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This paper proposes an approach to detect information relevance during decision-making from eye movements in order to enable user interface adaptation. This is a challenging task because gaze behavior varies greatly across individual users…

人机交互 · 计算机科学 2020-07-28 Anna Maria Feit , Lukas Vordemann , Seonwook Park , Caterina Bérubé , Otmar Hilliges

In Human-Computer Interaction (HCI) and Ubiquitous Computing, the objective of optimizing device interactions and personalizing user experiences has placed a new emphasis on accurately evaluating cognitive readiness using wearable devices.…

人机交互 · 计算机科学 2025-01-08 Tasnim Irtifa Chowdhury , Andrew Vargo , Chris Blakely , Benjamin Tag , Koichi Kise

The ubiquity of computing devices has led to an increased need to ensure not only that the applications deployed on them are correct with respect to their specifications, but also that the devices are used in an appropriate manner,…

分布式、并行与集群计算 · 计算机科学 2016-03-30 Luke Chircop , Christian Colombo , Gordon J. Pace

The science of Human-Computer Interaction (HCI) is populated by isolated empirical findings, often tied to specific technologies, designs, and tasks. This situation probably lies in observing the wrong object of study, that is to say,…

人机交互 · 计算机科学 2025-10-08 Guillaume Rivière

Camera scene detection is among the most popular computer vision problem on smartphones. While many custom solutions were developed for this task by phone vendors, none of the designed models were available publicly up until now. To address…

In mixed-ability collaboration, eye contact is often treated as a default cue for attention and turn-taking. As these signals are primarily visual, they are not reliably accessible to people with visual impairments. While prior work…

人机交互 · 计算机科学 2026-05-08 Markus Wieland , Phillip Koch , Michael Sedlmair

In a wearable camera video, we see what the camera wearer sees. While this makes it easy to know roughly what he chose to look at, it does not immediately reveal when he was engaged with the environment. Specifically, at what moments did…

计算机视觉与模式识别 · 计算机科学 2016-04-05 Yu-Chuan Su , Kristen Grauman

No two people are alike. We usually ignore this diversity as we have the capability to adapt and, without noticing, become experts in interfaces that were probably misadjusted to begin with. This adaptation is not always at the user's…

人机交互 · 计算机科学 2014-02-06 Tiago Guerreiro , Hugo Nicolau , João Oliveira , Joaquim Jorge , Daniel Gonçalves

In this paper, we propose a method to jointly determine the status of hand-object interaction. This is crucial for egocentric human activity understanding and interaction. From a computer vision perspective, we believe that determining…

计算机视觉与模式识别 · 计算机科学 2022-11-17 Yao Lu , Yanan Liu

The understanding of where humans look in a scene is a problem of great interest in visual perception and computer vision. When eye-tracking devices are not a viable option, models of human attention can be used to predict fixations. In…

计算机视觉与模式识别 · 计算机科学 2018-07-30 Dario Zanca , Marco Gori

With the increase of distance learning, in general, and e-learning, in particular, having a system capable of determining the engagement of students is of primordial importance, and one of the biggest challenges, both for teachers,…

Human-Object Interaction (HOI) detection has received considerable attention in the context of scene understanding. Despite the growing progress on benchmarks, we realize that existing methods often perform unsatisfactorily on distant…

计算机视觉与模式识别 · 计算机科学 2022-07-06 Guangzhi Wang , Yangyang Guo , Yongkang Wong , Mohan Kankanhalli

This study presents a framework for capturing human attention in the spatio-temporal domain using eye-tracking glasses. Attention mapping is a key technology for human perceptual activity analysis or Human-Robot Interaction (HRI) to support…

机器人学 · 计算机科学 2021-07-09 Shuji Oishi , Kenji Koide , Masashi Yokozuka , Atsuhiko Banno

Understanding how players interact with the mobile game app on smartphone devices is important for game experts to develop and refine their app products. Conventionally, the game experts achieve their purposes through intensive user studies…

人机交互 · 计算机科学 2021-10-19 Quan Li , Haipeng Zeng , Zhenhui Peng , Xiaojuan Ma

3D hand-object pose estimation is the key to the success of many computer vision applications. The main focus of this task is to effectively model the interaction between the hand and an object. To this end, existing works either rely on…

计算机视觉与模式识别 · 计算机科学 2023-01-09 Rong Wang , Wei Mao , Hongdong Li

In this paper a review is presented of the research on eye gaze estimation techniques and applications, that has progressed in diverse ways over the past two decades. Several generic eye gaze use-cases are identified: desktop, TV,…

人机交互 · 计算机科学 2017-08-08 Anuradha Kar , Peter Corcoran

Human visual attention is a complex phenomenon. A computational modeling of this phenomenon must take into account where people look in order to evaluate which are the salient locations (spatial distribution of the fixations), when they…

计算机视觉与模式识别 · 计算机科学 2020-05-08 Dario Zanca , Stefano Melacci , Marco Gori

Object recognition technologies hold the potential to support blind and low-vision people in navigating the world around them. However, the gap between benchmark performances and practical usability remains a significant challenge. This…

人机交互 · 计算机科学 2024-08-07 Jonggi Hong , Hernisa Kacorri

This research project addresses the challenge of accurately tracking eye movements during specific events by leveraging previous research. Given the rapid movements of human eyes, which can reach speeds of 300{\deg}/s, precise eye tracking…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Chirag Seth , Divya Naiken , Keyan Lin

This paper addresses the challenging problem of estimating the general visual attention of people in images. Our proposed method is designed to work across multiple naturalistic social scenarios and provides a full picture of the subject's…

计算机视觉与模式识别 · 计算机科学 2018-07-30 Eunji Chong , Nataniel Ruiz , Yongxin Wang , Yun Zhang , Agata Rozga , James Rehg