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With the rapid advancement of 3D representation techniques and generative models, substantial progress has been made in reconstructing full-body 3D avatars from a single image. However, this task remains fundamentally ill-posedness due to…

计算机视觉与模式识别 · 计算机科学 2025-09-17 Gaofeng Liu , Hengsen Li , Ruoyu Gao , Xuetong Li , Zhiyuan Ma , Tao Fang

While high fidelity and efficiency are central to the creation of digital head avatars, recent methods relying on 2D or 3D generative models often experience limitations such as shape distortion, expression inaccuracy, and identity…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Xiaochen Zhao , Jingxiang Sun , Lizhen Wang , Jinli Suo , Yebin Liu

We present Vid2Avatar, a method to learn human avatars from monocular in-the-wild videos. Reconstructing humans that move naturally from monocular in-the-wild videos is difficult. Solving it requires accurately separating humans from…

计算机视觉与模式识别 · 计算机科学 2023-02-23 Chen Guo , Tianjian Jiang , Xu Chen , Jie Song , Otmar Hilliges

In this paper, we consider a novel problem of reconstructing a 3D human avatar from multiple unconstrained frames, independent of assumptions on camera calibration, capture space, and constrained actions. The problem should be addressed by…

计算机视觉与模式识别 · 计算机科学 2023-05-18 Xiangyu Zhu , Tingting Liao , Jiangjing Lyu , Xiang Yan , Yunfeng Wang , Kan Guo , Qiong Cao , Stan Z. Li , Zhen Lei

While head-mounted displays (HMDs) for Virtual Reality (VR) have become widely available in the consumer market, they pose a considerable obstacle for a realistic face-to-face conversation in VR since HMDs hide a significant portion of the…

计算机视觉与模式识别 · 计算机科学 2024-09-20 Philipp Ladwig , Rene Ebertowski , Alexander Pech , Ralf Dörner , Christian Geiger

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of…

计算机视觉与模式识别 · 计算机科学 2022-05-26 Jiaming Sun , Xi Chen , Qianqian Wang , Zhengqi Li , Hadar Averbuch-Elor , Xiaowei Zhou , Noah Snavely

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

计算机视觉与模式识别 · 计算机科学 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Alireza Javanmardi , Alain Pagani , Didier Stricker

The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…

Accurate 3D face reconstruction from 2D images is an enabling technology with applications in healthcare, security, and creative industries. However, current state-of-the-art methods either rely on supervised training with very limited 3D…

计算机视觉与模式识别 · 计算机科学 2023-11-09 Will Rowan , Patrik Huber , Nick Pears , Andrew Keeling

Reconstructing 3D human faces in the wild with the 3D Morphable Model (3DMM) has become popular in recent years. While most prior work focuses on estimating more robust and accurate geometry, relatively little attention has been paid to…

图形学 · 计算机科学 2020-11-26 Myunggi Lee , Wonwoong Cho , Moonheum Kim , David Inouye , Nojun Kwak

The estimation of 3D face shape from a single image must be robust to variations in lighting, head pose, expression, facial hair, makeup, and occlusions. Robustness requires a large training set of in-the-wild images, which by construction,…

计算机视觉与模式识别 · 计算机科学 2019-05-17 Soubhik Sanyal , Timo Bolkart , Haiwen Feng , Michael J. Black

The last few years have witnessed the great success of non-linear generative models in synthesizing high-quality photorealistic face images. Many recent 3D facial texture reconstruction and pose manipulation from a single image approaches…

计算机视觉与模式识别 · 计算机科学 2022-03-28 Baris Gecer , Jiankang Deng , Stefanos Zafeiriou

Traditionally, creating photo-realistic 3D head avatars requires a studio-level multi-view capture setup and expensive optimization during test-time, limiting the use of digital human doubles to the VFX industry or offline renderings. To…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Tobias Kirschstein , Javier Romero , Artem Sevastopolsky , Matthias Nießner , Shunsuke Saito

Generative adversarial networks (GANs) synthesize realistic images from a random latent vector. While many studies have explored various training configurations and architectures for GANs, the problem of inverting a generative model to…

计算机视觉与模式识别 · 计算机科学 2020-09-15 Nicky Bayat , Vahid Reza Khazaie , Yalda Mohsenzadeh

Face attribute editing aims to generate faces with one or multiple desired face attributes manipulated while other details are preserved. Unlike prior works such as GAN inversion, which has an expensive reverse mapping process, we propose a…

计算机视觉与模式识别 · 计算机科学 2021-02-24 Zhiliang Xu , Xiyu Yu , Zhibin Hong , Zhen Zhu , Junyu Han , Jingtuo Liu , Errui Ding , Xiang Bai

We present a fully automatic approach to real-time 3D face reconstruction from monocular in-the-wild videos. With the use of a cascaded-regressor based face tracking and a 3D Morphable Face Model shape fitting, we obtain a semi-dense 3D…

计算机视觉与模式识别 · 计算机科学 2017-08-28 Patrik Huber , Philipp Kopp , Matthias Rätsch , William Christmas , Josef Kittler

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Felix Taubner , Ruihang Zhang , Mathieu Tuli , David B. Lindell

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

计算机视觉与模式识别 · 计算机科学 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

3D face reconstruction from a single image is a challenging problem, especially under partial occlusions and extreme poses. This is because the uncertainty of the estimated 2D landmarks will affect the quality of face reconstruction. In…

计算机视觉与模式识别 · 计算机科学 2020-09-15 Kun Li , Jing Yang , Nianhong Jiao , Jinsong Zhang , Yu-Kun Lai