English

Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes

Computer Vision and Pattern Recognition 2020-07-24 v2 Graphics

Abstract

Recovering the 3D shape of transparent objects using a small number of unconstrained natural images is an ill-posed problem. Complex light paths induced by refraction and reflection have prevented both traditional and deep multiview stereo from solving this challenge. We propose a physically-based network to recover 3D shape of transparent objects using a few images acquired with a mobile phone camera, under a known but arbitrary environment map. Our novel contributions include a normal representation that enables the network to model complex light transport through local computation, a rendering layer that models refractions and reflections, a cost volume specifically designed for normal refinement of transparent shapes and a feature mapping based on predicted normals for 3D point cloud reconstruction. We render a synthetic dataset to encourage the model to learn refractive light transport across different views. Our experiments show successful recovery of high-quality 3D geometry for complex transparent shapes using as few as 5-12 natural images. Code and data are publicly released.

Keywords

Cite

@article{arxiv.2004.10904,
  title  = {Through the Looking Glass: Neural 3D Reconstruction of Transparent Shapes},
  author = {Zhengqin Li and Yu-Ying Yeh and Manmohan Chandraker},
  journal= {arXiv preprint arXiv:2004.10904},
  year   = {2020}
}

Comments

Accepted by CVPR 2020 as an oral presentation