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Human-like Agents with diverse and dynamic personalities could serve as an essential design probe in the process of user-centered design, thereby enabling designers to enhance the user experience of interactive applications. In this…

人机交互 · 计算机科学 2024-06-18 Jiale Li , Jiayang Li , Jiahao Chen , Yifan Li , Shijie Wang , Hugo Zhou , Minjun Ye , Yunsheng Su

Virtual reality (VR) platforms and apps collect user sensor data, including motion, facial, eye, and hand data, in abstracted form. These data may expose users to unique privacy risks without their knowledge or meaningful awareness, yet the…

密码学与安全 · 计算机科学 2026-01-21 Ismat Jarin , Olivia Figueira , Yu Duan , Tu Le , Athina Markopoulou

Human affective recognition is an important factor in human-computer interaction. However, the method development with in-the-wild data is not yet accurate enough for practical usage. In this paper, we introduce the affective recognition…

计算机视觉与模式识别 · 计算机科学 2020-10-05 Sachihiro Youoku , Yuushi Toyoda , Takahisa Yamamoto , Junya Saito , Ryosuke Kawamura , Xiaoyu Mi , Kentaro Murase

Building human-like agent, which aims to learn and think like human intelligence, has long been an important research topic in AI. To train and test human-like agents, we need an environment that imposes the agent to rich multimodal…

人工智能 · 计算机科学 2021-05-04 Kwanyoung Park , Hyunseok Oh , Youngki Lee

Due to the COVID-19 pandemic, many professional entities shifted toward remote collaboration and video conferencing (VC) tools. Social virtual reality (VR) platforms present an alternative to VC for meetings and collaborative activities.…

人机交互 · 计算机科学 2025-06-30 Anya Osborne , Sabrina Fielder , Lee Taber , Tara Lamb , Joshua McVeigh-Schultz , Katherine Isbister

Experiential learning has been known to be an engaging and effective modality for personal and professional development. The Metaverse provides ample opportunities for the creation of environments in which such experiential learning can…

人工智能 · 计算机科学 2022-05-09 Arjun Nagendran , Scott Compton , William Follette , Artem Golenchenko , Anna Compton , Jonathan Grizou

Action recognition is a crucial task in artificial intelligence, with significant implications across various domains. We initially perform a comprehensive analysis of seven prominent action recognition methods across five widely-used…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Jiangning Wei , Lixiong Qin , Bo Yu , Tianjian Zou , Chuhan Yan , Dandan Xiao , Yang Yu , Lan Yang , Ke Li , Jun Liu

What breathes life into an embodied agent or avatar? While body motions such as facial expressions, speech and gestures have been well studied, relatively little attention has been applied to subtle changes due to underlying physiology. We…

人机交互 · 计算机科学 2021-03-16 Daniel McDuff , Ewa Nowara

Virtual and robotic agents capable of perceiving human empathy have the potential to participate in engaging and meaningful human-machine interactions that support human well-being. Prior research in computational empathy has focused on…

机器人学 · 计算机科学 2021-08-02 Leena Mathur , Micol Spitale , Hao Xi , Jieyun Li , Maja J Matarić

Human-computer symbiosis is a crucial direction for the development of artificial intelligence. As intelligent systems become increasingly prevalent in our work and personal lives, it is important to develop strategies to support users…

人机交互 · 计算机科学 2024-03-28 Zhe Sun , Qixuan Liang , Meng Wang , Zhenliang Zhang

One of the main challenges of social interaction in virtual reality settings is that head-mounted displays occlude a large portion of the face, blocking facial expressions and thereby restricting social engagement cues among users. Hence,…

计算机视觉与模式识别 · 计算机科学 2017-08-01 Steven Hickson , Nick Dufour , Avneesh Sud , Vivek Kwatra , Irfan Essa

When agents interact with people as part of a team, fairness becomes an important factor. Prior work has proposed fairness metrics based on teammates' capabilities for task allocation within human-agent teams. However, most metrics only…

人机交互 · 计算机科学 2025-05-23 Mai Lee Chang , Kim Baraka , Greg Trafton , Zach Lalu Vazhekatt , Andrea Lockerd Thomaz

In this paper, we demonstrate the application of Fuzzy Markup Language (FML) to construct an FML-based Dynamic Assessment Agent (FDAA), and we present an FML-based Human-Machine Cooperative System (FHMCS) for the game of Go. The proposed…

Understanding which factors could influence co-presence in Virtual Reality could help develop more qualitative social interactions, or social interactions that generate similar sensations, emotions and feelings than the ones generated…

人机交互 · 计算机科学 2026-01-07 Eloise Minder , Sylvain Fleury , Solène Neyret , Jean-Rémy Chardonnet

Virtual Reality (VR) is increasingly used for training and demonstration purposes including a variety of applications ranging from robot learning to rehabilitation. However, the choice of input device and its visualization might influence…

人机交互 · 计算机科学 2026-02-12 Robin Beierling , Manuel Scheibl , Jonas Dech , Abhijit Vyas , Anna-Lisa Vollmer

An important application of interactive machine learning is extending or amplifying the cognitive and physical capabilities of a human. To accomplish this, machines need to learn about their human users' intentions and adapt to their…

人机交互 · 计算机科学 2016-06-10 Vivek Veeriah , Patrick M. Pilarski , Richard S. Sutton

We compare three methods of familiarizing a human with an artificial intelligence (AI) teammate ("agent") prior to operation in a collaborative, fast-paced intelligence, surveillance, and reconnaissance (ISR) environment. In a…

人工智能 · 计算机科学 2025-05-21 Ryan Bowers , Richard Agbeyibor , Jack Kolb , Karen Feigh

Particle dynamics and multi-agent systems provide accurate dynamical models for studying and forecasting the behavior of complex interacting systems. They often take the form of a high-dimensional system of differential equations…

机器学习 · 计算机科学 2023-08-09 Yuxuan Liu , Scott G. McCalla , Hayden Schaeffer

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

图形学 · 计算机科学 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

The ability to adapt to physical actions and constraints in an environment is crucial for embodied agents (e.g., robots) to effectively collaborate with humans. Such physically grounded human-AI collaboration must account for the increased…

机器学习 · 计算机科学 2025-09-30 Xuhui Kang , Sung-Wook Lee , Haolin Liu , Yuyan Wang , Yen-Ling Kuo