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We pose an active perception problem where an autonomous agent actively interacts with a second agent with potentially adversarial behaviors. Given the uncertainty in the intent of the other agent, the objective is to collect further…

人工智能 · 计算机科学 2019-09-20 Macheng Shen , Jonathan P How

Recent advances in deep reinforcement learning (RL) have led to considerable progress in many 2-player zero-sum games, such as Go, Poker and Starcraft. The purely adversarial nature of such games allows for conceptually simple and…

Board games, with the exception of solo games, need at least one other player to play. Because of this, we created Artificial Intelligent (AI) agents to play against us when an opponent is missing. These AI agents are created in a number of…

人工智能 · 计算机科学 2022-09-05 Peter Jamieson , Indrima Upadhyay

Revenue-optimal auction design is a challenging problem with significant theoretical and practical implications. Sequential auction mechanisms, known for their simplicity and strong strategyproofness guarantees, are often limited by…

计算机科学与博弈论 · 计算机科学 2024-07-12 Sai Srivatsa Ravindranath , Zhe Feng , Di Wang , Manzil Zaheer , Aranyak Mehta , David C. Parkes

The ability to act in multiple environments and transfer previous knowledge to new situations can be considered a critical aspect of any intelligent agent. Towards this goal, we define a novel method of multitask and transfer learning that…

机器学习 · 计算机科学 2016-02-23 Emilio Parisotto , Jimmy Lei Ba , Ruslan Salakhutdinov

Deep reinforcement learning has become an important paradigm for constructing agents that can enter complex multi-agent situations and improve their policies through experience. One commonly used technique is reactive training - applying…

人工智能 · 计算机科学 2017-12-11 Alexander Peysakhovich , Adam Lerer

This paper presents an algorithmic framework for learning robust policies in asymmetric imperfect-information games, where the joint reward could depend on the uncertain opponent type (a private information known only to the opponent itself…

人工智能 · 计算机科学 2020-03-05 Macheng Shen , Jonathan P. How

Video Games are boring when they are too easy, and frustrating when they are too hard. In terms of providing game experience such as enjoyment to the player by match players with different levels of ability to player ability, We assume that…

人机交互 · 计算机科学 2021-10-22 Junjie Xu

Learning control policies with large discrete action spaces is a challenging problem in the field of reinforcement learning due to present inefficiencies in exploration. With high dimensional action spaces, there are a large number of…

机器学习 · 计算机科学 2023-03-02 Keqin Wang , Alison Bartsch , Amir Barati Farimani

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

机器学习 · 计算机科学 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

Recently, there have been several high-profile achievements of agents learning to play games against humans and beat them. In this paper, we study the problem of training intelligent agents in service of game development. Unlike the agents…

Reinforcement learning algorithms describe how an agent can learn an optimal action policy in a sequential decision process, through repeated experience. In a given environment, the agent policy provides him some running and terminal…

理论经济学 · 经济学 2020-03-24 Arthur Charpentier , Romuald Elie , Carl Remlinger

Remaining competitive in future conflicts with technologically-advanced competitors requires us to accelerate our research and development in artificial intelligence (AI) for wargaming. More importantly, leveraging machine learning for…

机器学习 · 计算机科学 2024-02-13 Scotty Black , Christian Darken

This paper summarizes in depth the state of the art of aerial swarms, covering both classical and new reinforcement-learning-based approaches for their management. Then, it proposes a hybrid AI system, integrating deep reinforcement…

人工智能 · 计算机科学 2025-01-16 Raúl Arranz , David Carramiñana , Gonzalo de Miguel , Juan A. Besada , Ana M. Bernardos

The analysis and control of large-population systems is of great interest to diverse areas of research and engineering, ranging from epidemiology over robotic swarms to economics and finance. An increasingly popular and effective approach…

多智能体系统 · 计算机科学 2022-09-09 Kai Cui , Anam Tahir , Gizem Ekinci , Ahmed Elshamanhory , Yannick Eich , Mengguang Li , Heinz Koeppl

We propose a novel training algorithm for reinforcement learning which combines the strength of deep Q-learning with a constrained optimization approach to tighten optimality and encourage faster reward propagation. Our novel technique…

机器学习 · 计算机科学 2016-11-08 Frank S. He , Yang Liu , Alexander G. Schwing , Jian Peng

Multiplayer Online Battle Arena (MOBA) is one of the most successful game genres. MOBA games such as League of Legends have competitive environments where players race for their rank. In most MOBA games, a player's rank is determined by the…

机器学习 · 计算机科学 2022-07-22 Junho Jang , Ji Young Woo , Huy Kang Kim

Instability and slowness are two main problems in deep reinforcement learning. Even if proximal policy optimization (PPO) is the state of the art, it still suffers from these two problems. We introduce an improved algorithm based on…

机器学习 · 计算机科学 2019-10-01 Zhenyu Zhang , Xiangfeng Luo , Tong Liu , Shaorong Xie , Jianshu Wang , Wei Wang , Yang Li , Yan Peng

The growing threat of low-cost kamikaze drone swarms poses a critical challenge to modern defense systems demanding rapid and strategic decision-making to prioritize interceptions across multiple effectors and high-value target zones. In…

机器学习 · 计算机科学 2025-09-23 Alessandro Palmas

Reinforcement learning is a general methodology of adaptive optimal control that has attracted much attention in various fields ranging from video game industry to robot manipulators. Despite its remarkable performance demonstrations, plain…

动力系统 · 数学 2022-06-14 Pavel Osinenko , Grigory Yaremenko , Ilya Osokin