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The objectives of this ongoing research are to build Real-Time AI-Powered Educational Dashboard (RAED) as a decision support tool for instructors, and to measure its impact on them while making decisions. Current developments in AI can be…

计算机与社会 · 计算机科学 2021-08-02 Ajay Kulkarni

Although it has been shown that augmented multimodal feedback has a facilitatory effect on motor performance for motor learning and music training, the functionality of haptic feedback combined with other modalities in rhythmic movement…

人机交互 · 计算机科学 2020-02-18 Feng Feng , Shang Kai , Tony Stockman

The aim of this study was to predict university students' learning performance using different sources of data from an Intelligent Tutoring System. We collected and preprocessed data from 40 students from different multimodal sources:…

计算机与社会 · 计算机科学 2024-03-13 W. Chango , R. Cerezo , M. Sanchez-Santillan , R. Azevedo , C. Romero

A major challenge in the field of education is providing review schedules that present learned items at appropriate intervals to each student so that memory is retained over time. In recent years, attempts have been made to formulate item…

人工智能 · 计算机科学 2021-08-03 Yoshiki Kubotani , Yoshihiro Fukuhara , Shigeo Morishima

Traditional sign language teaching methods face challenges such as limited feedback and diverse learning scenarios. Although 2D resources lack real-time feedback, classroom teaching is constrained by a scarcity of teacher. Methods based on…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Hongli Wen , Yang Xu , Lin Li , Xudong Ru , Xingce Wang , Zhongke Wu

Game-Based Learning has proven to be an effective method for enhancing engagement with educational material. However, gaining a deeper understanding of player strategies remains challenging. Sequential game-state and action-based tracking…

人机交互 · 计算机科学 2025-07-03 Braden Roper , William Thompson , Chris Weaver

The field of robotic manipulation has advanced significantly in recent years. At the sensing level, several novel tactile sensors have been developed, capable of providing accurate contact information. On a methodological level, learning…

机器人学 · 计算机科学 2026-04-21 Niklas Funk , Changqi Chen , Tim Schneider , Georgia Chalvatzaki , Roberto Calandra , Jan Peters

Resource limitations make it hard to provide all students with one of the most effective educational interventions: personalized instruction. Reinforcement learning could be a key tool to reduce the development cost and improve the…

For many music analysis problems, we need to know the presence of instruments for each time frame in a multi-instrument musical piece. However, such a frame-level instrument recognition task remains difficult, mainly due to the lack of…

声音 · 计算机科学 2019-02-19 Yun-Ning Hung , Yi-An Chen , Yi-Hsuan Yang

We present a multi-modal dialogue system for interactive learning of perceptually grounded word meanings from a human tutor. The system integrates an incremental, semantic parsing/generation framework - Dynamic Syntax and Type Theory with…

计算与语言 · 计算机科学 2017-10-02 Yanchao Yu , Arash Eshghi , Oliver Lemon

AI-augmented classrooms generate rich teacher and student feedback before graded outcomes become available, yet these signals can be difficult to translate into timely instructional decisions. We propose an interpretable decision layer: a…

人工智能 · 计算机科学 2026-05-29 Junsoo Park , Youssef Medhat , Htet Phyo Wai , Ploy Thajchayapong , Ashok K. Goel

Vocabulary acquisition in early education often relies on rote memorization and passive screen-based tools, which can fail to engage students kinesthetically and collaboratively. This paper introduces Vocabuild, an augmented tangible…

人机交互 · 计算机科学 2025-09-16 Siying Hu , Zhenhao Zhang

Reinforcement Learning (RL) has achieved significant success in solving single-goal tasks. However, uniform goal selection often results in sample inefficiency in multi-goal settings where agents must learn a universal goal-conditioned…

机器学习 · 计算机科学 2025-12-30 Gaurav Chaudhary , Laxmidhar Behera

The ability to pick up on language signals in an ongoing interaction is crucial for future machine learning models to collaborate and interact with humans naturally. In this paper, we present an initial study that evaluates intra-episodic…

计算机视觉与模式识别 · 计算机科学 2023-05-23 Philipp Sadler , Sherzod Hakimov , David Schlangen

Surgical training integrates several years of didactic learning, simulation, mentorship, and hands-on experience. Challenges include stress, technical demands, and new technologies. Orthopedic education often uses static materials like…

Teaching motor skills such as playing music, handwriting, and driving, can greatly benefit from recently developed technologies such as wearable gloves for haptic feedback or robotic sensorimotor exoskeletons for the mediation of effective…

人机交互 · 计算机科学 2024-02-16 Segev Shlomov , Jonathan Muehlstein , Nitzan Guetta , Lior Limonad

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

人机交互 · 计算机科学 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

We present how we have created a series of bilingual (English and Welsh) STEM activities focusing on rainbows, colours, light and optical effects. The activities were motivated by the many rainbows that appeared in windows in the UK, in…

图形学 · 计算机科学 2021-08-09 Jonathan C. Roberts

Educational games enhance learning experiences by integrating touchscreens, making interactions more engaging and intuitive for learners. However, the cognitive impacts of educational gameplay input modalities, such as the hand and stylus…

MiBoard (Multiplayer Interactive Board Game) is an online, turn-based board game, which is a supplement of the iSTART (Interactive Strategy Training for Active Reading and Thinking) application. MiBoard is developed to test the hypothesis…

计算机科学与博弈论 · 计算机科学 2010-09-14 Justin F. Brunelle , Kyle B. Dempsey , G. Tanner Jackson , Chutima Boonthum , Irwin B. Levinstein , Danielle S. McNamara