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This paper considers information sharing in a multi-player repeated game. Every round, each player observes a subset of components of a random vector and then takes a control action. The utility earned by each player depends on the full…

最优化与控制 · 数学 2014-12-31 Michael J. Neely

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

机器学习 · 计算机科学 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

Efficient exploration is important for reinforcement learners to achieve high rewards. In multi-agent systems, coordinated exploration and behaviour is critical for agents to jointly achieve optimal outcomes. In this paper, we introduce a…

We study a stochastic game framework with dynamic set of players, for modeling and analyzing their computational investment strategies in distributed computing. Players obtain a certain reward for solving the problem or for providing their…

计算机科学与博弈论 · 计算机科学 2019-11-19 Swapnil Dhamal , Walid Ben-Ameur , Tijani Chahed , Eitan Altman , Albert Sunny , Sudheer Poojary

The classification of time series data is a challenge common to all data-driven fields. However, there is no agreement about which are the most efficient techniques to group unlabeled time-ordered data. This is because a successful…

机器学习 · 统计学 2017-10-09 Alain Saas , Anna Guitart , África Periáñez

This paper presents an interaction-aware energy management optimization framework for Formula 1 racing. The considered scenario involves two agents and a drag reduction model. Strategic interactions between the agents are captured by a…

系统与控制 · 电气工程与系统科学 2025-08-21 Giona Fieni , Marc-Philippe Neumann , Alessandro Zanardi , Alberto Cerofolini , Christopher H. Onder

In addressing the challenge of exponential scaling with the number of agents we adopt a cluster-based representation to approximately solve asymmetric games of very many players. A cluster groups together agents with a similar "strategic…

计算机科学与博弈论 · 计算机科学 2012-06-18 Sevan G. Ficici , David C. Parkes , Avi Pfeffer

Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…

计算机科学与博弈论 · 计算机科学 2017-02-21 Pablo Caballero , Albert Banchs , Gustavo de Veciana , Xavier Costa-Perez

This paper has been withdrawn by the authors. We present a framework for sequential decision making in problems described by graphical models. The setting is given by dependent discrete random variables with associated costs or revenues. In…

应用统计 · 统计学 2013-07-01 Gabriele Martinelli , Jo Eidsvik , Ragnar Hauge

The decision making and management of many engineering networks involves multiple parties with conflicting interests, while each party is constituted with multiple agents. Such problems can be casted as a multi-cluster game. Each cluster is…

计算机科学与博弈论 · 计算机科学 2022-05-25 Yue Chen , Peng Yi

Stochastic programming is widely used for energy system design optimization under uncertainty but can exponentially increase the computational complexity with the number of scenarios. Common scenario reduction techniques, like…

最优化与控制 · 数学 2025-08-14 Boyung Jürgens , Hagen Seele , Hendrik Schricker , Christiane Reinert , Niklas von der Assen

Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

多智能体系统 · 计算机科学 2021-08-03 Qin Yang , Ramviyas Parasuraman

We present a new concept called Game Mechanic Alignment theory as a way to organize game mechanics through the lens of systemic rewards and agential motivations. By disentangling player and systemic influences, mechanics may be better…

人工智能 · 计算机科学 2021-08-12 Michael Cerny Green , Ahmed Khalifa , Philip Bontrager , Rodrigo Canaan , Julian Togelius

Multiplayer online battle arena has become a popular game genre. It also received increasing attention from our research community because they provide a wealth of information about human interactions and behaviors. A major problem is…

机器学习 · 计算机科学 2017-02-21 Anna Sapienza , Alessandro Bessi , Emilio Ferrara

Gaussian Graphical Models (GGMs) are widely used in high-dimensional data analysis to synthesize the interaction between variables. In many applications, such as genomics or image analysis, graphical models rely on sparsity and clustering…

机器学习 · 统计学 2026-03-25 Do Edmond Sanou , Christophe Ambroise , Geneviève Robin

A game-theoretic framework is used to study the effect of constellation size on the energy efficiency of wireless networks for M-QAM modulation. A non-cooperative game is proposed in which each user seeks to choose its transmit power (and…

信息论 · 计算机科学 2016-11-17 Farhad Meshkati , Andrea J. Goldsmith , H. Vincent Poor , Stuart C. Schwartz

Demand-side management is very critical in China's energy systems because of its high fossil energy consumption and low system energy efficiency. A building shape factor is introduced in describing the architectural characteristics of…

系统与控制 · 电气工程与系统科学 2022-08-30 Limeng Wang , Ranran Yang , Yang Qu , Chengzhe Xu

Game theory serves as a powerful tool for distributed optimization in multi-agent systems in different applications. In this paper we consider multi-agent systems that can be modeled by means of potential games whose potential function…

最优化与控制 · 数学 2018-04-13 Tatiana Tatarenko

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

机器学习 · 计算机科学 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

In this paper, a multi-user cooperative computing framework is applied to enable mobile users to utilize available computing resources from other neighboring users via direct communication links. An incentive scheme based on Bertrand game…

计算机科学与博弈论 · 计算机科学 2021-08-10 Nan Zhang , Guopeng Zhang , Kezhi Wang , Kun Yang