English

Neural 3D Reconstruction in the Wild

Computer Vision and Pattern Recognition 2022-05-26 v1 Graphics

Abstract

We are witnessing an explosion of neural implicit representations in computer vision and graphics. Their applicability has recently expanded beyond tasks such as shape generation and image-based rendering to the fundamental problem of image-based 3D reconstruction. However, existing methods typically assume constrained 3D environments with constant illumination captured by a small set of roughly uniformly distributed cameras. We introduce a new method that enables efficient and accurate surface reconstruction from Internet photo collections in the presence of varying illumination. To achieve this, we propose a hybrid voxel- and surface-guided sampling technique that allows for more efficient ray sampling around surfaces and leads to significant improvements in reconstruction quality. Further, we present a new benchmark and protocol for evaluating reconstruction performance on such in-the-wild scenes. We perform extensive experiments, demonstrating that our approach surpasses both classical and neural reconstruction methods on a wide variety of metrics.

Keywords

Cite

@article{arxiv.2205.12955,
  title  = {Neural 3D Reconstruction in the Wild},
  author = {Jiaming Sun and Xi Chen and Qianqian Wang and Zhengqi Li and Hadar Averbuch-Elor and Xiaowei Zhou and Noah Snavely},
  journal= {arXiv preprint arXiv:2205.12955},
  year   = {2022}
}

Comments

Accepted to SIGGRAPH 2022 (Conference Proceedings). Project page: https://zju3dv.github.io/neuralrecon-w/

R2 v1 2026-06-24T11:28:46.721Z