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Structured representations such as scene graphs serve as an efficient and compact representation that can be used for downstream rendering or retrieval tasks. However, existing efforts to generate realistic images from scene graphs perform…

计算机视觉与模式识别 · 计算机科学 2019-04-23 Subarna Tripathi , Sharath Nittur Sridhar , Sairam Sundaresan , Hanlin Tang

The visualization of argumentation frameworks (AFs) is crucial for enabling a wide applicability of argumentative tools. However, their visualization is often considered only as an accompanying part of tools for computing semantics and…

人机交互 · 计算机科学 2024-09-10 Martin Nöllenburg , Christian Pirker , Anna Rapberger , Stefan Woltran , Jules Wulms

Attack graphs provide a representation of possible actions that adversaries can perpetrate to attack a system. They are used by cybersecurity experts to make decisions, e.g., to decide remediation and recovery plans. Different approaches…

密码学与安全 · 计算机科学 2022-02-09 Kéren Saint-Hilaire , Frédéric Cuppens , Nora Cuppens , Joaquin Garcia-Alfaro

This paper introduces the class of cooperative games with generalized coalition configuration. This new class of games corresponds to cooperative games with coalition configuration and restricted cooperation. A coalition configuration is a…

理论经济学 · 经济学 2024-11-22 Encarnacion Algaba , Eric Remila , Philippe Solal

In multi-agent settings, game theory is a natural framework for describing the strategic interactions of agents whose objectives depend upon one another's behavior. Trajectory games capture these complex effects by design. In competitive…

计算机科学与博弈论 · 计算机科学 2022-05-04 Lasse Peters , David Fridovich-Keil , Laura Ferranti , Cyrill Stachniss , Javier Alonso-Mora , Forrest Laine

Modern experiments in many disciplines generate large quantities of network (graph) data. Researchers require aesthetic layouts of these networks that clearly convey the domain knowledge and meaning. However, the problem remains challenging…

人机交互 · 计算机科学 2023-05-23 Aditya Bharadwaj , David Gwizdala , Yoonjin Kim , Kurt Luther , T. M. Murali

Robots operating in multi-player settings must simultaneously model the environment and the behavior of human or robotic agents who share that environment. This modeling is often approached using Simultaneous Localization and Mapping…

机器人学 · 计算机科学 2022-08-09 Chih-Yuan Chiu , David Fridovich-Keil

Graph games of infinite length are a natural model for open reactive processes: one player represents the controller, trying to ensure a given specification, and the other represents a hostile environment. The evolution of the system…

计算机科学与博弈论 · 计算机科学 2010-06-09 Julien Cristau , Claire David , Florian Horn

We consider a modified notion of planarity, in which two nations of a map are considered adjacent when they share any point of their boundaries (not necessarily an edge, as planarity requires). Such adjacencies define a map graph. We give…

离散数学 · 计算机科学 2007-05-23 Zhi-Zhong Chen , Michelangelo Grigni , Christos Papadimitriou

Graphs are widely used in various fields of computer science. They have also found application in unrelated areas, leading to a diverse range of problems. These problems can be modeled as relationships between entities in various contexts,…

数据结构与算法 · 计算机科学 2024-05-20 Davide Rucci

In this paper, we introduce a new approach for drawing diagrams that have applications in software visualization. Our approach is to use a technique we call confluent drawing for visualizing non-planar diagrams in a planar way. This…

计算几何 · 计算机科学 2007-05-23 Matthew Dickerson , David Eppstein , Michael T. Goodrich , Jeremy Meng

Real-time strategy (RTS) games make heavy use of artificial intelligence (AI), especially in the design of computerized opponents. Because of the computational complexity involved in managing all aspects of these games, many AI opponents…

人工智能 · 计算机科学 2014-03-07 Ian Helmke , Daniel Kreymer , Karl Wiegand

This short review aims to make the reader familiar with state-of-the-art works relating to planning, scheduling and learning. First, we study state-of-the-art planning algorithms. We give a brief introduction of neural networks. Then we…

人工智能 · 计算机科学 2023-10-19 Kevin Osanlou , Christophe Guettier , Tristan Cazenave , Eric Jacopin

Bach et al. [1] recently presented an algorithm for constructing confluent drawings, by leveraging power graph decomposition to generate an auxiliary routing graph. We identify two issues with their method which we call the node split and…

计算几何 · 计算机科学 2019-09-04 Jonathan X. Zheng , Samraat Pawar , Dan F. M. Goodman

We consider dataflow architecture for two classes of computations which admit taking linear combinations of execution runs: probabilistic sampling and generalized animation. We improve the earlier technique of almost continuous program…

编程语言 · 计算机科学 2016-01-12 Michael Bukatin , Steve Matthews

Machine learning (ML) algorithms and machine learning based software systems implicitly or explicitly involve complex flow of information between various entities such as training data, feature space, validation set and results.…

机器学习 · 计算机科学 2019-08-05 Abon Chaudhuri

Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…

计算机科学与博弈论 · 计算机科学 2025-06-11 Chaoqian Wang , Matjaž Perc , Attila Szolnoki

This study addresses the challenge of forming effective groups in collaborative problem-solving environments. Recognizing the complexity of human interactions and the necessity for efficient collaboration, we propose a novel approach…

计算机与社会 · 计算机科学 2024-03-18 Zheng Fang , Fucai Ke , Jae Young Han , Zhijie Feng , Toby Cai

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

计算与语言 · 计算机科学 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

Area preserving maps provide the simplest and most accurate means to visualize and quantify the behavior of nonlinear systems. Convenience of the mapping equations of motion for investigation of transition to chaotic behavior in dynamics of…

chao-dyn · 物理学 2007-05-23 B. Kaulakys