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相关论文: Mixed Strategy Game Model Against Data Poisoning A…

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This paper tackles the problem of adversarial examples from a game theoretic point of view. We study the open question of the existence of mixed Nash equilibria in the zero-sum game formed by the attacker and the classifier. While previous…

计算机科学与博弈论 · 计算机科学 2021-02-16 Laurent Meunier , Meyer Scetbon , Rafael Pinot , Jamal Atif , Yann Chevaleyre

We consider a game-theoretic setting to model the interplay between attacker and defender in the context of information flow, and to reason about their optimal strategies. In contrast with standard game theory, in our games the utility of a…

密码学与安全 · 计算机科学 2022-05-03 Mário S. Alvim , Konstantinos Chatzikokolakis , Yusuke Kawamoto , Catuscia Palamidessi

We characterize offline data poisoning attacks on Multi-Agent Reinforcement Learning (MARL), where an attacker may change a data set in an attempt to install a (potentially fictitious) unique Markov-perfect Nash equilibrium for a two-player…

多智能体系统 · 计算机科学 2024-06-19 Young Wu , Jeremy McMahan , Xiaojin Zhu , Qiaomin Xie

We consider a game in which each player must find a compromise between more daring strategies that carry a high risk for him to be eliminated, and more cautious ones that, however, reduce his final score. For two symmetric players this game…

最优化与控制 · 数学 2019-05-24 H. J. Hilhorst , C. Appert-Rolland

In this paper, we consider a new network security game wherein an attacker and a defender are battling over "multiple" targets. This type of game is appropriate to model many current network security conflicts such as Internet phishing,…

计算机科学与博弈论 · 计算机科学 2022-02-22 Yuedong Xu , John C. S. Lui

This paper investigates the strategic concealment of environment representations used by players in competitive games. We consider a defense scenario in which one player (the Defender) seeks to infer and exploit the representation used by…

多智能体系统 · 计算机科学 2026-03-04 Yue Guan , Dipankar Maity , Panagiotis Tsiotras

Game theory provides a well-established framework for the analysis of concurrent and multi-agent systems. The basic idea is that concurrent processes (agents) can be understood as corresponding to players in a game; plays represent the…

计算机科学中的逻辑 · 计算机科学 2023-06-22 Julian Gutierrez , Paul Harrenstein , Giuseppe Perelli , Michael Wooldridge

In this work, we provide a structural characterization of the possible Nash equilibria in the well-studied class of security games with additive utility. Our analysis yields a classification of possible equilibria into seven types and we…

计算机科学与博弈论 · 计算机科学 2022-08-05 Joe Clanin , Sourabh Bhattacharya

When modeling robot interactions as Nash equilibrium problems, it is desirable to place coupled constraints which restrict these interactions to be safe and acceptable (for instance, to avoid collisions). Such games are continuous with…

计算机科学与博弈论 · 计算机科学 2025-06-03 Mel Krusniak , Forrest Laine

Research in adversarial learning follows a cat and mouse game between attackers and defenders where attacks are proposed, they are mitigated by new defenses, and subsequently new attacks are proposed that break earlier defenses, and so on.…

机器学习 · 计算机科学 2020-11-13 Ambar Pal , René Vidal

We consider a game in which the action set of each player is uncountable, and show that, from weak assumptions on the common prior, any mixed strategy has an approximately equivalent pure strategy. The assumption of this result can be…

理论经济学 · 经济学 2023-02-15 Yuhki Hosoya , Chaowen Yu

The new generation of botnets leverages Artificial Intelligent (AI) techniques to conceal the identity of botmasters and the attack intention to avoid detection. Unfortunately, there has not been an existing assessment tool capable of…

密码学与安全 · 计算机科学 2021-12-07 Hooman Alavizadeh , Julian Jang-Jaccard , Tansu Alpcan , Seyit A. Camtepe

In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies. The standard approach for designing agents for such settings is to compute or approximate a…

计算机科学与博弈论 · 计算机科学 2024-07-30 Sam Ganzfried , Kevin A. Wang , Max Chiswick

We formulate a resource-planning game between an attacker and a defender of a network control system. We consider the network to be operating in closed-loop with a linear quadratic regulator (LQR). We construct a general-sum, two-player,…

系统与控制 · 计算机科学 2018-10-02 Pratishtha Shukla , Aranya Chakrabortty , Alexandra Duel-Hallen

We study the problem of computing an approximate Nash equilibrium of continuous-action game without access to gradients. Such game access is common in reinforcement learning settings, where the environment is typically treated as a black…

计算机科学与博弈论 · 计算机科学 2023-08-30 Carlos Martin , Tuomas Sandholm

We consider a game in which a strategic defender classifies an intruder as spy or spammer. The classification is based on the number of file server and mail server attacks observed during a fixed window. The spammer naively attacks (with a…

计算机科学与博弈论 · 计算机科学 2015-03-20 Lemonia Dritsoula , Patrick Loiseau , John Musacchio

With respect to probabilistic mixtures of the strategies in non-cooperative games, quantum game theory provides guarantee of fixed-point stability, the so-called Nash equilibrium. This permits players to choose mixed quantum strategies that…

量子物理 · 物理学 2019-02-01 Faisal Shah Khan , Travis S. Humble

In the contemporary digital landscape, cybersecurity has become a critical issue due to the increasing frequency and sophistication of cyber attacks. This study utilizes a non-zero-sum game theoretical framework to model the strategic…

计算机科学与博弈论 · 计算机科学 2025-05-23 Dongyoung Park , Gaby G. Dagher

Whilst network coordination games and network anti-coordination games have received a considerable amount of attention in the literature, network games with coexisting coordinating and anti-coordinating players are known to exhibit more…

计算机科学与博弈论 · 计算机科学 2021-10-26 Laura Arditti , Giacomo Como , Fabio Fagnani , Martina Vanelli

We propose a general class of symmetric games called position-optimization games. Given a probability distribution $Q$ over a set of targets $\mathcal{Y}$, the $n$ players each choose a position in a space $\mathcal{X}$. A player's utility…

计算机科学与博弈论 · 计算机科学 2026-02-18 Rafael Frongillo , Melody Hsu , Mary Monroe , Anish Thilagar
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