中文
相关论文

相关论文: GPU Algorithm for Earliest Arrival Time Problem in…

200 篇论文

The advent of Urban Air Mobility (UAM) presents the scope for a transformative shift in the domain of urban transportation. However, its widespread adoption and economic viability depends in part on the ability to optimally schedule the…

机器学习 · 计算机科学 2024-09-06 Prithvi Poddar , Steve Paul , Souma Chowdhury

This paper investigates the shared-memory Graph Transposition (GT) problem, a fundamental graph algorithm that is widely used in graph analytics and scientific computing. Previous GT algorithms have significant memory requirements that are…

分布式、并行与集群计算 · 计算机科学 2025-01-14 Mohsen Koohi Esfahani , Hans Vandierendonck

The Euler tour technique is a classical tool for designing parallel graph algorithms, originally proposed for the PRAM model. We ask whether it can be adapted to run efficiently on GPU. We focus on two established applications of the…

数据结构与算法 · 计算机科学 2021-03-30 Adam Polak , Adrian Siwiec , Michał Stobierski

Accurate expected time of arrival (ETA) information is crucial in maintaining the quality of service of public transit. Recent advances in artificial intelligence (AI) has led to more effective models for ETA estimation that rely heavily on…

机器学习 · 计算机科学 2019-06-25 Charul , Pravesh Biyani

We study the problem of computing all Pareto-optimal journeys in a public transit network regarding the two criteria of arrival time and number of transfers taken. We take a novel approach, focusing on trips and transfers between them,…

数据结构与算法 · 计算机科学 2016-07-06 Sascha Witt

In this paper, we explore the limits of graphics processors (GPUs) for general purpose parallel computing by studying problems that require highly irregular data access patterns: parallel graph algorithms for list ranking and connected…

分布式、并行与集群计算 · 计算机科学 2010-02-25 Frank Dehne , Kumanan Yogaratnam

Predicting metro passenger flow precisely is of great importance for dynamic traffic planning. Deep learning algorithms have been widely applied due to their robust performance in modelling non-linear systems. However, traditional deep…

机器学习 · 计算机科学 2022-11-10 Yuyang Miao , Yao Xu , Danilo Mandic

EDA problems are graph-structured, but not all graph-structured problems call for the same GNN computation. We argue that successful GNN-for-EDA methods are those whose propagation, aggregation, and supervision align with the native algebra…

机器学习 · 计算机科学 2026-05-12 Hyunmog Kim

Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in…

数据结构与算法 · 计算机科学 2020-12-18 Zhenyu Guo , Mingyu Xiao , Yi Zhou , Dongxiang Zhang , Kian-Lee Tan

Recently, the pretrain-finetuning paradigm has attracted tons of attention in graph learning community due to its power of alleviating the lack of labels problem in many real-world applications. Current studies use existing techniques, such…

机器学习 · 计算机科学 2022-05-11 Jiying Zhang , Xi Xiao , Long-Kai Huang , Yu Rong , Yatao Bian

We study multi-marginal optimal transport (MOT) problems where the underlying cost has a graphical structure. These graphical multi-marginal optimal transport problems have found applications in several domains including traffic flow…

最优化与控制 · 数学 2025-12-02 Jiaojiao Fan , Isabel Haasler , Qinsheng Zhang , Johan Karlsson , Yongxin Chen

We address the problem of testing whether a dynamic graph is temporally connected, i.e. a temporal path ({\em journey}) exists between all pairs of vertices. We consider a discrete version of the problem, where the topology is given as an…

数据结构与算法 · 计算机科学 2014-05-02 Matthieu Barjon , Arnaud Casteigts , Serge Chaumette , Colette Johnen , Yessin M. Neggaz

This paper presents a novel approach, named the Group Marching Tree (GMT*) algorithm, to planning on GPUs at rates amenable to application within control loops, allowing planning in real-world settings via repeated computation of…

机器人学 · 计算机科学 2017-05-09 Brian Ichter , Edward Schmerling , Marco Pavone

We study the earliest arrival problem in road networks with static time-dependent functions as arc weights. We propose and evaluate the following simple algorithm: (1) average the travel time in k time windows, (2) compute a shortest…

数据结构与算法 · 计算机科学 2017-07-03 Ben Strasser

Reducing the running time of graph algorithms is vital for tackling real-world problems such as shortest paths and matching in large-scale graphs, where path information plays a crucial role. To address this critical challenge, this paper…

数据结构与算法 · 计算机科学 2026-04-14 Akshar Chavan , Sanaz Rabinia , Daniel Grosu , Marco Brocanelli

In train networks, carefully-chosen delays may be beneficial for certain passengers, who would otherwise miss some connection. Given a simple (directed or undirected) temporal graph and a set of passengers (each specifying a starting…

数据结构与算法 · 计算机科学 2025-04-11 David C. Kutner , Anouk Sommer

The paper adopts parallel computing systems for predictive analysis in both CPU and GPU leveraging Spark Big Data platform. The traffic dataset is adopted to predict the traffic jams in Los Angeles County. It is collected from a popular…

分布式、并行与集群计算 · 计算机科学 2021-06-30 Dalyapraz Dauletbak , Junghoon Heo , Sooyoung Kim , Yeon Pyo Kim , Jongwook Woo

Graph routing problems have been investigated extensively in operations research, computer science and engineering due to their ubiquity and vast applications. In this paper, we study constant approximation algorithms for some variations of…

数据结构与算法 · 计算机科学 2020-06-24 Xiaoyan Zhang , Donglei Du , Gregory Gutin , Qiaoxia Ming , Jian Sun

In this paper we show how to combine two algorithmic techniques to obtain linear time algorithms for various optimization problems on graphs, and present a subroutine which will be useful in doing so. The first technique is iterative…

数据结构与算法 · 计算机科学 2015-09-28 Ken-ichi Kawarabayashi , Zhentao Li , Bruce Reed

In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…

计算机科学与博弈论 · 计算机科学 2013-11-12 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman