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相关论文: Consensus and Information Cascades in Game-Theoret…

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The voter model is an archetypal stochastic process that represents opinion dynamics. In each update, one agent is chosen uniformly at random. The selected agent then copies the current opinion of a randomly selected neighbour. We…

物理与社会 · 物理学 2020-11-20 Michael T. Gastner , Kota Ishida

We study distributed computation in synchronous dynamic networks where an omniscient adversary controls the unidirectional communication links. Its behavior is modeled as a sequence of directed graphs representing the active (i.e. timely)…

分布式、并行与集群计算 · 计算机科学 2015-03-20 Martin Biely , Peter Robinson , Ulrich Schmid

We propose a consensus opinion model based on the evolutionary game. In our model, both of the two connected agents receive a benefit if they have the same opinion, otherwise they both pay a cost. Agents update their opinions by comparing…

物理与社会 · 物理学 2018-02-14 Han-Xin Yang

This work addresses the synchronization/consensus problem of identical multi-agent system (MAS) where the agents' dynamics are linear and the communication network is arbitrarily switching among connected topologies. The approach uses a…

系统与控制 · 电气工程与系统科学 2022-11-24 Chong Jin Ong , Ilayda Canyakmaz

Populations of mobile and communicating agents describe a vast array of technological and natural systems, ranging from sensor networks to animal groups. Here, we investigate how a group-level agreement may emerge in the continuously…

物理与社会 · 物理学 2012-01-25 Andrea Baronchelli , Albert Diaz-Guilera

The promotion of cooperation on spatial lattices is an important issue in evolutionary game theory. This effect clearly depends on the update rule: it diminishes with stochastic imitative rules whereas it increases with unconditional…

种群与进化 · 定量生物学 2009-11-07 Carlos P. Roca , José A. Cuesta , Angel Sánchez

In this paper, cluster consensus of multi-agent systems is studied via inter-cluster nonidentical inputs. Here, we consider general graph topologies, which might be time-varying. The cluster consensus is defined by two aspects: the…

最优化与控制 · 数学 2015-03-20 Yujuan Han , Wenlian Lu , Tianping Chen

Given a large population of players, each player has three possible choices between option 1 or 2 or no option. The two options are equally favorable and the population has to reach consensus on one of the two options quickly and in a…

系统与控制 · 计算机科学 2017-06-06 Leonardo Stella , Dario Bauso

Online social networks exert a powerful influence on public opinion. Adversaries weaponize these networks to manipulate discourse, underscoring the need for more resilient social networks. To this end, we investigate the impact of network…

社会与信息网络 · 计算机科学 2025-06-30 Yigit Ege Bayiz , Arash Amini , Radu Marculescu , Ufuk Topcu

We study proliferation of an action in binary action network coordination games that are generalized to include global effects. This captures important aspects of proliferation of a particular action or narrative in online social networks,…

理论经济学 · 经济学 2023-08-02 John Higgins , Tarun Sabarwal

Classical approaches for asymptotic convergence to the global average in a distributed fashion typically assume timely and reliable exchange of information between neighboring components of a given multi-component system. These assumptions…

多智能体系统 · 计算机科学 2013-02-25 Christoforos N. Hadjicostis , Themistoklis Charalambous

People often learn from other's actions when they make decisions while doing online shopping. This kind of observational learning may lead to information cascades, which means agents might ignore their own signals and follow the 'trend'…

社会与信息网络 · 计算机科学 2024-02-08 Yuming Han

In this paper we study a discrete time consensus model on a connected graph with monotonically increasing peer-pressure and noise perturbed outputs masking a hidden state. We assume that each agent maintains a constant hidden state and a…

物理与社会 · 物理学 2023-07-05 Christopher Griffin , Anna Squicciarini , Feiran Jia

We consider the problem of collaborative inference in a sensor network with heterogeneous and statistically dependent sensor observations. Each sensor aims to maximize its inference performance by forming a coalition with other sensors and…

信息论 · 计算机科学 2016-04-20 Hao He , Pramod K. Varshney

In this paper, we study multi-agent network games subject to affine time-varying coupling constraints and a time-varying communication network. We focus on the class of games adopting proximal dynamics and study their convergence to a…

计算机科学与博弈论 · 计算机科学 2019-11-20 Carlo Cenedese , Giuseppe Belgioioso , Sergio Grammatico , Ming Cao

We analyze information diffusion using empirical data that tracks online communication around two instances of mass political mobilization, including the year that lapsed in-between the protests. We compare the global properties of the…

In games with a large number of players where players may have overlapping objectives, the analysis of stable outcomes typically depends on player types. A special case is when a large part of the player population consists of imitation…

计算机科学与博弈论 · 计算机科学 2010-06-18 Soumya Paul , R. Ramanujam

The nodes of a regular two-dimensional lattice play a game based on the joint action of two distinct levels. At the first step of the game, using a random prescription half players are assigned the cooperation and half the defection state.…

物理与社会 · 物理学 2015-12-02 Korosh Mahmoodi , Paolo Grigolini

In this work, we study the social learning problem, in which agents of a networked system collaborate to detect the state of the nature based on their private signals. A novel distributed graphical evolutionary game theoretic learning…

计算机科学与博弈论 · 计算机科学 2017-05-24 Xuanyu Cao , K. J. Ray Liu

In this paper, we provide a theoretical analysis for nonlinear discontinuous consensus protocols in networks of multiagents over weighted directed graphs. By integrating the analytic tools from nonsmooth stability analysis and graph theory,…

最优化与控制 · 数学 2013-11-26 Liu Bo , Lu Wenlian , Chen Tianping