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相关论文: Bidding in Spades

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We consider a repeated auction where the buyer's utility for an item depends on the time that elapsed since his last purchase. We present an algorithm to build the optimal bidding policy, and then, because optimal might be impractical, we…

理论经济学 · 经济学 2023-08-04 Benjamin Heymann , Alexandre Gilotte , Rémi Chan-Renous

Over the last decade, digital media (web or app publishers) generalized the use of real time ad auctions to sell their ad spaces. Multiple auction platforms, also called Supply-Side Platforms (SSP), were created. Because of this…

With the proliferation of web technologies it becomes more and more important to make the traditional negotiation pricing mechanism automated and intelligent. The behaviour of software agents which negotiate on behalf of humans is…

多智能体系统 · 计算机科学 2013-11-26 Mohammad Irfan Bala , Sheetal Vij , Debajyoti Mukhopadhyay

Information in the form of data, which can be stored and transferred between users, can be viewed as an intangible commodity, which can be traded in exchange for money. Determining the fair price at which a string of data should be traded…

统计力学 · 物理学 2024-09-11 Luca Gamberi , Alessia Annibale , Pierpaolo Vivo

Automated negotiation is a well-known mechanism for autonomous agents to reach agreements. To realize beneficial agreements quickly, it is key to employ a good bidding strategy. When a negotiating agent has a good back-up plan, i.e., a high…

计算机科学与博弈论 · 计算机科学 2024-05-01 Tamara C. P. Florijn , Pinar Yolum , Tim Baarslag

Decades of research have been invested in making computer programs for playing games such as Chess and Go. This paper focuses on a new game, Tetris Link, a board game that is still lacking any scientific analysis. Tetris Link has a large…

人工智能 · 计算机科学 2020-04-02 Matthias Muller-Brockhausen , Mike Preuss , Aske Plaat

We compute equilibrium strategies in multi-stage games with continuous signal and action spaces as they are widely used in the management sciences and economics. Examples include sequential sales via auctions, multi-stage elimination…

计算机科学与博弈论 · 计算机科学 2024-07-23 Fabian R. Pieroth , Nils Kohring , Martin Bichler

We study a game between autobidding algorithms that compete in an online advertising platform. Each autobidder is tasked with maximizing its advertiser's total value over multiple rounds of a repeated auction, subject to budget and…

计算机科学与博弈论 · 计算机科学 2024-12-03 Brendan Lucier , Sarath Pattathil , Aleksandrs Slivkins , Mengxiao Zhang

Algorithm selection is typically based on models of algorithm performance, learned during a separate offline training sequence, which can be prohibitively expensive. In recent work, we adopted an online approach, in which a performance…

人工智能 · 计算机科学 2013-01-31 Matteo Gagliolo , Juergen Schmidhuber

Humans exhibit irrational decision-making patterns in response to environmental triggers, such as experiencing an economic loss or gain. In this paper we investigate whether algorithms exhibit the same behavior by examining the observed…

理论经济学 · 经济学 2021-11-16 C. Grace Haaf , Devansh Singh , Cinny Lin , Scofield Zou

Predicting and modeling human behavior and finding trends within human decision-making processes is a major problem of social science. Rock Paper Scissors (RPS) is the fundamental strategic question in many game theory problems and…

计算机科学与博弈论 · 计算机科学 2020-11-24 Lei Wang , Wenbin Huang , Yuanpeng Li , Julian Evans , Sailing He

We study a scenario where an adjudication task (e.g., the resolution of a binary dispute) is outsourced to a set of agents who are appointed as jurors. This scenario is particularly relevant in a Web3 environment, where no verification of…

计算机科学与博弈论 · 计算机科学 2023-01-24 Ioannis Caragiannis , Nikolaj I. Schwartzbach

In online advertising, search engines sell ad placements for keywords continuously through auctions. This problem can be seen as an infinitely repeated game since the auction is executed whenever a user performs a query with the keyword. As…

计算机科学与博弈论 · 计算机科学 2022-01-25 Francesco Belardinelli , Wojtek Jamroga , Vadim Malvone , Munyque Mittelmann , Aniello Murano , Laurent Perrussel

AI systems that can capture human-like behavior are becoming increasingly useful in situations where humans may want to learn from these systems, collaborate with them, or engage with them as partners for an extended duration. In order to…

人工智能 · 计算机科学 2022-06-17 Reid McIlroy-Young , Russell Wang , Siddhartha Sen , Jon Kleinberg , Ashton Anderson

We study voting games on binary issues, where voters hold an objective over the outcome of the collective decision and are allowed, before the vote takes place, to negotiate their voting strategy with the other participants. We analyse the…

计算机科学与博弈论 · 计算机科学 2017-01-10 Umberto Grandi , Davide Grossi , Paolo Turrini

Playing repeated matrix games (RMG) while maximizing the cumulative returns is a basic method to evaluate multi-agent learning (MAL) algorithms. Previous work has shown that $UCB$, $M3$, $S$ or $Exp3$ algorithms have good behaviours on…

机器学习 · 计算机科学 2018-11-02 Bruno Bouzy , Marc Métivier , Damien Pellier

We present an algorithm for computing pure-strategy epsilon-perfect Bayesian equilibria in sequential auctions with continuous action and value spaces. Importantly, our algorithm includes a verification phase that computes an upper bound on…

计算机科学与博弈论 · 计算机科学 2025-02-19 Vinzenz Thoma , Vitor Bosshard , Sven Seuken

Simultaneous ascending auctions present agents with the exposure problem: bidding to acquire a bundle risks the possibility of obtaining an undesired subset of the goods. Auction theory provides little guidance for dealing with this…

计算机科学与博弈论 · 计算机科学 2012-07-09 Anna Osepayshvili , Michael P. Wellman , Daniel Reeves , Jeffrey K. MacKie-Mason

Solving optimal design problems through crowdsourcing faces a dilemma: On one hand, human beings have been shown to be more effective than algorithms at searching for good solutions of certain real-world problems with high-dimensional or…

机器学习 · 计算机科学 2017-04-28 Thurston Sexton , Max Yi Ren

"Guess Who?" is a popular two player game where players ask "Yes"/"No" questions to search for their opponent's secret identity from a pool of possible candidates. This is modeled as a simple stochastic game. Using this model, the optimal…

概率论 · 数学 2025-11-24 Mihai Nica