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NeuroEvolution (NE) methods are known for applying Evolutionary Computation to the optimisation of Artificial Neural Networks(ANNs). Despite aiding non-expert users to design and train ANNs, the vast majority of NE approaches disregard the…

神经与进化计算 · 计算机科学 2020-04-02 Filipe Assunção , Nuno Lourenço , Bernardete Ribeiro , Penousal Machado

Autonomous driving vehicles have been of keen interest ever since automation of various tasks started. Humans are prone to exhaustion and have a slow response time on the road, and on top of that driving is already quite a dangerous task…

机器学习 · 计算机科学 2022-09-20 Arhum Ishtiaq , Maheen Anees , Sara Mahmood , Neha Jafry

Spiking neural networks (SNNs) represent a promising approach in machine learning, combining the hierarchical learning capabilities of deep neural networks with the energy efficiency of spike-based computations. Traditional end-to-end…

神经与进化计算 · 计算机科学 2024-11-12 Ruyin Wan , Qian Zhang , George Em Karniadakis

For artificial general intelligence (AGI) it would be efficient if multiple users trained the same giant neural network, permitting parameter reuse, without catastrophic forgetting. PathNet is a first step in this direction. It is a neural…

神经与进化计算 · 计算机科学 2017-01-31 Chrisantha Fernando , Dylan Banarse , Charles Blundell , Yori Zwols , David Ha , Andrei A. Rusu , Alexander Pritzel , Daan Wierstra

Soft robots can exhibit better performance in specific tasks compared to conventional robots, particularly in healthcare-related tasks. However, the field of soft robotics is still young, and designing them often involves mimicking natural…

机器人学 · 计算机科学 2025-03-18 Hugo Alcaraz-Herrera , Michail-Antisthenis Tsompanas , Andrew Adamatzky , Igor Balaz

This paper surveys research on applying neuroevolution (NE) to games. In neuroevolution, artificial neural networks are trained through evolutionary algorithms, taking inspiration from the way biological brains evolved. We analyse the…

神经与进化计算 · 计算机科学 2015-11-05 Sebastian Risi , Julian Togelius

We present HoHoNet, a versatile and efficient framework for holistic understanding of an indoor 360-degree panorama using a Latent Horizontal Feature (LHFeat). The compact LHFeat flattens the features along the vertical direction and has…

计算机视觉与模式识别 · 计算机科学 2021-09-10 Cheng Sun , Min Sun , Hwann-Tzong Chen

We present a novel approach to neural response prediction that incorporates higher-order operations directly within convolutional neural networks (CNNs). Our model extends traditional 3D CNNs by embedding higher-order operations within the…

计算机视觉与模式识别 · 计算机科学 2025-05-13 Simone Azeglio , Victor Calbiague Garcia , Guilhem Glaziou , Peter Neri , Olivier Marre , Ulisse Ferrari

Most of the existing disease prediction methods in the field of medical image processing fall into two classes, namely image-to-category predictions and image-to-parameter predictions. Few works have focused on image-to-image predictions.…

图像与视频处理 · 电气工程与系统科学 2023-08-15 Yuhan Zhang , Kun Huang , Mingchao Li , Songtao Yuan , Qiang Chen

Graph Neural Networks (GNNs) have recently caught great attention and achieved significant progress in graph-level applications. In this paper, we propose a framework for graph neural networks with multiresolution Haar-like wavelets, or…

机器学习 · 计算机科学 2021-01-26 Xuebin Zheng , Bingxin Zhou , Ming Li , Yu Guang Wang , Junbin Gao

Recent advances in neural rendering have enabled highly photorealistic 3D scene reconstruction and novel view synthesis. Despite this progress, current state-of-the-art methods struggle to reconstruct high frequency detail, due to factors…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Sibi Catley-Chandar , Richard Shaw , Gregory Slabaugh , Eduardo Perez-Pellitero

Autoregressive neural PDE surrogates predict future states by repeatedly applying a learned one-step operator. This is a simple and widely used method, but small one-step errors can accumulate during long rollouts. The resulting drift often…

机器学习 · 计算机科学 2026-05-18 Jiayi Li , Penghao Jiang , Hira Saleem , Zhaonan Wang , Piotr Koniusz , Flora D. Salim

This paper investigates the application of Neuroevolution of Augmenting Topologies (NEAT) to automate gameplay in Dark Souls, a notoriously challenging action role-playing game characterized by complex combat mechanics, dynamic…

人工智能 · 计算机科学 2025-07-08 Jim O'Connor , Gary B. Parker , Mustafa Bugti

Deep neural networks (DNNs) have achieved remarkable success in computer vision; however, training DNNs for satisfactory performance remains challenging and suffers from sensitivity to empirical selections of an optimization algorithm for…

计算机视觉与模式识别 · 计算机科学 2020-12-22 Haichao Zhang , Kuangrong Hao , Lei Gao , Bing Wei , Xuesong Tang

Game-like programs have become increasingly popular in many software engineering domains such as mobile apps, web applications, or programming education. However, creating tests for programs that have the purpose of challenging human…

软件工程 · 计算机科学 2022-08-30 Patric Feldmeier , Gordon Fraser

In this study, we applied the NEAT (NeuroEvolution of Augmenting Topologies) algorithm to stock trading using multiple technical indicators. Our approach focused on maximizing earning, avoiding risk, and outperforming the Buy & Hold…

神经与进化计算 · 计算机科学 2025-01-28 Li-Chun Huang

The success of deep learning depends on finding an architecture to fit the task. As deep learning has scaled up to more challenging tasks, the architectures have become difficult to design by hand. This paper proposes an automated method,…

Recent advancements in Artificial Intelligence (AI), driven by Neural Networks (NN), demand innovative neural architecture designs, particularly within the constrained environments of Internet of Things (IoT) systems, to balance performance…

神经与进化计算 · 计算机科学 2024-02-21 Halima Bouzidi , Smail Niar , Hamza Ouarnoughi , El-Ghazali Talbi

Deep artificial neural networks (DNNs) are typically trained via gradient-based learning algorithms, namely backpropagation. Evolution strategies (ES) can rival backprop-based algorithms such as Q-learning and policy gradients on…

神经与进化计算 · 计算机科学 2018-04-24 Felipe Petroski Such , Vashisht Madhavan , Edoardo Conti , Joel Lehman , Kenneth O. Stanley , Jeff Clune

Neural Radiance Fields (NeRF) have achieved remarkable progress in neural rendering. Extracting geometry from NeRF typically relies on the Marching Cubes algorithm, which uses a hand-crafted threshold to define the level set. However, this…

计算机视觉与模式识别 · 计算机科学 2024-12-16 Yi Gu , Zhaorui Wang , Dongjun Ye , Renjing Xu