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相关论文: Towards Markerless Grasp Capture

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The reliability of grasp detection for target objects in complex scenes is a challenging task and a critical problem that needs to be solved urgently in practical application. At present, the grasp detection location comes from searching…

机器人学 · 计算机科学 2021-01-21 Mingshuai Dong , Shimin Wei , Xiuli Yu , Jianqin Yin

Tactile-based blind grasping addresses realistic robotic grasping in which the hand only has access to proprioceptive and tactile sensors. The robotic hand has no prior knowledge of the object/grasp properties, such as object weight,…

机器人学 · 计算机科学 2019-02-11 Wenceslao Shaw-Cortez , Denny Oetomo , Chris Manzie , Peter Choong

In a future with autonomous robots, visual and spatial perception is of utmost importance for robotic systems. Particularly for aerial robotics, there are many applications where utilizing visual perception is necessary for any real-world…

机器人学 · 计算机科学 2024-03-07 Erik Bauer , Barnabas Gavin Cangan , Robert K. Katzschmann

Grasping with anthropomorphic robotic hands involves much more hand-object interactions compared to parallel-jaw grippers. Modeling hand-object interactions is essential to the study of multi-finger hand dextrous manipulation. This work…

机器人学 · 计算机科学 2022-11-22 Wei Wei , Daheng Li , Peng Wang , Yiming Li , Wanyi Li , Yongkang Luo , Jun Zhong

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without…

机器人学 · 计算机科学 2024-07-15 Hui Zhang , Sammy Christen , Zicong Fan , Otmar Hilliges , Jie Song

Real-world robotic grasping can be done robustly if a complete 3D Point Cloud Data (PCD) of an object is available. However, in practice, PCDs are often incomplete when objects are viewed from few and sparse viewpoints before the grasping…

In this work, we present a geometry-based grasping algorithm that is capable of efficiently generating both top and side grasps for unknown objects, using a single view RGB-D camera, and of selecting the most promising one. We demonstrate…

机器人学 · 计算机科学 2019-07-19 Brice Denoun , Beatriz Leon , Claudio Zito , Rustam Stolkin , Lorenzo Jamone , Miles Hansard

Object recognition is an essential capability when performing various tasks. Humans naturally use either or both visual and tactile perception to extract object class and properties. Typical approaches for robots, however, require complex…

机器人学 · 计算机科学 2024-01-18 Avishai Sintov , Inbar Ben-David

Unlike traditional robotic hands, underactuated compliant hands are challenging to model due to inherent uncertainties. Consequently, pose estimation of a grasped object is usually performed based on visual perception. However, visual…

机器人学 · 计算机科学 2024-01-18 Osher Azulay , Inbar Ben-David , Avishai Sintov

Robotic manipulation systems operating in complex environments rely on perception systems that provide information about the geometry (pose and 3D shape) of the objects in the scene along with other semantic information such as object…

机器人学 · 计算机科学 2023-05-17 Shubham Agrawal , Nikhil Chavan-Dafle , Isaac Kasahara , Selim Engin , Jinwook Huh , Volkan Isler

The current state-of-the-art hand gesture recognition methodologies heavily rely in the use of machine learning. However there are scenarios that machine learning cannot be applied successfully, for example in situations where data is…

计算机视觉与模式识别 · 计算机科学 2021-03-12 Michalis Lazarou , Bo Li , Tania Stathaki

Grasping objects of different shapes and sizes - a foundational, effortless skill for humans - remains a challenging task in robotics. Although model-based approaches can predict stable grasp configurations for known object models, they…

机器人学 · 计算机科学 2022-11-22 Malte Mosbach , Sven Behnke

A dexterous hand capable of grasping any object is essential for the development of general-purpose embodied intelligent robots. However, due to the high degree of freedom in dexterous hands and the vast diversity of objects, generating…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Yiming Zhong , Qi Jiang , Jingyi Yu , Yuexin Ma

We present a novel method for real-time pose and shape reconstruction of two strongly interacting hands. Our approach is the first two-hand tracking solution that combines an extensive list of favorable properties, namely it is marker-less,…

计算机视觉与模式识别 · 计算机科学 2021-06-16 Franziska Mueller , Micah Davis , Florian Bernard , Oleksandr Sotnychenko , Mickeal Verschoor , Miguel A. Otaduy , Dan Casas , Christian Theobalt

Locating and grasping of objects by robots is typically performed using visual sensors. Haptic feedback from contacts with the environment is only secondary if present at all. In this work, we explored an extreme case of searching for and…

机器人学 · 计算机科学 2026-03-05 Karel Bartunek , Lukas Rustler , Matej Hoffmann

Robotic grasp detection is a fundamental capability for intelligent manipulation in unstructured environments. Previous work mainly employed visual and tactile fusion to achieve stable grasp, while, the whole process depending heavily on…

机器人学 · 计算机科学 2019-09-17 Teng Xue , Wenhai Liu , Mingshuo Han , Zhenyu Pan , Jin Ma , Quanquan Shao , Weiming Wang

Robotic grasping, the ability of robots to reliably secure and manipulate objects of varying shapes, sizes and orientations, is a complex task that requires precise perception and control. Deep neural networks have shown remarkable success…

Robotic grasp should be carried out in a real-time manner by proper accuracy. Perception is the first and significant step in this procedure. This paper proposes an improved pipeline model trying to detect grasp as a rectangle…

机器人学 · 计算机科学 2024-03-12 Hamed Hosseini , Mehdi Tale Masouleh , Ahmad Kalhor

We want to build robots that are useful in unstructured real world applications, such as doing work in the household. Grasping in particular is an important skill in this domain, yet it remains a challenge. One of the key hurdles is…

机器人学 · 计算机科学 2017-11-21 Ulrich Viereck , Andreas ten Pas , Kate Saenko , Robert Platt

The ability to predict the object the user intends to grasp offers essential contextual information and may help to leverage the effects of point-to-point latency in interactive environments. This paper explores the feasibility and accuracy…

人机交互 · 计算机科学 2025-06-13 Dimitar Valkov , Pascal Kockwelp , Florian Daiber , Antonio Krüger