中文
相关论文

相关论文: Estimation of the Shapley value by ergodic samplin…

200 篇论文

We establish, for the first time, a connection between stochastic games and multiparameter eigenvalue problems, using the theory developed by Shapley and Snow (1950). This connection provides new results, new proofs, and new tools for…

最优化与控制 · 数学 2019-05-23 Luc Attia , Miquel Oliu-Barton

We suggest a new algorithm for two-person zero-sum undiscounted stochastic games focusing on stationary strategies. Given a positive real $\epsilon$, let us call a stochastic game $\epsilon$-ergodic, if its values from any two initial…

计算机科学与博弈论 · 计算机科学 2015-08-17 Endre Boros , Khaled Elbassioni , Vladimir Gurvich , Kazuhisa Makino

Quantum mechanics for many-body systems may be reduced to the evaluation of integrals in 3N dimensions using Monte-Carlo, providing the Quantum Monte Carlo ab initio methods. Here we limit ourselves to expectation values for trial…

计算物理 · 物理学 2010-11-22 John Robert Trail , Ryo Maezono

Measuring contributions is a classical problem in cooperative game theory where the Shapley value is the most well-known solution concept. In this paper, we establish the convergence property of the Shapley value in parametric Bayesian…

机器学习 · 计算机科学 2022-06-15 Lucas Agussurja , Xinyi Xu , Bryan Kian Hsiang Low

Importance sampling is a Monte Carlo method which designs estimators of expectations under a target distribution using weighted samples from a proposal distribution. When the target distribution is complex, such as multimodal distributions…

统计方法学 · 统计学 2026-02-04 Anas Cherradi , Yazid Janati , Alain Durmus , Sylvain Le Corff , Yohan Petetin , Julien Stoehr

We propose the study of computing the Shapley value for a new class of cooperative games that we call budgeted games, and investigate in particular knapsack budgeted games, a version modeled after the classical knapsack problem. In these…

计算机科学与博弈论 · 计算机科学 2014-09-19 Smriti Bhagat , Anthony Kim , S. Muthukrishnan , Udi Weinsberg

The method proposed by Bernardo and Smith [2000] to approximate reference priors by simulation was analyzed with the objective of improving the procedure in order to obtain consistent estimators and to allow the estimation of asymptotic…

应用统计 · 统计学 2017-04-07 Emiliano Díaz

In this paper, we settle the sampling complexity of solving discounted two-player turn-based zero-sum stochastic games up to polylogarithmic factors. Given a stochastic game with discount factor $\gamma\in(0,1)$ we provide an algorithm that…

机器学习 · 计算机科学 2019-08-30 Aaron Sidford , Mengdi Wang , Lin F. Yang , Yinyu Ye

Complex scientific models where the likelihood cannot be evaluated present a challenge for statistical inference. Over the past two decades, a wide range of algorithms have been proposed for learning parameters in computationally feasible…

统计计算 · 统计学 2021-12-16 Aden Forrow , Ruth E. Baker

We present a new method for conducting Monte Carlo inference in graphical models which combines explicit search with generalized importance sampling. The idea is to reduce the variance of importance sampling by searching for significant…

机器学习 · 计算机科学 2013-01-18 Dale Schuurmans , Finnegan Southey

Variational inference approximates the posterior distribution of a probabilistic model with a parameterized density by maximizing a lower bound for the model evidence. Modern solutions fit a flexible approximation with stochastic gradient…

机器学习 · 统计学 2017-07-13 Joseph Sakaya , Arto Klami

Investing efficiently in future research to improve policy decisions is an important goal. Expected Value of Sample Information (EVSI) can be used to select the specific design and sample size of a proposed study by assessing the benefit of…

Score based approaches to sampling have shown much success as a generative algorithm to produce new samples from a target density given a pool of initial samples. In this work, we consider if we have no initial samples from the target…

机器学习 · 统计学 2022-12-08 Curtis McDonald , Andrew Barron

The Shapley value is a common tool in game theory to evaluate the importance of a player in a cooperative setting. In a geometric context, it provides a way to measure the contribution of a geometric object in a set towards some function on…

计算几何 · 计算机科学 2020-02-14 Shuhao Tan

We show that in any $n$-player $m$-action normal-form game, we can obtain an approximate equilibrium by sampling any mixed-action equilibrium a small number of times. We study three types of equilibria: Nash, correlated and coarse…

计算机科学与博弈论 · 计算机科学 2014-10-21 Yakov Babichenko , Siddharth Barman , Ron Peretz

Shapley values are among the most popular tools for explaining predictions of blackbox machine learning models. However, their high computational cost motivates the use of sampling approximations, inducing a considerable degree of…

机器学习 · 统计学 2024-04-11 Jeremy Goldwasser , Giles Hooker

It is often necessary to make sampling-based statistical inference about many probability distributions in parallel. Given a finite computational resource, this article addresses how to optimally divide sampling effort between the samplers…

统计方法学 · 统计学 2015-02-18 Nicholas Heard , Melissa Turcotte

Distributional data Shapley value (DShapley) has recently been proposed as a principled framework to quantify the contribution of individual datum in machine learning. DShapley develops the foundational game theory concept of Shapley values…

机器学习 · 统计学 2021-02-19 Yongchan Kwon , Manuel A. Rivas , James Zou

In this paper, we consider convex stochastic optimization problems arising in machine learning applications (e.g., risk minimization) and mathematical statistics (e.g., maximum likelihood estimation). There are two main approaches to solve…

最优化与控制 · 数学 2022-03-03 Darina Dvinskikh , Vitali Pirau , Alexander Gasnikov

The Shannon entropy, and related quantities such as mutual information, can be used to quantify uncertainty and relevance. However, in practice, it can be difficult to compute these quantities for arbitrary probability distributions,…

统计计算 · 统计学 2017-10-11 Brendon J. Brewer