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相关论文: On Catastrophic Interference in Atari 2600 Games

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Recent progress in Reinforcement Learning (RL), fueled by its combination, with Deep Learning has enabled impressive results in learning to interact with complex virtual environments, yet real-world applications of RL are still scarce. A…

人工智能 · 计算机科学 2017-06-01 Vitaly Kurin , Sebastian Nowozin , Katja Hofmann , Lucas Beyer , Bastian Leibe

Motivated by vision-based reinforcement learning (RL) problems, in particular Atari games from the recent benchmark Aracade Learning Environment (ALE), we consider spatio-temporal prediction problems where future (image-)frames are…

机器学习 · 计算机科学 2015-12-23 Junhyuk Oh , Xiaoxiao Guo , Honglak Lee , Richard Lewis , Satinder Singh

Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…

机器学习 · 计算机科学 2019-06-12 Shagun Sodhani , Anirudh Goyal , Tristan Deleu , Yoshua Bengio , Sergey Levine , Jian Tang

Complex environments and tasks pose a difficult problem for holistic end-to-end learning approaches. Decomposition of an environment into interacting controllable and non-controllable objects allows supervised learning for non-controllable…

机器学习 · 计算机科学 2019-01-30 Andrew Melnik , Sascha Fleer , Malte Schilling , Helge Ritter

Scaling issues are mundane yet irritating for practitioners of reinforcement learning. Error scales vary across domains, tasks, and stages of learning; sometimes by many orders of magnitude. This can be detrimental to learning speed and…

机器学习 · 计算机科学 2021-05-13 Tom Schaul , Georg Ostrovski , Iurii Kemaev , Diana Borsa

The reinforcement learning (RL) problem is rife with sources of non-stationarity, making it a notoriously difficult problem domain for the application of neural networks. We identify a mechanism by which non-stationary prediction targets…

机器学习 · 计算机科学 2022-05-05 Clare Lyle , Mark Rowland , Will Dabney

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

人工智能 · 计算机科学 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

This work is devoted to unresolved problems of Artificial General Intelligence - the inefficiency of transfer learning. One of the mechanisms that are used to solve this problem in the area of reinforcement learning is a model-based…

机器学习 · 计算机科学 2020-07-09 Andrey Gorodetskiy , Alexandra Shlychkova , Aleksandr I. Panov

A key challenge in model-based reinforcement learning (RL) is to synthesize computationally efficient and accurate environment models. We show that carefully designed generative models that learn and operate on compact state…

The asynchronous nature of the state-of-the-art reinforcement learning algorithms such as the Asynchronous Advantage Actor-Critic algorithm, makes them exceptionally suitable for CPU computations. However, given the fact that deep…

分布式、并行与集群计算 · 计算机科学 2018-04-17 Robert Adamski , Tomasz Grel , Maciej Klimek , Henryk Michalewski

Catastrophic forgetting in deep neural networks occurs when learning new tasks degrades performance on previously learned tasks due to knowledge overwriting. Among the approaches to mitigate this issue, regularization techniques aim to…

机器学习 · 计算机科学 2025-07-14 Idan Mashiach , Oren Glickman , Tom Tirer

Deep reinforcement learning has learned to play many games well, but failed on others. To better characterize the modes and reasons of failure of deep reinforcement learners, we test the widely used Asynchronous Actor-Critic (A2C) algorithm…

Neural networks are known to be highly sensitive to adversarial examples. These may arise due to different factors, such as random initialization, or spurious correlations in the learning problem. To better understand these factors, we…

机器学习 · 统计学 2022-07-05 Elvis Dohmatob , Alberto Bietti

Reinforcement learning provides a framework for learning to control which actions to take towards completing a task through trial-and-error. In many applications observing interactions is costly, necessitating sample-efficient learning. In…

机器学习 · 统计学 2020-11-04 Charles Gadd , Markus Heinonen , Harri Lähdesmäki , Samuel Kaski

End-to-end deep reinforcement learning has enabled agents to learn with little preprocessing by humans. However, it is still difficult to learn stably and efficiently because the learning method usually uses a nonlinear function…

机器学习 · 计算机科学 2019-04-16 Daichi Nishio , Satoshi Yamane

Artificial neural networks, trained to perform cognitive tasks, have recently been used as models for neural recordings from animals performing these tasks. While some progress has been made in performing such comparisons, the evolution of…

神经元与认知 · 定量生物学 2019-05-03 Chen Beer , Omri Barak

Recent studies have shown that reinforcement learning (RL) models are vulnerable in various noisy scenarios. For instance, the observed reward channel is often subject to noise in practice (e.g., when rewards are collected through sensors),…

机器学习 · 计算机科学 2020-02-04 Jingkang Wang , Yang Liu , Bo Li

Optimal control of complex environments with robotic systems faces two complementary and intertwined challenges: efficient organization of sensory state information and far-sighted action planning. Because the reinforcement learning…

机器学习 · 计算机科学 2026-01-30 Abdullah Akgül , Gulcin Baykal , Manuel Haußmann , Mustafa Mert Çelikok , Melih Kandemir

Reinforcement learning (RL) has shown great success in solving many challenging tasks via use of deep neural networks. Although using deep learning for RL brings immense representational power, it also causes a well-known…

机器学习 · 计算机科学 2022-04-18 Sahir , Ercüment İlhan , Srijita Das , Matthew E. Taylor

Actor critic methods with sparse rewards in model-based deep reinforcement learning typically require a deterministic binary reward function that reflects only two possible outcomes: if, for each step, the goal has been achieved or not. Our…

机器学习 · 计算机科学 2020-01-22 Juan Vargas , Lazar Andjelic , Amir Barati Farimani