustly generalize to diverse visual environments. A promising mechanism for learning robust policies is to leverage video generative models, which are pretrained on large-scale…

机器人学 · 计算机科学 2024-06-25 Junbang Liang , Ruoshi Liu , Ege Ozguroglu , Sruthi Sudhakar , Achal Dave , Pavel Tokmakov , Shuran Song , Carl Vondrick

Action recognition is a relatively established task, where givenan input sequence of human motion, the goal is to predict its ac-tion category. This paper, on the other hand, considers a relativelynew problem, which could be thought of as…

计算机视觉与模式识别 · 计算机科学 2020-07-31 Chuan Guo , Xinxin Zuo , Sen Wang , Shihao Zou , Qingyao Sun , Annan Deng , Minglun Gong , Li Cheng

Assembly101 is a new procedural activity dataset featuring 4321 videos of people assembling and disassembling 101 "take-apart" toy vehicles. Participants work without fixed instructions, and the sequences feature rich and natural variations…

计算机视觉与模式识别 · 计算机科学 2022-05-03 Fadime Sener , Dibyadip Chatterjee , Daniel Shelepov , Kun He , Dipika Singhania , Robert Wang , Angela Yao

Submovements are ballistic components of human motion constituting a large part of motor interaction and arising from the cyclical and overlapping cognitive processes of perception, motor planning, and motor execution. Extracting…

人机交互 · 计算机科学 2026-04-23 Auejin Ham , Ben Boudaoud

Generating diverse and natural human motion sequences based on textual descriptions constitutes a fundamental and challenging research area within the domains of computer vision, graphics, and robotics. Despite significant advancements in…

计算机视觉与模式识别 · 计算机科学 2025-07-10 Ke Fan , Shunlin Lu , Minyue Dai , Runyi Yu , Lixing Xiao , Zhiyang Dou , Junting Dong , Lizhuang Ma , Jingbo Wang

Creating high-dynamic videos such as motion-rich actions and sophisticated visual effects poses a significant challenge in the field of artificial intelligence. Unfortunately, current state-of-the-art video generation methods, primarily…

计算机视觉与模式识别 · 计算机科学 2023-11-21 Yan Zeng , Guoqiang Wei , Jiani Zheng , Jiaxin Zou , Yang Wei , Yuchen Zhang , Hang Li

Hand gesture understanding is essential for several applications in human-computer interaction, including automatic clinical assessment of hand dexterity. While deep learning has advanced static gesture recognition, dynamic gesture…

3D hand pose estimation based on RGB images has been studied for a long time. Most of the studies, however, have performed frame-by-frame estimation based on independent static images. In this paper, we attempt to not only consider the…

计算机视觉与模式识别 · 计算机科学 2020-07-13 John Yang , Hyung Jin Chang , Seungeui Lee , Nojun Kwak

To automatically produce a brief yet expressive summary of a long video, an automatic algorithm should start by resembling the human process of summary generation. Prior work proposed supervised and unsupervised algorithms to train models…

计算机视觉与模式识别 · 计算机科学 2019-03-04 Mohamed Elfeki , Ali Borji

Human speech is often accompanied by body gestures including arm and hand gestures. We present a method that reenacts a high-quality video with gestures matching a target speech audio. The key idea of our method is to split and re-assemble…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Yang Zhou , Jimei Yang , Dingzeyu Li , Jun Saito , Deepali Aneja , Evangelos Kalogerakis

In this paper we consider the problem of classifying fine-grained, multi-step activities (e.g., cooking different recipes, making disparate home improvements, creating various forms of arts and crafts) from long videos spanning up to…

计算机视觉与模式识别 · 计算机科学 2022-06-20 Xudong Lin , Fabio Petroni , Gedas Bertasius , Marcus Rohrbach , Shih-Fu Chang , Lorenzo Torresani

Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to…

计算机视觉与模式识别 · 计算机科学 2019-05-13 Kfir Aberman , Rundi Wu , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

Understanding what sequence of steps are needed to complete a goal can help artificial intelligence systems reason about human activities. Past work in NLP has examined the task of goal-step inference for text. We introduce the visual…

计算机视觉与模式识别 · 计算机科学 2021-09-13 Yue Yang , Artemis Panagopoulou , Qing Lyu , Li Zhang , Mark Yatskar , Chris Callison-Burch

In this paper, we present a method for real-time multi-person human pose estimation from video by utilizing convolutional neural networks. Our method is aimed for use case specific applications, where good accuracy is essential and…

计算机视觉与模式识别 · 计算机科学 2016-09-26 Marko Linna , Juho Kannala , Esa Rahtu

Procedural activities are sequences of key-steps aimed at achieving specific goals. They are crucial to build intelligent agents able to assist users effectively. In this context, task graphs have emerged as a human-understandable…

计算机视觉与模式识别 · 计算机科学 2025-01-10 Luigi Seminara , Giovanni Maria Farinella , Antonino Furnari

This paper addresses the problem of enabling a robot to represent and recreate visual information through physical motion, focusing on drawing using pens, brushes, or other tools. This work uses ergodicity as a control objective that…

机器人学 · 计算机科学 2018-08-29 Ahalya Prabhakar , Anastasia Mavrommati , Jarvis Schultz , Todd Murphey

Synthesizing 3D human avatars interacting realistically with a scene is an important problem with applications in AR/VR, video games and robotics. Towards this goal, we address the task of generating a virtual human -- hands and full body…

机器人学 · 计算机科学 2023-03-30 Purva Tendulkar , Dídac Surís , Carl Vondrick