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We study a variant of the thresholding bandit problem (TBP) in the context of outlier detection, where the objective is to identify the outliers whose rewards are above a threshold. Distinct from the traditional TBP, the threshold is…

机器学习 · 计算机科学 2022-03-22 Xiaojin Zhang , Honglei Zhuang , Shengyu Zhang , Yuan Zhou

We investigate the problem dependent regime in the stochastic Thresholding Bandit problem (TBP) under several shape constraints. In the TBP, the objective of the learner is to output, at the end of a sequential game, the set of arms whose…

机器学习 · 统计学 2021-06-21 James Cheshire , Pierre Ménard , Alexandra Carpentier

Contextual dueling bandit is used to model the bandit problems, where a learner's goal is to find the best arm for a given context using observed noisy human preference feedback over the selected arms for the past contexts. However,…

机器学习 · 计算机科学 2025-04-17 Arun Verma , Zhongxiang Dai , Xiaoqiang Lin , Patrick Jaillet , Bryan Kian Hsiang Low

This paper considers the multi-armed thresholding bandit problem -- identifying all arms whose expected rewards are above a predefined threshold via as few pulls (or rounds) as possible -- proposed by Locatelli et al. [2016] recently.…

机器学习 · 统计学 2017-07-11 Jie Zhong , Yijun Huang , Ji Liu

In this paper, we introduce a new online decision making paradigm that we call Thresholding Graph Bandits. The main goal is to efficiently identify a subset of arms in a multi-armed bandit problem whose means are above a specified…

机器学习 · 计算机科学 2020-03-26 Daniel LeJeune , Gautam Dasarathy , Richard G. Baraniuk

We study a specific \textit{combinatorial pure exploration stochastic bandit problem} where the learner aims at finding the set of arms whose means are above a given threshold, up to a given precision, and \textit{for a fixed time horizon}.…

机器学习 · 统计学 2016-05-30 Andrea Locatelli , Maurilio Gutzeit , Alexandra Carpentier

We formulate and study a novel multi-armed bandit problem called the qualitative dueling bandit (QDB) problem, where an agent observes not numeric but qualitative feedback by pulling each arm. We employ the same regret as the dueling bandit…

机器学习 · 统计学 2018-09-19 Liyuan Xu , Junya Honda , Masashi Sugiyama

We study a novel pure exploration problem: the $\epsilon$-Thresholding Bandit Problem (TBP) with fixed confidence in stochastic linear bandits. We prove a lower bound for the sample complexity and extend an algorithm designed for Best Arm…

机器学习 · 统计学 2024-02-16 Eduardo Ochoa Rivera , Ambuj Tewari

We study a general multi-dueling bandit problem, where an agent compares multiple options simultaneously and aims to minimize the regret due to selecting suboptimal arms. This setting generalizes the traditional two-dueling bandit problem…

机器学习 · 计算机科学 2022-11-21 Yihan Du , Siwei Wang , Longbo Huang

In this paper we propose the Augmented-UCB (AugUCB) algorithm for a fixed-budget version of the thresholding bandit problem (TBP), where the objective is to identify a set of arms whose quality is above a threshold. A key feature of AugUCB…

机器学习 · 计算机科学 2019-06-11 Subhojyoti Mukherjee , K. P. Naveen , Nandan Sudarsanam , Balaraman Ravindran

We investigate the stochastic Thresholding Bandit problem (TBP) under several shape constraints. On top of (i) the vanilla, unstructured TBP, we consider the case where (ii) the sequence of arm's means $(\mu_k)_k$ is monotonically…

机器学习 · 计算机科学 2021-02-24 James Cheshire , Pierre Menard , Alexandra Carpentier

We study a novel variant of the multi-armed bandit problem, where at each time step, the player observes an independently sampled context that determines the arms' mean rewards. However, playing an arm blocks it (across all contexts) for a…

机器学习 · 计算机科学 2020-06-18 Soumya Basu , Orestis Papadigenopoulos , Constantine Caramanis , Sanjay Shakkottai

We consider the thresholding bandit problem, whose goal is to find arms of mean rewards above a given threshold $\theta$, with a fixed budget of $T$ trials. We introduce LSA, a new, simple and anytime algorithm that aims to minimize the…

机器学习 · 计算机科学 2019-05-28 Chao Tao , Saùl Blanco , Jian Peng , Yuan Zhou

Stochastic rising rested bandit (SRRB) is a setting where the arms' expected rewards increase as they are pulled. It models scenarios in which the performances of the different options grow as an effect of an underlying learning process…

机器学习 · 统计学 2025-05-21 Marco Fiandri , Alberto Maria Metelli , Francesco Trovò

The dueling bandit problem is a variation of the classical multi-armed bandit in which the allowable actions are noisy comparisons between pairs of arms. This paper focuses on a new approach for finding the "best" arm according to the Borda…

机器学习 · 统计学 2015-02-03 Kevin Jamieson , Sumeet Katariya , Atul Deshpande , Robert Nowak

We consider a stochastic bandit problem with a possibly infinite number of arms. We write $p^*$ for the proportion of optimal arms and $\Delta$ for the minimal mean-gap between optimal and sub-optimal arms. We characterize the optimal…

机器学习 · 计算机科学 2021-11-08 Rianne de Heide , James Cheshire , Pierre Ménard , Alexandra Carpentier

This paper proposes a new method for the K-armed dueling bandit problem, a variation on the regular K-armed bandit problem that offers only relative feedback about pairs of arms. Our approach extends the Upper Confidence Bound algorithm to…

机器学习 · 计算机科学 2013-12-18 Masrour Zoghi , Shimon Whiteson , Remi Munos , Maarten de Rijke

We consider the Max $K$-Armed Bandit problem, where a learning agent is faced with several sources (arms) of items (rewards), and interested in finding the best item overall. At each time step the agent chooses an arm, and obtains a random…

机器学习 · 统计学 2015-08-25 Yahel David , Nahum Shimkin

We present algorithms for reducing the Dueling Bandits problem to the conventional (stochastic) Multi-Armed Bandits problem. The Dueling Bandits problem is an online model of learning with ordinal feedback of the form "A is preferred to B"…

机器学习 · 计算机科学 2014-05-15 Nir Ailon , Thorsten Joachims , Zohar Karnin

The dueling bandits problem is an online learning framework for learning from pairwise preference feedback, and is particularly well-suited for modeling settings that elicit subjective or implicit human feedback. In this paper, we study the…

机器学习 · 计算机科学 2017-05-02 Yanan Sui , Vincent Zhuang , Joel W. Burdick , Yisong Yue
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