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We propose the following question: what game-like interactive system would provide a good environment for measuring the impact and success of a co-creative, cooperative agent? Creativity is often formulated in terms of novelty, value,…

人工智能 · 计算机科学 2018-09-27 Rodrigo Canaan , Stefan Menzel , Julian Togelius , Andy Nealen

With the growing scale and complexity of high-performance computing (HPC) systems, resilience solutions that ensure continuity of service despite frequent errors and component failures must be methodically designed to balance the…

分布式、并行与集群计算 · 计算机科学 2017-10-10 Saurabh Hukerikar , Christian Engelmann

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

计算机科学与博弈论 · 计算机科学 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Machine learning for procedural content generation has recently become an active area of research. Levels vary in both form and function and are mostly unrelated to each other across games. This has made it difficult to assemble suitably…

人工智能 · 计算机科学 2021-08-11 Philip Bontrager , Julian Togelius

Process discovery aims at automatically creating process models on the basis of event data captured during the execution of business processes. Process discovery algorithms tend to use all of the event data to discover a process model. This…

数据库 · 计算机科学 2019-12-03 Mohammadreza Fani Sani , Mathilde Boltenhagen , Wil van der Aalst

In this document, we develop a structured approach to the management of HPC resilience based on the concept of resilience-based design patterns. A design pattern is a general repeatable solution to a commonly occurring problem. We identify…

分布式、并行与集群计算 · 计算机科学 2016-12-30 Saurabh Hukerikar , Christian Engelmann

Procedural content generation via Machine Learning (PCGML) is the umbrella term for approaches that generate content for games via machine learning. One of the benefits of PCGML is that, unlike search or grammar-based PCG, it does not…

人工智能 · 计算机科学 2018-09-26 Matthew Guzdial , Joshua Reno , Jonathan Chen , Gillian Smith , Mark Riedl

Space-filling designs are commonly used in computer experiments to fill the space of inputs so that the input-output relationship can be accurately estimated. However, in certain applications such as inverse design or feature-based…

统计方法学 · 统计学 2023-09-08 Shangkun Wang , Adam P. Generale , Surya R. Kalidindi , V. Roshan Joseph

In recent years, there has been growing interest in studying games on multiplex networks that account for interactions across linked social contexts. However, little is known about how potential cross-context interference, or spillover, of…

物理与社会 · 物理学 2017-10-11 Tommy Khoo , Feng Fu , Scott Pauls

The primary objective of a diverse planning approach is to generate a set of plans that are distinct from one another. Such an approach is applied in a variety of real-world domains, including risk management, automated stream data…

人工智能 · 计算机科学 2026-02-17 Mustafa F. Abdelwahed , Joan Espasa , Alice Toniolo , Ian P. Gent

This study employs gamified experiments to investigate and refine the Schelling Model of Segregation, a framework that demonstrates how individual preferences can lead to systemic segregation. Using a movement selection algorithm derived…

物理与社会 · 物理学 2025-01-15 Aleix Nicolás Olivé , Luce Prignano , Dimitri Marinelli , Emanuele Cozzo

Providing an appropriate level of accessibility and traceability to data or process elements (so-called Items) in large volumes of data, often Cloud-resident, is an essential requirement in the Big Data era. Enterprise-wide data systems…

Despite much progress, developing a pervasive computing application remains a challenge because of a lack of conceptual frameworks and supporting tools. This challenge involves coping with heterogeneous devices, overcoming the intricacies…

编程语言 · 计算机科学 2012-03-30 Damien Cassou , Julien Bruneau , Charles Consel , Emilie Balland

Discussions of software design often refer to using "design spaces" to describe the spectrum of available design alternatives. This supports design thinking in many ways: to capture domain knowledge, to support a wide variety of design…

软件工程 · 计算机科学 2024-07-29 Mary Shaw , Marian Petre

The initial phase in real world engineering optimization and design is a process of discovery in which not all requirements can be made in advance, or are hard to formalize. Quality diversity algorithms, which produce a variety of high…

神经与进化计算 · 计算机科学 2019-07-17 Alexander Hagg , Alexander Asteroth , Thomas Bäck

Generative AI technologies demand new practical and critical competencies, which call on design to respond to and foster these. We present an exploratory study guided by Research-through-Design, in which we partnered with a primary school…

Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy without a clear target form. In the spirit of modeling-by-example, we facilitate design by providing reference and inspiration from existing model…

图形学 · 计算机科学 2019-04-17 Xiaohua Xie , Kai Xu , Niloy J. Mitra , Daniel Cohen-Or , Baoquan Chen

Recently different evolutionary computation approaches have been developed that generate sets of high quality diverse solutions for a given optimisation problem. Many studies have considered diversity 1) as a mean to explore niches in…

神经与进化计算 · 计算机科学 2022-07-29 Adel Nikfarjam , Aneta Neumann , Jakob Bossek , Frank Neumann

Input devices, such as buttons and sliders, are the foundation of any interface. The typical user-centered design workflow requires the developers and users to go through many iterations of design, implementation, and analysis. The…

人机交互 · 计算机科学 2021-03-10 Yi-Chi Liao

These patterns describe the strategies I use to find novel or unorthodox insights in the area of software design and research. The patterns are driven by inconsistencies between what we say and what we do, and they provide techniques for…

软件工程 · 计算机科学 2024-06-11 Mary Shaw