English

Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects

Graphics 2020-09-22 v1

Abstract

Capturing the 3D geometry of transparent objects is a challenging task, ill-suited for general-purpose scanning and reconstruction techniques, since these cannot handle specular light transport phenomena. Existing state-of-the-art methods, designed specifically for this task, either involve a complex setup to reconstruct complete refractive ray paths, or leverage a data-driven approach based on synthetic training data. In either case, the reconstructed 3D models suffer from over-smoothing and loss of fine detail. This paper introduces a novel, high precision, 3D acquisition and reconstruction method for solid transparent objects. Using a static background with a coded pattern, we establish a mapping between the camera view rays and locations on the background. Differentiable tracing of refractive ray paths is then used to directly optimize a 3D mesh approximation of the object, while simultaneously ensuring silhouette consistency and smoothness. Extensive experiments and comparisons demonstrate the superior accuracy of our method.

Keywords

Cite

@article{arxiv.2009.09144,
  title  = {Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects},
  author = {Jiahui Lyu and Bojian Wu and Dani Lischinski and Daniel Cohen-Or and Hui Huang},
  journal= {arXiv preprint arXiv:2009.09144},
  year   = {2020}
}

Comments

13 pages, 21 figures

R2 v1 2026-06-23T18:39:28.533Z