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相关论文: Real-time Facial Surface Geometry from Monocular V…

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We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely…

Rendering photorealistic and dynamically moving human heads is crucial for ensuring a pleasant and immersive experience in AR/VR and video conferencing applications. However, existing methods often struggle to model challenging facial…

计算机视觉与模式识别 · 计算机科学 2026-02-20 Cong Wang , Di Kang , Yan-Pei Cao , Linchao Bao , Ying Shan , Song-Hai Zhang

Our goal is to efficiently learn personalized animatable 3D head avatars from videos that are geometrically accurate, realistic, relightable, and compatible with current rendering systems. While 3D meshes enable efficient processing and are…

计算机视觉与模式识别 · 计算机科学 2023-10-30 Shrisha Bharadwaj , Yufeng Zheng , Otmar Hilliges , Michael J. Black , Victoria Fernandez-Abrevaya

We propose a neural rendering-based system that creates head avatars from a single photograph. Our approach models a person's appearance by decomposing it into two layers. The first layer is a pose-dependent coarse image that is synthesized…

计算机视觉与模式识别 · 计算机科学 2020-08-25 Egor Zakharov , Aleksei Ivakhnenko , Aliaksandra Shysheya , Victor Lempitsky

We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our…

Estimation of surface curvature from range data is important for a range of tasks in computer vision and robotics, object segmentation, object recognition and robotic grasping estimation. This work presents a fast method of robustly…

计算机视觉与模式识别 · 计算机科学 2017-07-17 Andrew Spek , Wai Ho Li , Tom Drummond

We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we…

计算机视觉与模式识别 · 计算机科学 2016-12-05 Shunsuke Saito , Lingyu Wei , Liwen Hu , Koki Nagano , Hao Li

We present a system for real-time RGBD-based estimation of 3D human pose. We use parametric 3D deformable human mesh model (SMPL-X) as a representation and focus on the real-time estimation of parameters for the body pose, hands pose and…

计算机视觉与模式识别 · 计算机科学 2021-03-08 Renat Bashirov , Anastasia Ianina , Karim Iskakov , Yevgeniy Kononenko , Valeriya Strizhkova , Victor Lempitsky , Alexander Vakhitov

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Cheng Peng , Jingxiang Sun , Yushuo Chen , Zhaoqi Su , Zhuo Su , Yebin Liu

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

计算机视觉与模式识别 · 计算机科学 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

Reconstructing 3D hand meshes from monocular RGB images has attracted increasing amount of attention due to its enormous potential applications in the field of AR/VR. Most state-of-the-art methods attempt to tackle this task in an anonymous…

计算机视觉与模式识别 · 计算机科学 2022-09-23 Deying Kong , Linguang Zhang , Liangjian Chen , Haoyu Ma , Xiangyi Yan , Shanlin Sun , Xingwei Liu , Kun Han , Xiaohui Xie

Photorealistic human novel view synthesis from a single image is crucial for democratizing immersive 3D telepresence, eliminating the need for complex multi-camera setups. However, current rendering-centric methods prioritize visual…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Fangyu Lin , Yingdong Hu , Lunjie Zhu , Zhening Liu , Yushi Huang , Zehong Lin , Jun Zhang

We present a novel semantic model for human head defined with neural radiance field. The 3D-consistent head model consist of a set of disentangled and interpretable bases, and can be driven by low-dimensional expression coefficients. Thanks…

图形学 · 计算机科学 2022-10-13 Xuan Gao , Chenglai Zhong , Jun Xiang , Yang Hong , Yudong Guo , Juyong Zhang

We propose an end-to-end deep learning architecture that produces a 3D shape in triangular mesh from a single color image. Limited by the nature of deep neural network, previous methods usually represent a 3D shape in volume or point cloud,…

计算机视觉与模式识别 · 计算机科学 2018-08-06 Nanyang Wang , Yinda Zhang , Zhuwen Li , Yanwei Fu , Wei Liu , Yu-Gang Jiang

Dense 3D facial motion capture from only monocular in-the-wild pairs of RGB images is a highly challenging problem with numerous applications, ranging from facial expression recognition to facial reenactment. In this work, we propose…

计算机视觉与模式识别 · 计算机科学 2020-05-18 Mohammad Rami Koujan , Anastasios Roussos , Stefanos Zafeiriou

Learned 3D representations of human faces are useful for computer vision problems such as 3D face tracking and reconstruction from images, as well as graphics applications such as character generation and animation. Traditional models learn…

计算机视觉与模式识别 · 计算机科学 2018-08-02 Anurag Ranjan , Timo Bolkart , Soubhik Sanyal , Michael J. Black

Despite the promising results of multi-view reconstruction, the recent neural rendering-based methods, such as implicit surface rendering (IDR) and volume rendering (NeuS), not only incur a heavy computational burden on training but also…

计算机视觉与模式识别 · 计算机科学 2023-05-30 Yisu Zhang , Jianke Zhu , Lixiang Lin

Neural rendering has demonstrated remarkable success in dynamic scene reconstruction. Thanks to the expressiveness of neural representations, prior works can accurately capture the motion and achieve high-fidelity reconstruction of the…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Hengyi Wang , Jingwen Wang , Lourdes Agapito

Recovering 3D human mesh from monocular images is a popular topic in computer vision and has a wide range of applications. This paper aims to estimate 3D mesh of multiple body parts (e.g., body, hands) with large-scale differences from a…

计算机视觉与模式识别 · 计算机科学 2020-10-28 Yu Sun , Qian Bao , Wu Liu , Wenpeng Gao , Yili Fu , Chuang Gan , Tao Mei

Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…

人机交互 · 计算机科学 2026-01-13 Charles Javerliat , Guillaume Lavoué