English

Face valuing: Training user interfaces with facial expressions and reinforcement learning

Human-Computer Interaction 2016-06-10 v1 Artificial Intelligence

Abstract

An important application of interactive machine learning is extending or amplifying the cognitive and physical capabilities of a human. To accomplish this, machines need to learn about their human users' intentions and adapt to their preferences. In most current research, a user has conveyed preferences to a machine using explicit corrective or instructive feedback; explicit feedback imposes a cognitive load on the user and is expensive in terms of human effort. The primary objective of the current work is to demonstrate that a learning agent can reduce the amount of explicit feedback required for adapting to the user's preferences pertaining to a task by learning to perceive a value of its behavior from the human user, particularly from the user's facial expressions---we call this face valuing. We empirically evaluate face valuing on a grip selection task. Our preliminary results suggest that an agent can quickly adapt to a user's changing preferences with minimal explicit feedback by learning a value function that maps facial features extracted from a camera image to expected future reward. We believe that an agent learning to perceive a value from the body language of its human user is complementary to existing interactive machine learning approaches and will help in creating successful human-machine interactive applications.

Keywords

Cite

@article{arxiv.1606.02807,
  title  = {Face valuing: Training user interfaces with facial expressions and reinforcement learning},
  author = {Vivek Veeriah and Patrick M. Pilarski and Richard S. Sutton},
  journal= {arXiv preprint arXiv:1606.02807},
  year   = {2016}
}

Comments

7 pages, 4 figures, IJCAI 2016 - Interactive Machine Learning Workshop

R2 v1 2026-06-22T14:21:17.279Z